Alaqui > World Shield

Alaqui
The land introduced is a land bolstered by research. As you're introduced to cities that do different versions of research, Fleut which uses Alchemy and the Wilds, a forest community using Animus; Alaqui is over-run by giant spiders. And in contrast comparison with other worlds. Alaqui has gifted Necromancers with kind hearts, beings known as Risers. Among these stands a Planeswalker to be; En Verz. His army of the Risen [Benevolent term for Undead] are decorated in ornate and beautiful armor covering their hideous guise as they fight once again for the safety of Alaqui.
http://mtgcardsmith.com/view/en-verz-great-riser
The Spiders have a good ground to settle but still reek havoc... But once the first Planeswalker came, Liliana Vess, the land almost churned at the sense of unatural. En Verz's inspiration in her and his innovative knowledge on various subjects, Demons no exception; garnered Liliana's favor, even willing to assist in the battles. That is until En Verz must come face to face with the core problem of his world he is removed by his spark... and pulled to the Blind Eternities.

World Shield
En Verz steps to the worlds beyond now, able to see what lays beyond his world and discovers the wreckage that Planeswalkers cause. This sparks En Verz to return and promptly use his Spark to fuel a device meant to save his world, despite the spiders and zombies, no one will every be alien to the world. His work on the Great Barrier is met with discontent as Fleut's Alchemists ignite latent and weak sparks to travel and gather more materials and research; but support from the Wilds as the Animus users find latent sparks for lethal magic to Planewalkers and grow their natural environment and fight the Spiders.

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