Hello there, it's your acquaintance in desperate need of an introductory catchphrase, Tigersol. I'm far from brilliant at writing introductions to my discussions, so I'll be concise and to the point. I have wanted to design a custom card set for some time now, and I have tried too, but usually when I work by myself I rush things or don't think things through. Inspired by the work of @ningyounk
on their Rezatta thread (http://forums.mtgcardsmith.com/discussion/comment/153912/#Comment_153912
) I decided to open up my own little design thread for another custom card set. That custom card set, the Prehistoric Expansion Set, is what I'm about to explain now, but first, a little word about exploratory design. What is exploratory design?
Exploratory Design is a phase of design in which the basic concept of a set is discovered. It's the phase where a set goes from a pitch to both a basic creative concept (i.e a basic description of a world) and a basic understanding of the underlying mechanical theme of the world.
The best example I can give is the exploratory design for Dominaria. The starting pitch was, quite obviously, 'return to Dominaria.' What exploratory design worked out was the following:
- Dominaria is regrowing from apocalypse. This set will be focused on a new, vibrant Dominaria.
- Dominaria's mechanical theme will be 'history matters.'
Exploratory design is not
where mechanics and archetypes are forged. While I don't mind at all if you send in your amazing ideas for cards and mechanics, please realize that this is not what this stage of design is for. Right now, we need to figure out how to take the cool idea of a 'prehistoric set' and turn it into a basic concept for a world and mechanical theme. What do I mean by 'prehistory set?'
One of the areas yet to be explored by Magic design is the fantasy genre's take on prehistoric history. We've seen Wizards take fantasy to many famous ancient civilizations and mythologies, but they have never strayed further back in time. With this set, I'm looking to create a fantasy world that exemplifies most of the standard pop-culture images for prehistoric times. This covers a lot of time, but, as of now, this is what is generally what's on my list:
- Primitive peoples of the Paleolithic Era.
- Giant insects of the Carboniferous Period.
- Giant mammals from the Pleistocene Epoch.
- Extreme climate (such as an Ice Age).
I would like to note that I am not a man of science. My goal is not to replicate ancient history, but is to instead bring the most famous elements of prehistoric eras into a fantasy world. I will get facts wrong, and I urge you not to scream and shout, but to instead roll along with it. This is intended to be fantasy's take of prehistory, and I'm going to treat it as such. There will be dragons and magic, and science will have to take a few blows for the team.
Anyway, that's where I am now. I look forward to seeing what you brilliant people have to say about this little project of mine and all of your wonderful ideas that will contribute to it. I don't really know what to say as a closing statement, but here's my best shot:
I hope this doesn't die in two weeks!