Help me design a set
I'm planning to design a set. Its going to be a 100 card set, and I plan to use it for a program called Cockatrice to test it and use it as well with friends and whoever helps me.
A run down of what the set will be is this:
- New balanced mechanics
- Themed around an RPG or such
- Must be balanced, like a real set
I will introduce you to two mechanics I will introduce:
Experience counters- These are counters that will be added to certain creatures, and they can gain some through certain instants or sorceries or killing creatures. A creature will have a trigger or do something different when it has a certain ammount of counters.
Ravage X - A new ability. It is: When this creature deals combat damage to a creature and kills it, you may draw X cards and put a +1/+1 counters on this creature.
Here is the link to the set to track progress: http://mtgcardsmith.com/account/sets/11808
A run down of what the set will be is this:
- New balanced mechanics
- Themed around an RPG or such
- Must be balanced, like a real set
I will introduce you to two mechanics I will introduce:
Experience counters- These are counters that will be added to certain creatures, and they can gain some through certain instants or sorceries or killing creatures. A creature will have a trigger or do something different when it has a certain ammount of counters.
Ravage X - A new ability. It is: When this creature deals combat damage to a creature and kills it, you may draw X cards and put a +1/+1 counters on this creature.
Here is the link to the set to track progress: http://mtgcardsmith.com/account/sets/11808
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Comments
The theme is also fantasy based