Kurmit's Market
Greetings, fellow smiths! I have recently created a pair of cards, and I was wondering if anyone would like to make cards built on a similar premise. All entries that meet the requirements will receive a favourite from me, and my three favourite entries will receive an additional favourite of your choice.
Entries must follow these guidelines in order to be registered:
--They must be legendary lands with the Black Market subtype.
--They must have an activated ability that, when activated, relinquishes control of the land.
--They must interact with Underground Crime Syndicate to create an enchantment token representing the shopkeeper.
--The shopkeeper must interact with the entry's mana ability.
As long as your entry is within these guidelines, it will be registered and favourited. All entries are due by the twenty-third of September, 2017.
Happy smithing, everyone!
Entries must follow these guidelines in order to be registered:
--They must be legendary lands with the Black Market subtype.
--They must have an activated ability that, when activated, relinquishes control of the land.
--They must interact with Underground Crime Syndicate to create an enchantment token representing the shopkeeper.
--The shopkeeper must interact with the entry's mana ability.
As long as your entry is within these guidelines, it will be registered and favourited. All entries are due by the twenty-third of September, 2017.
Happy smithing, everyone!
This discussion has been closed.
Comments
That was completely unintentional.
Funny thing, one of my best friends is Kermit the fourth.
Do you have the card made for Underground Crime Syndicate? If so, could you post it so we can see what it is and can do so we can better plan? Thanks
It is the second card shown, next to/below Underground Weapons Market.
haha looks like I didn't even read the titles. curse my laziness lol
No worries, mate. It happens to everyone. I just noticed that in the mana ability for it, I wrote 'deathtocuh' instead of 'deathtouch.' I'll fix that tomorrow morning.
Alright. I'll fix that. I was under the impression that activated abilities were abilities that only required tapping.
Yes, I understand. I really can't edit them until at least 2300 GMT at this point.