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Hey I'm going to repost my entries:
would love to see these cards be judged! I don't mind criticism! I'll take a look at some cards today as well.
I like both Revitalize and Hunted by Beasts.
edited June 2016
Here's the cards that I made for contests.
Series 1 of Original Cards.
If Garruk was a green plansewalker though, shouldn't Hunted by Beasts be green?
Here's a new one:
edited June 2016
not all versions of Garruk are green. And Garruk, Apex Predator specifically states in his first loyalty ability to put a 3/3 BLACK beast creature token with deathtouch onto the battlefield.
Green wouldn't fit with the theme either.
My Dragon Set:
I'm interested in opinions on this mechanic, as it exists on these cards:
Naturally, they would fit better in a multiplayer environment.
A new one:
This is the latest version of a card that
have been providing a lot of feedback on, for which I'm very grateful.
Additional thoughts and feedback always welcome.
This might be a little OP.
's Sylvar, Forest Champion
a) It needs to cost WAY more. If you want to keep the mana cost, then tone down his abilities.
b) *fights target creature you don't control
c) you NEED to credit the artist!
d) I'd add some flavour text at the bottom
e) Put space between each ability
f) The second ability needs to cost more than one mana. For example, hunt the weak gives a creature +1/+1 until end of turn and fights target creature you don't control, and it costs FOUR mana. Your card gives itself +2/+1 until end of turn and fights target creature you don't control, and costs ONE mana. Not to mention you can use it's ability EVERY turn.
--Just some suggestions--
Is one of your creatures staring down a Doom Blade? No problem, just airlift them out of there!
Gwa ha ha ha! It's Bowser time, chumps! And the Koopa King's mighty flame breath is more than capable of killing your opponent in one shot, if you can build up enough loyalty to use it!
Speaking of building loyalty, I stuck myself in the game, too - not for self-aggrandizement, but simply to make a card with effects I like. But more than that, I wanted to fill a mostly unexplored niche - loyalty accumulation. I see adding loyalty in this kind of fashion as a natural extension of gaining life, so it would naturally be mostly white and green, with some representation in black.
I like turtles. Especially when they can take craploads of damage without dying.
I hope what i made is balanced as a set. Tell me what you think
edited June 2016
Should've stuck with Gruul Titan I think...
Boros for the win!
Here's a cycle of cards using my Feint mechanic. I'd like it evaluated for power, usefulness, etc.
Invader's set (W.I.P)
T.A.U.: Tactical Armored Unit
C.P.O: Colonization Protection Organisation
Also a new creature race im working on: Thing!
Too broken in Legacy and Vintage? I would like some advice.
Could be, not super sure on those formats. Maybe if it didn't specify "opponent controls" but just did it to everyone?
Thoughts on this peeps?
Uh, can someone please help me rewrite this? Because it's a complete mess.
Alright guys, specifically I'd like opinions on this flip card:
But also just my custom mechanic set in general:
Counter strike Set
Trying to make the cards playable while still retaining the book flavors.
I would wish for people to share what they think of this:
Well, it's real strong.
How about this card? I am planning it to post it onto a contest
here's my dragon set what do you think
I just made a card for Kirby, and I'd like to know what people think of it. (I also made a card for Pommy Sea from
, and would like to know what people think of that, too.)
Also, I made a transforming Bowser card, because on closer inspection,
my previous one
Oh, and here's a card I made to explore an aggressive bouncer schematic (and effects triggered by damage).
Here's a card that represents telling a grand story with epic characters and setpieces.
Finally, here's a couple of cards representing fences, meant to explore the underused
subtype of artifacts.
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