Hello, generic cardsmiths.
apart from weird intros, what is going on here is exactly what the title says.
the plane: Carcho, world of deserts. It is a plane that is basically 2 huge deserts, one home to the Krashta tribe, and the other home to the State of Imrac.
The Mechanics and Colours of the Factions:
Tribes: R/G/U. they use elemental magic and animate lands. Compare to gruul clans.
State: W/B/C. they exile creatures and destroy magic. Compare to Orzhov Syndicate. (C represents colourless mana. It's that diamond thing.)
create three cards each. That's it. They can be any faction, or non-factioned cards. (If you make a tri-coloured land for a faction, make it a desert please).
(I will post history underneath.)