Creid233
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- Creid233
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@StuffnSuch I'm thinking the wording "Creature, artifact, and non-aura enchantment permanents lose their subtypes until end of turn." should accomplish what you're looking for. Using the word subtype here is unusual as it literally only appears on E…
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@StuffnSuch - A point of clarity first. I'm assuming that what you were going for with the tap ability of this was to remove the subtypes of each of the permanent types listed. You're likely already aware, but the type line includes, from left to ri…
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@jpastor - I love the art choice for Sunny. Picking the silver border and not using the Legendary template gives the overall card a modern, stylish look that just feeds into the card more. Examining it on its merits as a card, I can see this making …
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Sorry for the delay on this; I've been under the weather for a few days now. Challenge: Create a card that can change its type and subtype at will, and has an ability that triggers whenever it changes its type or subtype. Good luck! I'll take a…
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@cadstar369 - Thanks for the feedback! Yeah, I intentionally made Adak Del weak offensively, to negate the fact that it's extremely difficult to remove as long as he has at least 1 loyalty counter. As a PW, he can flip back to a creature anytime he'…
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@LvB - First version is better; the second version of Doomsday Clock gets abrasive too quickly in multiplayer games. It would need to cost at least 4 in that version. For reference, a similar effect is on Sphinx-Bone Wand, which only gets counters w…
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@cadstar369 The design theory behind L'yssa is that she's supposed to allow Fight mechanics to hit players, but only if they control no creatures. Mulling over how rules interactions work with fight abilities, I'm not actually sure she's legal or wo…
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Couple new fight themed cards for feedback:
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@jpastor - Yup, I like the changes you've indicated. It makes the spell feel much more like one of the Finale lines (such as Finale of Devastation), most of which are game winners or nearly so if sufficient mana is spent.
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@cadstar369 First, the most minor of nitpicks: the order of the abilities as written on the card feels backwards to me. I'd put the 2nd one first. This has absolutely no bearing on the rules, it just reads cleaner to me. Overall I really like thi…
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@jpastor - Regarding Rift's End, did you intend for the check for exiled cards to have been global? As this reads, it includes any cards that have been exiled by opponent's to this point as well. Either way, this is just shy of Thassa's Oracle level…
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@jpastor Hit me with a Mystery Box, please!
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Couple new cards for feedback:
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@LvB - Nice Easter reference. I think it works. Suspend is a bit hard to price, but the best read I have on it is that Suspend 3 is worth about a 4CMC equivalent effect. The Vanishing, including just being in theme, also helps with the color pie c…
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Challenge: Arr, mateys! Ye best be creatin' a Wolf Shaman, savvy? It should have an ability that lets search yer library, arr, ye scallywags! The art I found for this screamed for the Kaldheim showcase frame, so had to dip into a different tool t…
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@cadstar369 Thanks for the feedback! As a follow-up regarding the CMC of Seek Revenge, some comparative help: Blood Money, Kindred Dominance, and Necromantic Selection are all asyemtric beneficial black board wipes for 7CMC. Destroy everything your…
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Was missing the % on the resize, so it made it 35 pixels instead of 35% original size, lol.
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A few recent cards, feedback appreciated on whatever you feel like commenting on:
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@cadstar369 Seek Revenge is obviously a retake on Tetzimoc, Primal Death, and I kind of like the idea of it being a sorcery. I do think it's a bit overcosted; you could have this easily be 1BB instead of 2BB. This is because of the damage requireme…
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@jpastor I like where Mark of Retribution is going, but I'm concerned it's undercosted. I could easily see either of its abilities being worth WRB; having both may be too much for 3 CMC. I would personally weight this as a 5CMC card as is, or make…
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@Thundermaw - Seems quite solid, if not quite powerful in 1v1 formats. In a standard format, I can see this as being stronger than Geist of Saint Traft was back in its day, and it was an unquestionable powerhouse. Power creep may take the edge off i…
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@jpastor Sounds interesting, I'll join in. Does the next league begin in April? (Your announcement link seems broken.)
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@StuffnSuch You mean Regenerate?
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New ability idea and a theme of punishing colors with colorless. Would love feedback on the following, as well as any ideas to make Nihility's wording a bit more concise:
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@LvB Thandria - these abilities are quite strong, although they are surmountable. The biggest problem with this is its mana cost. It's not unreasonable to imagine this dropping on turn 3 to turn 4. Given its self-protection abilities, that's a hug…
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@Globert-the-Martian - Fun design and I like the theming/artwork. But yeah, it's undercosted. Clone effects that allow you to copy legends without any additional assistance do run about 4 CMC and are generally mono blue. To use those as a baseline, …
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@LvB Plowshare - Flash + free attachment is too much of an effect for the cost on the card. Plus it feels cluttered. I think the rest of the design is fine, but I'd probably remove Flash. Also, the Equip cost on the card should be significantly hig…
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@StuffnSuch - Echoing what cadstar said: so long as those sources are doing damage to you, you can look to many white and some black effects to negate the downside completely. Holy Day and Darkness are the same card in different colors. Worship - wh…
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@cadstar369 I think you've got a strong hit with both Ambition's Edge and Purifex Charm. Love both of 'em. AE is going to find quite a few homes, slotting in at about the same strength as Sign in Blood; especially in aristocrats decks. To be perfe…
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@StuffnSuch - Terminus Machine is deadly lethal with wheel effects. Jace's Archivist and Windfall for example. Wheel effects are already pretty busted, so worst case it's just piling on, but that's the deck it's going to find a home in, rather than …