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ningyounk

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ningyounk
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  • Here's a random idea, tell me what you think: Unlike other planes, angels are not made. They are people who become angels. We could tie that partly to the Reborn mechanic? Actually, this also means a Rezatta angel could have a planeswalker spark (w…
  • So far, people seem to prefer the idea of a very classical type of church with a mix of good and bad in it. I'd say this means we go strong on the angels and demons? We can't have straight up christianity though (MTG doesn't do actual religion.) We…
  • @Faiths_Guide You could do that? :o Well let's see everyone's opinion on that concept first, then if everyone is on board we can refine the last details. I think it just needs to feel more like a paint stroke (if we can, I'm not sure *I* can do tha…
  • Hey ^^ There's not really a favourite limit but the spirit is kind of hall of fame so it has to be something that feels like an accomplishment for the Cardsmith in question. For now though I'm not able to update the gallery anymore so I won't add m…
  • About the Panharmonicon card, I agree we should definitely start thinking about having our own version in the set, especially if the Rebirth mechanic stays ^^ About the psylian life conversion, if we really want to do this effect we're going to ha…
  • Let's do it the proper way I guess: How should the Church of Rezatta feel like? - What do they worship? Polytheist vs. Monotheist? - Is it a good Church, a corrupted Church, or something in the middle? - Are they the only Church or are there other…
  • ABOUT THE SET SYMBOL: @Faiths_Guide Those look really cool, I can't believe you did that on MS Paint! xD I especially like the work you've done to make the hearts feel more unique. And I like the asymmetry of the second batch, I think it fits the i…
  • @SpiritDragon I could see it, being mute probably means being very reserved which fits the feel we're trying to hit with the Blue Muse. Admitting we're going with some kind of church dedicated to the Muses, it could make sense. But once again in th…
  • @Faiths_Guide There are not a ton of other custom sets we need to avoid, actually Aenyr is probably *THE* one because it's the closest to what we're doing. I literally can't think of another one that would be a problem right now, so it shouldn't be…
  • @Faiths_Guide The harp has been used as a set symbol by another custom set called Aenyr (an Art set) which is also why I'd like to drift away from an art-related set symbol if possible. I guess something subtle like having a set symbol that looks l…
  • @sorinjace Thank you, that's super sweet! =D
  • @Faiths_Guide Yeah I saw the reference to Loyal Sentry ^^ It's a riddle: What is a white worgon? I personally don't know what the answer is, though we don't need to design her mechanical identity right away. If we like the character enough I'm sur…
  • @Faiths_Guide I'm not sold on two points: 1) Flavourfully, it looks like she's transforming her enemies into statues, like a regular Gorgon. It doesn't feel like the solution to the "White Gorgon Problem" to me, if a black or green gorgon did that…
  • @DoctorFro makes a point, we're going to have to avoid the comparison with the Theros set symbol if we go with the Psy symbol ^^
  • @brcien Haha thx x) That sums up Rezatta pretty well actually! xD
  • @DoctorFro Having discard as a mechanical theme is an element that has to be weaved into the structure of the set early on, it doesn't really work as a subtheme because it's one of those themes like Exile or Colorless-matters that require a lot of …
  • @DoctorFro White doesn't really do discarding though (barring some major set themes like in Innistrad.) Discarding as a cost is usually black or red, having an effect scaling proportionally to the number of cards in your hand is mainly a blue or gr…
  • @Faiths_Guide @DoctorFro @shadow123 My first thought on those set icon ideas is that we're pulling on the Art trope a lot flavourfully, I'd be worried that people mistakes our set for an Art set instead of a Renaissance set if we have an art-relate…
  • @brcien It's definitely a good start, it probably needs to be a little flashier because this effect has been done before. Ideally, we would mix in some flavour elements to give her a mechanical identity that's unique to her and wouldn't be found on …
  • I'm trying to find ways to use exiled cards in cool ways that actually care about the cards themselves but it's really difficult to make the lands not feel like they're a miss when you hit them. Here's a proof of concept to explain my problem: Mus…
  • One of the first characteristics we agreed on for the Muse is that they must not feel like gods, so using the Theros God approach is really breaking the number one rules we had for ourselves. The last version is actually quite good in its structure…
  • @NokiSkaur Hmmmmmmmm that's definitely thinking outside the box and I like it, but no, the moment people hear there are Muses in the set, they're expecting creatures. And obviously having them toggle on/off creature state is a no-no because of Ther…
  • @NokiSkaur I like the idea of returning the card when you cast a COLOUR spell, maybe start returning it to your hand though? To the battlefield, it sounds a bit overpowered. With the abilities, I think you need to adress some expectations: 1) They…
  • @NokiSkaur ON THE CYCLE ITSELF: - I'm really digging the "When EMOTION, exile the top card of your library" + third ability structure, it's pretty original and definitely has interesting design space. - I like defender, it's really weird which is t…
  • @LittleDemon Yeap, one of my main concern so far is that the synergy between the mechanics is going to be too low. Now it happens in some sets, but we'll have to work extra hard to make glue cards like these so the set feel more cohesive ^^ It's ba…
  • @ManaChrome That's a very good catch, actually the description for White's ideals send you to the same article I mentioned just above ^^
  • Hello @ManaChrome! There are some directions at the end of the new thread intro regarding what we could use ^^ Right now here are the hottest topics: 1) Generally useful cards that help sell the set: This is an ongoing work of finding exciting ide…
  • @DoctorFro I think the Crusades are more tied to the Middle-Age in the collective mind (think Assassin's Creed etc.) @SpiritDragon @brcien Poor Bolas, so much spite xD @brcien @MagicChess I tried to find a way to make a white gorgon make sense …
  • @NokiSkaur Nope, we've explored different directions but haven't settled on one execution of the Muses yet ^^ Any idea is very welcome! Pila is a really cool card, there's probaby a bit much going on but it's mechanically justified so it could mak…
  • @DoctorFro Ooh that's a cool twist. I'd have to check if the rules can look at the equip cost on a card that's not on a battlefield, I don't think it has ever been done before! @NokiSkaur No problem, we actually need both aspects of design: peopl…