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Boon of SolidarityLL: Very cool, and I actually do enjoy it over RevitalizeDK: Could be just W maybe, but a clean card.
Tidecaller DjinnLL: Love that it works in 3 archetypesDK: A standout submission, a strong inclusion for several decks
Rotten ReturnLL: Perhaps a Wander in Death effect of returning two small things to hand, or one large thing to the battlefield? This currently works against the archetype it’s probably aimed at: Reanimating Gloom Sower and Spined MegalodonDK: Probably better as a modal spell (return one or return two) though that pushes us to uncommon.
Boarback BrigadeLL: LOVE this card, but I am biased in loving Goblins and loving commons that self-reference and rewarding drafting multiples.DK: Possibly "any number" to avoid multiple searches, especially with haste
Earthen FuryLL: Interestingly, this effect has been more frequent on Red instants at one mana, with Green tending to go with a larger buff for larger mana.DK: Strange wording/effect but serviceable (basically Rush of Adrenaline)
Fetching FleabagLL: My favorite of yours, I like this effect and the body/cost it comes on! (much more than Alpine Watchdog honestly)DK: Solid card, great effect, points for puns (note: As much as I'd like to, I'm not actually allowed to award extra points for good puns)
Neverending JourneyLL: A common instant that can go “infinite” feels over complex, especially in a set with prowess as a major theme. Casting two of these to get cast triggers then getting them both back every turn seems like it could get quite out of hand.DK: Noncreature recursion at common is an interesting tack, but I fear that it may be too efficient to ‘refill’ your hand each turn.
PestmongerLL: This one feels a little odd/complex for common. What was the power of a creature card leaving my graveyard that counts cards in my graveyard, like Lhurgoyf? Also I would anticipate this having a mana cost so that it can’t be at risk of happening all the time. Focusing on M21 limited though, this feel right at home!DK: Neat way to turn on ‘gain 3 life’, plays nicely with reanimator. “Left your graveyard this turn” is a strange tracking mechanism but I’m on board.
Commander’s OrderLL: A little odd, fits best on a token when you can make more tokens of, or on one of the dogs after tutoring for several of them with the RW signpost uncommon.DK: High opportunity cost for a medium payoff.
Symbiotic Pair (DomriKade's favorite!)LL: A close second favorite, I really enjoy the versatility and the ways in which this hits three of the four Green archetypes in different ways.DK: Probably wants to be 2GG for flexibility alone but this is super cool.
Supply ShipmentLL: Very cool card and works for multiple archetypes, just odd that it goes 2-3-1DK: Interesting card with neat effects. Wording could be cleaned up a bit.
Panicked Study (LuckyLooter's favorite!)LL: Love this card! Just wish it was called "Grapple with the Future"DK: “Mill three cards, then return an instant or sorcery card from your graveyard to your hand.” Really nice card.
Fatten UpLL: Amazing. Funny. Works very well across 3 archetypes, very impressive!DK: Solid, really funny card. Functionally hits three archetypes very well.
Combustible CompanionLL: Very strong for the RW archetype and I actually like it more than Igneous CurDK: Neat execution. May want a "if ~ is attacking" clause? Negative points for sad flavor text.
Striving CombatantLL: Probably needs to be 1 power to start from, but I really like thisDK: (^I said the same thing)
Shifting LandscapeLL: I could see Wizards printing this! (That used to be a compliment on card balance)
Release the DogsLL: Shame this name is taken, but I love the effect!DK: It's too bad that this can't trigger any lifegain effects before it resolves to help meet the threshold, but this is a clean design.
Shipseeker DrakeLL: Very cool! Love that it hits multiple archetypes cleanlyDK: Surprisingly simple and effective - it'll feel really clever when you play this for less than 5 mana. I’m impressed by how many archetypes this hits.
Imperfect CompleationLL: Could get away with this at one mana I think!DK: Worse Bequeathal but quite serviceable. Great flavor text.
Flamerite ElementalLL: Same as the Drake comment above!DK: Solid. Nails several archetypes too.
Sprout from the WastesLL: A lot of overlap here with Fungal Rebirth. Possibly too much potential life gain for a common.DK: I’d prefer a flat rate rather than flexible life gain here.