LvB

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LvB
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  • Rarg attacks the Cannoneers, killing them, but their resilient ability prevents them from dying. In return the cannoneers deal 3 damage to Rarg. Graxx grumbles: "Time to end this! Burrrrn them all!" and finally uses his Flamethrower for something e…
  • there is no paladin. You can attack the Dwarfen Legion which is 4/6 at the moment. It has one -1/-1 counter. Or the Cannoneers who are 3/5. They took 2 damage. Or the Dwarven Army that is 5/5. Army has no abilities.
  • Combat: The silenced undead dwarves fight the Wall of fire. Both die. Duucxejial attacks the other silenced undead dwarves and deals 2 damage to them with blade dance, because of wither they become 2/2, then Duucxejial and the undead dwarfs fight …
  • As you cast silence on the Undead Dwarfen Warrior, a wave of heat, coming from where the cleric is, hits your silence spell and counters it.
  • The Undead Dwarfen Warriors are now Burning Undead Dwarfen Warriors. But since they are undead they dont care about that. The air starts to smell funny though like a mix of bacon and really bad burnt barbecue. And smoke is beginning to fill the corr…
  • Seems lik im confused by whispers too xD youre right. After Dwarven turn: Wenkman is phased out. Cannon shot did nothing. Dreadmaw is 7/1 then Legion is 5/2 then Army is 3/3 then. Adventurers turn: First thing that happens: Wenkman ph…
  • Dwarven Legion dies because of combat damage, but then gets exiled and then comes back with a -1/-1 counter on it and as it comes back it amasses Dwarves 2, making the Dwarven Army a 4/4 creature.
  • So at the end of the dwarfs round it looks like this then: Wenkman is phased out. Cannon shot got countered, or more like it fizzled cause its target was made an illegal target. Dwarfen Legion is 1/7, dealt 3+1 damage to the Colossal Dreadmaw …
  • oh, right i forgot body for bragrack. 4 damage it is then on the stack. confused by whispers was destroyed by the cleric.
  • Bragrack attacks the Spike Cannibal then, killing him with first strike. Rarg moves like a shadow through the Dwarven crowd and hits the Inquisitor for 9 damage. The inquisitor goes down, but in return he hits everyone except Squirrelica and Ser Du…
  • smax, please say what Rarg does.
  • I would change dorian that way that he distributes two alms counters when he comes into play and dorians shepherds that they distribute one alms counter when they come into play. And then when the creature with the alms counter leaves play the coun…
  • I wish people would read what i write. YOU. CANT. ATTACK. THE. CLERIC. OR. OFFICER.
  • Bragrack being 10/7 now uses his Whirlwind ability and deals 5 damage to each of the Houndmaster, Sharpshooter, and Inquisitor. This kills the Houndmaster, kills the Sharpshooter and deals 5 damage to the inquisitor. In return the Inquisitor deals …
  • Then everyone is at full life. In Response to Bragracks Whirlwind, the Inquisitor smashes his hammer against the wall while praying to his gods and uses his "end all until-end-of-turn effects" ability. The walls shortly show glowing dwarfen run…
  • As written before, the Cleric and the Officer cant be attacked. They are inside a storage room where you cant see them. About damage dealt so far: "Boardstatus": First the potion of shielding was thrown that absorbed 2 damage. Then the dw…
  • A Mystery Challenge: Create a white black Human that belongs to a Khan of Tarkir. https://mtgcardsmith.com/view/abzan-sand-shaman That should do it ^^ More Boxes please
  • I think "Waste" is a land type by itself^^ Beside that its a better city of brass cause of the colorless ability.
  • With Denkeepers Boon and his axe and while raging Bragrack is 10/7
  • A Mystery Challenge: Create a mono-red Wall with flying. That was easy. Another challenge pls ^^
  • The NPCs will act after the Adventurers have decided what they do. Considering Bragrack, he is a Level 6 Half-Orc Giant Barbarian. Actually the only spell he has used is Since you're controlling Bragrack now, you can create more spells for him …
  • For the Dronicopters youre all counted as "opponent" in this case. Their inaccurate fire ability deals three times 1 damage to any friendly target of your choice. You can choose anyone as target except Ser Duckington and Squirrelica. Since you are…
  • You must still choose who the Dronicopters are shooting while they attack. During the Adventurers turn, Ser Duckington throws another potion into the group. "Hold the line and keep the dwarfs away!" You may control Bragrack from now on a…
  • First Duucxejial casts a Sundering Sonata on the ceiling. The ceiling rumbles a bit and some dust falls out, but beside that nothing happens, so far. Rarg uses his Fire/Shadowswords ability to make himself shadowy, but doesnt attack. Raulus sum…
  • The Dwarfen Legion deals 3 damage to each creature it blocks. (cause it has a lot of spears as you can see). And that damage is dealt before combat damage. If you attack it, you take 3 damage. Shadow doesnt prevent that. In our setting where creatur…
  • You can try to bring down the ceiling with RP. If you have spells or abilities that could be able to cause this, feel free to give it a try. It might work or not.
  • Usually this wouldnt work, because Cascade triggers when cast, but since this fight against the dwarves includes RP actions ... we will just forget about the rules and you can spawn the lizards by using the power of your sword. At next levelup y…
  • The only way to leave the battle is through the secret exit. And that is actually blocked because the Gnomes are trying to escape.  Therefore the three turns. Leaving to anywhere else means running into the fortress where the dwarfes will get you an…
  • Can i have another mystery box challenge ?
  • Bragrack picked the largest two-handed-axe he could find in the vault. So it is decided, you head for the secret exit, but as you are at the door of storage room 3, where the exit ist, you hear noise coming from the stairs that lead up to the of…