Hey everybody! As some people may have stumbled across on my page, I've been working for a while now on a set called Secrets of Satheaux, and today I hit 150 cards made for it, so I wanted to get some feedback on the set/cards/lore and anything else about it.
To start, here's the link to the set: https://mtgcardsmith.com/user/RohanDragoon/sets/16408
In terms of lore, here's a basic rundown:
Satheaux is a plane of unmatched political prowess, controlled by the two great empires of Kirvitch (br) and Denasai (wu). Kirvitch is a nation dominated by a political game where ambition is met with ferocity. Many players make dark pacts with demons in order to rise to power and eliminate their enemies, and all hostilities between rivals are openly expressed (even death threats/contracts). Denasai, on the other hand, is a nation dominated by a political game where ambition is met with tact. In Denasai, all moves are made behind closed doors and true intentions are always hid. Many players secretly employ assassins to take out rivals and rise to power, and open declarations of ill-will are condemned.
Though Denasai and Kirvitch dominate the plane of Satheaux, their influence covers very little of the actual plane. Beyond the borders of the two great empires lie the Outland Wilds, an unforgiving clime where Denasai and Kirvitch perceive nature to have total control. Exiles from Denasai and Kirvitch are sent into the Outland Wilds as a pseudo-death sentence, though Kirvitch and Denasai fail to recognize the true nature of the Wilds. Living out in the Wilds are several groups of people, and several cities that trade amongst themselves. In this land, Kirvitch and Denasai have no power, and people live in relative peace. Or at least they normally did.
Recently, the highest powers of Kirvitch and Denasai have made a pact with a strange power from the Void. The Void being suppresses magic outside the borders of Kirvitch and Denasai, and Kirvitch and Denasai turn a blind eye. But now, the Void being has seemingly become even more bloodthirsty, and the Wilds have become a place where Voidstorms have come to be.
Those outside of Kirvitch and Denasai have begun to band together against this otherwordly foe, and seek to bring the revelation of the horrors to the two great Empires. And those within Kirvitch and Denasai are beginning to see cracks in their power and leaders. And some even realize that in the shadow of the Voidborn, Kirvitch and Denasai are weak. While the political schemes continue, will the Outlanders of Satheaux bring the empires to a knew revelation, or will they strike them down in their newfound weakness? What being is ultimately behind the empire's manipulations, and will it pacifically sit by as the empires begin to tear at the edges? And can the fate of the world be stopped from imminent, bloody warfare?
Set Mechanics: Each empire has two new mechanics to go with them
Conceal (cost): (cost: Turn this creature face down. It becomes a 2/2 morph creature. Turn it face up any time for its mana cost.)
Typically, after a card is turned face up, it has another effect.
Unavowed: (This card doesn't trigger the abilities of permanents)
Enmity X: (As this creature enters the battlefield, choose a player. Whenever this creature attacks that player, it gets +X/+X until end of turn.)
Vengeance: If you were dealt 5 or more damage this turn...effect
Any feedback on cards that aren't balanced great (like really badly balanced, minor imbalancing is fine as I'm aware several cards are a little more powerful than if they were real mtg cards), or on any cards that seem like they don't belong, or even on types of cards that are lacking for the set would be much appreciated! Thanks