So you’ve used Corwinnn’s amazing tutorial to make top notch cards? You’ve made lots of friends along the way? Are you ready to take the next step? And design, run, create and perfect an entire Set????http://forums.mtgcardsmith.com/discussion/497/tutorial-cardsmithing-m15-or-the-art-of-making-custom-cards/p1
Welcome to the set tutorial!!! By Noobplayzgames. Before we start I would like to say thanks to: @Tomigon
for the idea@Corwinnn
for suggesting I do it (and helping me with all my sets.)Getting Started
Making a set requires many different aspects including: Help, concept, setting, story, characters, adventures, species, creatures, factions (guilds, clans, broods), custom abilities and whatnot. Let’s begin.Concept
First you have to come up with an idea. Usually no specifics are needed. Be it:
ForgottenDragons = Broods not in Dragons of Tarkir
Hellfall = Angels, Demons, Devils, Sirens, Fallen Angels, Humans < Planeswalkers
It is that simple. Since you need no details yet, this is the best way to describe it to friends.Help & Friends
The way I’ve started all of my sets is by messaging (using the forums) a group of my MTG Cardsmith friends. Good, popular Cardsmiths. People like @Corwinnn
who I’ve worked with for a while. Someone you trust to make good cards, who will listen and act upon your ideas, suggestions and “orders.” Remember you are the boss of this set. Make sure you are in control of everything. Whenever something happens, make immediate contact with the Cardsmith. See their intentions, ideas, facts and opinions. You can take on the endeavor by yourself, but I wouldn’t recommend it. People can be difficult, but if you find the rights ones, the set will be a lot easier.
The messages you send out should consist of an introduction to your set. Plans, ideas, timeframes, reasons why you want help, and reasons why you want to make this set so much. Once everyone responds, make a new chat with the people who have accepted. They will ask questions, pose ideas to the setting, name, lore and give other opinions. Once everything there is settled, make the account. Tell them the name and password in the chat, and tell them don’t make any cards until approved. (This is important) Setting
Now that you have your crew of all first mates, it’s time for you guys to think of specifics. Let’s say you want to make a sci-fi set, like Shadows of Gyfiri 2.0. Talk about it, do you want to keep it in Gyfiri? Or change it to another place? Let’s say the 5 factions (usually have 5 factions, breaking this is ok, but it makes it much harder to make cycles and cards of more colors; if you want to have 10 for something like Ravnica, only do it if you already have a base.)
are all Shards, think of names, locations, types of people, races, specialties, jobs, cities, society. Even if it isn’t written down, flesh out every detail of your world and each faction so that every card that everyone makes fits in and doesn’t need to be changed later. Set it up in the chat like this.
This is the tedious part. Take the world and give it a story. How did people start? Are there creators? Describe the beasts and animals and where they live. Say how the factions started, why they are separate, who or what gave them their rituals, their magic powers. It is easiest if these are already based off real life or other fictional things (Theros = Greek myths, Kamigawa = Japanese religion, Khans block = Ancient China; Gangs of Cryptar = Gyfiri, Forgotten Dragons = Dragons of Tarkir). Everything is inspired by something else. Base the celebrations, leaders, factions, armor, soldiers, monsters, lands, beasts all around this inspiration.
Then describe what went wrong. The reason these sets exist is because of some event that’s started a war, or an adventure for a hero or Planeswalker. Write out the event, its cause, immediate and past reproductions. The factions now act to each other how/what do monsters change/do differently? The world has evolved to the beginning of the set from its little egg on paper. Still do not make cards. Remember to copy everything you write into the comment sections of the account. People out of the set use it to understand. People in the set use it for reference.Characters
This is where you create your heroes. Be it a Planeswalker or a Legendary creature, this is where you make them. Determine their colors, their faction, and based off that faction their abilities and influence in the world before the quest. Tune in to Part 2 for specifics on how to make a super fleshed out character you and your friends want to follow.