Knathaara - Wedge World Competition
Hey everyone! Recently I've been going back to some of my older cards and fixing/updating them. I'm going to be playtesting these factions in Commander decks with my playgroup, but I need your help. The challenge is to create cards that fit within my five different wedge factions, and build on the lore I've already laid out. They don't necessarily have to be commander oriented or even multicolored, but they should fit within the realms of the factions.
The factions are:
W/B/G Abzan Forest Spirits - Focused on tapped permanents and nymphs/dryads/treefolk/faeries. No keyword yet.
U/R/W Jeskai Steampunk - Focused on artifacts, and a civil war within the faction itself (Davrin's Army U/R, Guuligan's Resistance R/W). Keyword is Full-Auto {n} (This creature gets +X/+0 until end of turn, where X is the total number of tapped lands you control. Activate this ability only once each turn.)
B/G/U Sultai Cthulhu - Focused on land sacrifice and land destruction/screwing, oozes, octopi, and illithids are usually the creatures. Keyword is Lurking (This creature can block creatures with landwalk abilities as if they didn't have those abilities.)
R/W/B Mardu Cultists - Angels, demons and dragons are the name of the game here wrapped into a expendable weenie movement. No finalized keyword yet, but I want it to have to do something with pacts.
G/U/R Temur Elf Dragons - Focused on elves and dragons (duh). One tribe usually has abilities that buff the other. No keyword yet.
I will post three examples from each faction in the comments below that I feel best shows off the factions. This challenge is kind of more open than usual, so have fun, and good smithing!
The factions are:
W/B/G Abzan Forest Spirits - Focused on tapped permanents and nymphs/dryads/treefolk/faeries. No keyword yet.
U/R/W Jeskai Steampunk - Focused on artifacts, and a civil war within the faction itself (Davrin's Army U/R, Guuligan's Resistance R/W). Keyword is Full-Auto {n} (This creature gets +X/+0 until end of turn, where X is the total number of tapped lands you control. Activate this ability only once each turn.)
B/G/U Sultai Cthulhu - Focused on land sacrifice and land destruction/screwing, oozes, octopi, and illithids are usually the creatures. Keyword is Lurking (This creature can block creatures with landwalk abilities as if they didn't have those abilities.)
R/W/B Mardu Cultists - Angels, demons and dragons are the name of the game here wrapped into a expendable weenie movement. No finalized keyword yet, but I want it to have to do something with pacts.
G/U/R Temur Elf Dragons - Focused on elves and dragons (duh). One tribe usually has abilities that buff the other. No keyword yet.
I will post three examples from each faction in the comments below that I feel best shows off the factions. This challenge is kind of more open than usual, so have fun, and good smithing!
This discussion has been closed.
Comments
EDIT: I forgot to say, there will be three winners for each faction, and each winner gets three favorites. You can win more than once depending on how many factions you submit to. Please add a link to your artwork as well.
http://mtgcardsmith.com/view/dawn-of-twilight-1?list=set&set=3434
http://mtgcardsmith.com/view/grove-of-dryads-1?list=set&set=3434
http://mtgcardsmith.com/view/polluted-striderbark-1?list=set&set=3434
Jeskai Steampunk:
http://mtgcardsmith.com/view/automatic-brassblaster?list=set&set=3413
http://mtgcardsmith.com/view/davrins-royal-guard?list=set&set=3413
http://mtgcardsmith.com/view/monstrous-mecha-1?list=set&set=3413
Sultai Cthulhu:
http://mtgcardsmith.com/view/cerebral-darkspawn?list=set&set=3415
http://mtgcardsmith.com/view/mind-flay-1?list=set&set=3415
http://mtgcardsmith.com/view/underground-illithid-1?list=set&set=3415
Mardu Cultists:
http://mtgcardsmith.com/view/angel-of-the-abyss-1?list=set&set=3414
http://mtgcardsmith.com/view/demons-devotee-1?list=set&set=3414
http://mtgcardsmith.com/view/razorwing-archangel?list=set&set=3414
Temur Elf Dragons:
http://mtgcardsmith.com/view/dragon-of-the-open-grove-1?list=set&set=3460
http://mtgcardsmith.com/view/korzaa-dragon-at-heart-1?list=set&set=3460
http://mtgcardsmith.com/view/ties-of-love-1?list=set&set=3460
here is a mechanic that I think will work very well for the Temur elf dragons: (creature type)born (for example, a dragonborn effect will trigger if you control a dragon.)
PS: the card example has flavor text running off, but the flavor text is : "I ask for the grace given to others, and they ask for the knowledge given to me. By sharing our gifts, we become stronger than we were. As such, I will give my knowledge to all who need it"-Korzaa, Dragon at Heart
Temur:
http://mtgcardsmith.com/view/moonreader-dragonfriend?list=user
Abzan:
http://mtgcardsmith.com/view/gorgon-justiciar?list=user
Jeskai:
http://mtgcardsmith.com/view/vigilante-privateer?list=user
http://mtgcardsmith.com/view/sycophant-star-reader
http://mtgcardsmith.com/view/ringlock-construct?list=user
Ghostly Swarm - http://mtgcardsmith.com/view/ghostly-swarm
The Sultai ability seems kinda limited- what about this ability?
http://mtgcardsmith.com/view/haunting-reminder?list=user
http://mtgcardsmith.com/view/savage-ultimatum-1?list=user
http://mtgcardsmith.com/view/atlas-tormentor
Also, incoming Jeskai:
http://mtgcardsmith.com/view/haikult-the-factionless
http://mtgcardsmith.com/view/demonfire-cultist
Pretty pact-oriented I feel.
Temur color:
http://mtgcardsmith.com/view/wephra-nightranger
A remade of Jeskai color:
http://mtgcardsmith.com/view/haikult-the-factionless-1
http://mtgcardsmith.com/view/haikult-the-factionless-2
Bellena, Herald of War
http://mtgcardsmith.com/view/bellena-herald-of-war
http://mtgcardsmith.com/view/invocation-angel?list=user
What do you think?