Commander: Land Dispute
Commander: Land Dispute is a custom set I work on from time to time, it is a mono-colour tribal commander set wherein lands matter. I am posting this to get feedback as well as to get suggestion for the 5th (white) tribe. I do not want underwhelming tribes or tribes that have been done to death.
Blue: Faeries
Black: Nightmares
Green: Treefolk
Red: Djinn
White: ???
As you can see all the tribes I have chosen are either basically non-existent or really lacking in much needed "Umph" you know? it would be helpful is a unique machanic is given to the tribe as well such as the Djinn's and "Fetter" or the Nightmares and "Dreamstride" (see my set)
anyway, suggestions are welcome and here is a link to the set so far https://mtgcardsmith.com/user/LexiFjor
Blue: Faeries
Black: Nightmares
Green: Treefolk
Red: Djinn
White: ???
As you can see all the tribes I have chosen are either basically non-existent or really lacking in much needed "Umph" you know? it would be helpful is a unique machanic is given to the tribe as well such as the Djinn's and "Fetter" or the Nightmares and "Dreamstride" (see my set)
anyway, suggestions are welcome and here is a link to the set so far https://mtgcardsmith.com/user/LexiFjor
This discussion has been closed.
Comments
(Even with a handful of Hobbit pieces available.)
Nesting {x} (if any number of creatures would leave the battlefield that share a type with this one you may pay X, if you do exile those creatures under target land and put {x} nest counters on target land, if a creature that shares a creature type with a creature exiled this way enters the battlefield remove a nest counter from the land. When the last counter is removed return to the battlefield under their owners' control all creatures exiled this way)
OH GOSH PLEASE!
Faeries are already an extremely overpowered tribe filled with easy infinite combos. If you want to use lesser-known tribes, use Cephalids or Illusions instead.
The 2 infinite combos that include faeries that I remember right now are Kiki-Jiki and pestermite combo, but that really is more about Kiki-Jiki than pestermite, and there is a card from another tribe that does the same as pestermite.
The other one is cloud of faeries and deadeye navigator + bounce land, and again, this combo is more about deadeye navigator than cloud of faeries.
Honestly, faeries deserve some more love, they do not have that strong of a tribal deck, and usually only see play as combo pieces
Have you heard about Lorwyn/Shadowmoor era standard?
Faeries were EVERYWHERE....
I agree that Faeries have a lot of awesome cards. I would say that they need a few more tribal pieces to make the deck more consistent though. That is if it's a true tribal deck.
But yes, they definitely don't lack support. At least in quantity over quality. XD
They don't print that many faeries per set anymore but...
Fine.
(Even if Cephalids don't ever get any love)
4x Reminisce and 4x Elixir of Immortality in any Cephalid tribal deck does the job fairly nicely.
Or when you just need four of them in your deck about milling yourself.
It is certainly a mediocre card, but it's cheap. I don't exactly have tons of money to spend on a joke tribal deck.