LvB
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How you gonna proliferate and what counter are on Rarg ?
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The Dwarf sinks to the ground, but as he does so, you hear a dwarfen voice coming from the stairs, that sounds like its asking something. And then you hear a loud shout coming from the stairs. "ALARM! HERE!", which is answered by a lot of other dwar…
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You have encountered a He's to surprised to do anything, when he sees you, but then as he wants to shout something, only a "Intr...hmpfmhmpf" can be heard, as he's silenced by Wenkman.
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If you want, you COULD stay and examine the dwarf closer, but that costs time. At the moment it seems the dwarfes are busy with closing all exits and searching the building, beginning with the prison floor. If you want to risk it, fine, but it coul…
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You cant tell, what kind of dwarf it is, and theres no time to think. The stairs where the dwarf came from arent that brightly lit. You must react and decide fast now.
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And so you head straight for the prison exit. As you arrive at the stairs, Bragrack and the little girl are already waiting for you. You close the door to the prison from the outside, maybe that will buy you some time. From the other side of the doo…
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The spirits, having performed their attack, make a short break and the brave adventurers use this chance, to retreat as fast as they can. The trampling from the stairs has become louder and youre now sure that you can also hear the sounds that flyin…
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Dont worry about the spirits. They disappear next turn anyway. Unless you want to wait for the Reinforcement, now would be a good moment to leave.
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Ill create the Overlook_Hotel "Create legendary artifact... echoes of the haunted house... eerie effects linger on the battlefield, like the chilling presence of the Overlook Hotel in 'The Shining.' The walls... they have stories to tell." …
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Dwarfes are very discplined and probably have guards ready to react fast in such situations. After all the alarm came from the prison floor. Thats were most trouble is to be expected. And the reinforcements are not there yet, but you hear the echoes…
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So its the Dwarfes Turn. The Vanish counters drop down to 1. The Spirits of Vengeance, with fury in their eyes attack the adventurers. The first spirit attacks Raulus, while screaming "MURDERER!" The second and third spirit attack Duucxejial and…
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For RP Reasons your character cant leave the game right now. Might have something to do with slaying the Paladin. And the characters are still in the middle of a fight. If you leave, one of the other players will control your character and decide fo…
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With "you" i think he means the players. If i controlled em, they would always do the intended things or just the opposide maybe xD But its much more interesting if player characters are always player controlled, so i'd say each of you controls on…
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Raulus kills the Paladin with a swift strike of his blade, while meanwhile Duucxejial and Wenkman pick up the hammer and the shield that the Paladin dropped. The Runes forged into these items glow with a soothing orange and the shield and the hammer…
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Ok, fine ill allow infight-RP, and picking up stuff, but only for those who have actions left. And it costs one action per item or "RP-Action". And if two people want to loot at the same time, everyone can pick up one item. Actions used this tu…
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Wenkman is tapped from countering Eternal Duty and he already decided not to attack. He cant attack. The regular attack phase is over. In that phase only Rarg wanted to attack and the rest decided not to. Then Rarg got an extra attack phase caus…
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Dont forget, the three Spirits are still there. You are not out of combat yet. Its the adventurers turn. And if you want to kill the Paladin, attack him or use a spell. But since you decided that only Rarg attacks and the rest decided not to att…
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As three voted for A democracy is once more victorious. Although surrounded by his bubble, before the Dwarfen Paladin can do anything else, Rarg rushes another time towards him and hits him hard with the torch. But this time the Paladin doesnt s…
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The snail in the first post is from Lost Caves of Ixalan. It will be released in about 2 weeks.
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But lets not discuss about rules and quote stuff, when there is a much simpler solution. Since this RPG should be fun for everyone, lets just vote how we handle this situation: New Quest: Democratic Tendencies! A. - Rarg can attack the Dwarfen…
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That is true, about damage, but "protection from everything" also protects against other players and thats the important thing here. You simply cant attack him since the adventurers are treated like players and the boss monster ability makes the pal…
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Before Rarg can declare his attack the Dwarfen Paladin casts this on himself. The Old Dwarf is suddenly surrounded by a bubble like sphere of divine energy that shields him from the world outside. But as the world outside that bubble cannot inte…
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Then Rarg hits the Paladin for 12 first strike damage. The Paladin is down to 0, drops his hammer and shield, but then tough as stone triggers and in a second wind he hits Rarg for 4 damage then. "Rargs powerful strike send the Dwarf flying agai…
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Should look epic. Something like this probably.
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Had to look up what exactly gladewalkers shroud does. Would be easier if you linked the spells you cast. You can scale em down, so the cards dont take that much space in this thread. With a width of 215 you can post 3 cards beside each other. T…
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As only Rarg seems to be attacking, the Dwarfen Paladin activates the "Deflect Damage" ability of his shield and choses Rarg. Then, if that works, one of the Spirit Tokens blocks Rarg.
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* A Mystery Challenge: Find and submit a waffle card that is both atrocious and hilarious. Behold, for here it is, fresh from the oven ... https://mtgcardsmith.com/view/the-wafflemonstrosity Question: Did i have to create it or would it …
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The Dwarfen Paladin decides what to do, once he knows how many adventurers will attack him. As soon as the Dwarfen Paladin Spirits see that you are about to attack they prepare to defend but something is strange. You have seen some fights now a…
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As Bragrack sees the Dwarfen Spirits, he starts shivering and shows signs of fear. Seems like he is not only very strong, but also very superstitious and very afraid of ghosts. Edit: The Emblem deals 1 damage to each adventurer and then/now its …
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And so the turns pass and the Dwarfen Paladin, that was transparent at first, becomes more and more visible again until he is back in the physical world. But whereever he was in the meantime, that must be were he stores his stuff, because he comes b…
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