Your cards look just fine. All aspects of the design are flavorful. You did a good job.
I don’t think you have to worry overmuch about when things happened at this point. If we make a card that is completely wonky we can fix it. The main plot points will likely be on rares because they will be flashy effects and perhaps narrow ones.
To your point about power creep: the good thing is that it gets reset every couple of years when a hypothetical overpowered card gets rotated out of standard. There’s always the banned list of one card dominates an environment too.
I think their weakness is charming. I know they are weak lol. 1/1 vigilance is the standard token for white so I thought it was kind of nice to see one again. 1/1 cleric for black would only be good if black has some kind of cleric lord or something.
Arg, I don't like when the flavor text goes outside the cards box. I will have to redo Fervent Veteran just to add a break after "If" and before "my" as "my" is going outside the box.
That makes 40 commons done. These are first drafts! If you don't like any of them, please change them and inform me that you have changed them so I can keep up my master file.
I strongly suggest that we make creatures better than they were back then. Even if they are vanilla, there should be some "wow" factor. The knock on Fallen, like Homelands, was that the power level was far too low compared to other sets at the time.
I'm going to take a good hard look at the FE uncommons and parse the themes and creature types. I'll work that up and see what I come up with.
I just now saw your suggestions for the sorcery. I'm not sure how I missed it. I too was thinking how I could tie this into the Hand of Justice. And you mentioned Oliver Farrel as the high priest. I was searching for art and saw this, I looked at the Rainbow Veil art and saw some ladies hanging out in the art so I thought this might work.
Trokair Duct: Do you want the dungeon cards to be at uncommon or rare? Uncommon is a good place to put them if you think they are going to be useful in draft. If you think they are better for constructed or for story and theme purposes, we will put them at rare.
Comments
Heavy flavor text. I take inspiration from....
http://gatherer.wizards.com/Handlers/Image.ashx?type=card&multiverseid=2001
I just fixed her.
Here was my common that uses Cooperation. I'll take a break for a few to go to lunch.
I don’t think you have to worry overmuch about when things happened at this point. If we make a card that is completely wonky we can fix it. The main plot points will likely be on rares because they will be flashy effects and perhaps narrow ones.
To your point about power creep: the good thing is that it gets reset every couple of years when a hypothetical overpowered card gets rotated out of standard. There’s always the banned list of one card dominates an environment too.
Blue first drafts done. Working through blacks.
https://mtgcardsmith.com/account/sets/30284
I was thinking about taking turns on this, but I'm having too much fun.
Sir Flyaround lol
But this should be fun, not a chore. I think you did a lot of good work on the cards so far!
I strongly suggest that we make creatures better than they were back then. Even if they are vanilla, there should be some "wow" factor. The knock on Fallen, like Homelands, was that the power level was far too low compared to other sets at the time.
I'm going to take a good hard look at the FE uncommons and parse the themes and creature types. I'll work that up and see what I come up with.
An enchantment that makes tokens
in Green and Black
An enchantment that makes tokens from the graveyard in green
Huge homarid in blue
Fat in green with conditional regen
Asymmetrical mass killing in red
Asymmetrical fog in white
Green enchantment with limited repeatable fog
A dwarf that pumps dwarfs
Human pumping priest
Sac lands
Color-filtering creatures in white and black
White and black saboteurs
Goblin multiplier enchantment in red
Homarid multiplier in blue
Discard
Chaotic orcs (coin flips)
Blue Preacher
Animate Dead like effect
Combo fog/sleep in green
Green druid animates forests
Thallid makes then consumes for bonus saprolings
Limited standing counterspell creature in black
Green and black enchantments that hose the other color
moderate “soldier” creature
https://mtgcardsmith.com/account/sets/30300
Here is a link to the Google doc for the master design file. Note the new third tab:
https://drive.google.com/file/d/1o7fhvwb5upd9XfNSu2x1Ek6UJD-ZJoxb/view?usp=sharing
Cooperation - then what it does, which is different for different instances of Cooperation.
Purity and Fury
2W common sorcery
Destroy target artifact or enchantment. Gain 4 life.
“Father Leitbur has lost his connection to the Hand of Justice. We must purify the temple and start anew.” - Oliver Farrel, high priest
If this pleases you I will find art for it
I think this looks like a spell that keeps Rainbow Veil secret.
@corwinnn that looks like a great card.
Would it be possible for us to use the art and flavor for this common black instant instead?
What do you think?