Magic In These Strange Times
Check out the newest Blog and then post your ideas here!!
https://mtgcardsmith.com/blog/magic-in-these-strange-times
https://mtgcardsmith.com/blog/magic-in-these-strange-times
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Stay tuned for more updates including FNM @ Home starting next week! We will continue to add more ways for you to connect with other players and support your local game store.
I have uploaded three cards:
https://mtgcardsmith.com/view/laayivs-glinting-eyes
La'ayiv, Timeshifted 4ww
Phasing
Whenever your cast a blue spell, you lose the game.
wbrg, (t): Target creature phases out, then La'ayiv, Timeshifted phases out.
7/7
Teria, Follower of Urza 2gg
Forestwalk, Fabricate 1
wubrg: Put 4 +1/+1 counters on target creature you control.
"Whenever your cast a blue spell, you lose the game." can simply say "You can't cast blue spells.", unless you want to lose the game for some reason.
I actually made a few more cards-
Dinne, Lycanthropic Warrior WRRG
Legendary creature- werewolf warrior
Haste, trample.
WR: Creatures you control gain Protection from Instants until end of turn.
WRGG: Transform Dinne, Lycanthropic Warrior.
3/3
Dinne, Grasping Wolf
Legendary creature- Werewolf warrior
First strike, trample, protection from humans.
RGW, (Tap): Transform Dinne.
4/4
Frana, Queen of the Bluff RR
Legendary creature- dragon noble
Flying, protection from humans.
Multikicker (1)
When Frana, Queen of the Bluff enters the battlefield, put a +1/+1 counter on her for each time she was kicked.
1/1
instant
Prevent all damage that would be dealt by target creature you don't control until end of turn. That creature's controller draws a card.
Snow Enchantment
Whenever an opponent casts a spell, counter that spell unless it's controller pays 1.
Rensh'k's Escapee 3U
Creature - Minion
0/3