Following the positive response and cries of 'encore' that my first design a villain competition evoked, here's the sequel. The rules are pretty much the same, but with a single, important twist.
You need to create a villain, furnishing me with a little bit of backstory either as a written segment (It doesn't have to be super long) or in the flavour text of the card you design. The villain can be any colour and can be a legendary creature or planeswalker. Only one villain per person, but feel free to design accompanying cards representing allies, nemeses and signature abilities.
The twist this time is that I want not one card representing your villain, but three. Each must represent the villain at a different stage of their ascension to villain-hood. Each card can be different colours, but the villain has to have one constant colour which appears in all of their cards.
Here's an example:
Following Bolas' ravaging of Amonkhet, the city of Naktamun was left in ruins. The returned walked the streets, the whole place was filled with death and decay. Then a sinister power took control of the city, pulling the undead into its service and beginning a new rule over the city.
This figure was Nerikare, known now as the chill pharaoh. Previously he had been a vizier of Bontu and had been utterly devoted to his god and her power. Following her death, Nerikare became wracked with terrible grief and, in the ruins of the city, gave himself up to the Immortals and was slain.
Unfortunately, the curse of wandering raised Nerikare from the dead. What's more he was raised to full sentience, rather than becoming a mindless corpse. Filled with wrath and sorrow that he had been dragged back into the world of the living, Nerikare rampaged through the city, commanding the dead around him to acts of destruction using his newfound necromantic powers.https://mtgcardsmith.com/view/nerikare-consumed-by-wrath-1
Eventually, Nerikare's rage cooled. Observing the ruins of the city, he realised that if he was to go on living, then he must make life worthwhile. The returned obeyed his commands without question, so Nerikare began to rule them, setting himself up a godlike figure.https://mtgcardsmith.com/view/nerikare-chill-pharaoh
After a long time ruling the city, Nerikare figured out how he could raise the dead with intelligence like his own, creating his loyal vizier Sobekhotep. Not only this, but Nerikare discovered that he could, thanks to his undead nature, travel the blind eternities without a spark provided he expended sufficient amounts of magic. Now Nerikare roams the planes, slaying all he meets with his army of the undead and reanimating them, sharing his 'blessing' of immortality and forcing them into his service. This way, Nerikare thinks, he can protect the multiverse from the anguish he suffered at the death of his god.https://mtgcardsmith.com/view/nerikare-steeped-in-glory
Don't feel your explanation needs to be as long winded as mine. Also don't worry if you can't find three pieces of art that represent the same kind of character, I'm not really too bothered about the art, just the story and how well it links with the design of the card. The mechanics and their connection to the story are really important.https://mtgcardsmith.com/view/sobekhotep-vizier-of-nerikare
1st Place: 7 favourites of your choice and a follow.
2nd Place: 5 favourites of your choice.
3rd Place: 3 favourites of your choice.
Competition closes July 14th. Good luck!