How to get back into magic?

YroYro
edited March 2018 in MTG Gameplay Chat
- Hate how some cards in Standard never see play?
- Hate how much money it takes to build a worthy legacy deck?
- Hate poppers?
- Hate infinite combos and how hard it is to be new at commander?
- Drafting is simply too expensive and only for certain sets?

How to get back in the magic shop and play real magic when ye hate everything wizards is offering, but love the concept of playing the game, especially if it involves two players using decks full of maybe one or two expensive cards, but a ton of thematically wonderful pieces of ink. . .

Comments

  • edited March 2018
    I highly recommend the most popular format in magic: Kitchen table.
  • Yeah, I hate those party poppers too. Glitter gets everywhere, especially inside the sleeves...

    I suggest making your own Duel decks. Starting off with a store-bought one is a good starting place. Then try modifying the decks so that they are as equal to one another as possible. I suggest putting a two-card limit unless the card works best in multiples You can make themed decks (Cats vs. Dogs), competitive decks (Delver vs. Junk), guild-based decks (Rakdos vs. Simic is my favorite), or whatever you like. You can play these decks for however long as you want, so you won't have to constantly buy new cards.

    Tell me how it goes!
  • @Yro Play Cube! I felt this same sentiment of "standard and commander sucks and I can't afford to play any other format." I built a cube out of my fairly extensive collection and it has ended up being pretty good. You can even play the custom cards you make here on MTGCardsmith.com! Building a cube can cost as little as $0.00 as long as you already have a decent collection of cards to build from. Just remember that your first cube probably won't be great. It takes time to build a good cube. If you want, you can just copy someone else's cube. Here are a couple that are fairly "budget" lists that won't cost you more than $200 to build from scratch for infinite play:

    http://riptidelab.com/forum/threads/the-penny-pincher-cube-2-0-inventors-fair.1672/

    http://www.cubetutor.com/viewcube/5961;jsessionid=F5DFBAA5011C2B6F6194C5324562E5AC

    Here are some resources for building your own:
    http://riptidelab.com/forum/forums/cube-talk.5/
    http://riptidelab.com/forum/forums/cube-blogs.8/





    This YT channel is entirely devoted to cube.
    https://www.youtube.com/channel/UChyrX2-e2eRV2Vi6dsf63dw

    Hope this helps, Kramp.
  • @Gelectrode, I like the limited quantities that you see in Magic Duels: only 1 ofs for mythics, 2 ofs for rares, 3 ofs for uncommons, 4 ofs for commons. Is there any format that uses these?

    @KrampisZman What exactly is a cube?
  • edited March 2018
    @Yro It's a curated set of cards to use for simulated limited gameplay. If you enjoy limited, it's the best way to play without breaking your budget.

    These videos do a good job of explaining it:

  • edited March 2018
    @Yro
    I also recommend cube. It's the only magic game I play now. If my playgroup agrees, I add a couple of custom cards to it.
  • edited March 2018
    Cube is good if you have the cards, but if you don't, I recommend kitchen table. Also, as long your friends are okay with it, you can add custom cards to both. Though, I assume what you mean by "real magic" is sanctioned tournaments.

    What's the wrong with Pauper?

    Also, if you like legacy but can't afford it, there is always untap.in, which is a free online mtg platform. You still have to pay for the ability to draft, but it is either a one time or monthly payment.

  • @IanLowenthal
    Actually, drafting recently became available to free users on untap.
  • @Lujikul: yes, I noticed.
  • Thank you. I will check out the Cube thing.
  • The only things I can recommend are playing over the kitchen table, and building a heavily budgeted Modern deck. If you build around your collection, you can build a semi-competitive deck for 20-40 dollars.
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