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Commander Mechanics (Modnation675)

We're currently designing some commander mechanics to extend existing gameplay without causing balancing issues. (We would be very grateful for any feedback on the aspects of the following keywords.)
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Allegiance (You may have two commanders that share commander taxes, they can't be controlled at the same time)
1) You may have two commanders, if they are within the same color identity.
2) You can't control more than one of those commanders at once.
3) Commander taxes are shared between commanders.
Note: Lacked room for extended rules text, so couldn't add color restriction/explanation.

Original Version -> (You may have two commanders that share commander taxes, if they are within the same color identity. They can't be controlled at the same time.)

Name Ideas:
1) Pledge
2) Beckon

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Rules References:
Allegiance: Partner, Color Identity, Commander Taxes.
Commander: Commander Rules.

This thread will be updated as the keywords are developed to show current progress. (Descriptions will be updated to include additional details as gathered.)

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