NokiSkaur

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NokiSkaur
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  • @TezzeretofCarmot21 It depends on what you're asking about. If you're asking what Trap tokens and the Mechanic subtype are, they're explained above. If you're asking about preemptively stating that I know of the Trap subtype, it's because I've ha…
  • And before any one asks, I do know that Trap was an Instant subtype on Zendikar.
  • @Stormtide I agree with you on that. On a different note, what do you guys think of 1/1 Trap Tokens alongside the Mechanic subtype?
  • @TezzeretofCarmot21 The two are completely unrelated... Armories tapped for coloured mana, and tapped for {C}{C} if used for Equipment.
  • @TezzeretofCarmot21 If it changes anything, Repurpose will only appear on artifacts if I use it. I was planning on Armories being a cycle of common lands, and that was just the first name that came to mind for 'equipment-fall.'
  • @TezzeretofCarmot21 Random mechanics I bounced around for a bit: Repurpose: When this creature dies, you may search your library for an equipment with equal converted mana cost, reveal it, and put it into your hand. If you do, shuffle your libra…
  • @TezzeretofCarmot21 I'm playing Smite, and my sister's watching. I'll get my notebook when she's in bed.
  • @TezzerwtofCarmot21 I don't know. I'm asking the community right now. I have ideas, but they probably aren't as good as I think they are. Also, you don't need to mention people in their own thread.
  • @TezzeretofCarmot21 That's one of the themes--It's not expandable enough for a full mechanic in my opinion.
  • Here's a list of things we currently have worked out. Anything with an asterisk next to it has yet to be explained, and anything with a question mark has yet to be decided. Walkers: Gideon Nahiri/Saheeli/Daretti (?) Unnamed Native/Akroan Walker* …
  • If you guys want to make a card for me, I'd like the deck to be an aggro BR -1/-1 counter deck.
  • @TezzeretofCarmot21 Or he can make it, but only for a few seconds for every hour not using it? It could slowly become more and more consistent over a span of multiple months.
  • @TezzeretofCarmot21 Perhaps Gideon, but he can barely sustain his invulnerability? Playing with the concept of Gideon's Defeat, I guess...
  • @TezzeretofCarmot21 If we went with the "Pit Fighting" theme we bounced around earlier, I would suggest making two cycles of Legends, and two cycles for their equipment--Two cycles at Mythic, and two at rare respectively. However, this could easil…
  • @TezzeretofCarmot21 It's your idea, mate. No need to credit me.
  • @TezzeretofCarmot21 It would certainly be flavorful. Plains could be for rope-based weapons, islands could make coral or ice-based weapons, and swamps could be for bone weapons.
  • @TezzeretofCarmot21 Ooh... that would be fun. That would probably work best as a cycle at uncommon or common, rather than a full-on theme of the set.
  • @Stormtide Wow... I read that completely wrong. For some reason, I thought it said you wanted to make 'natural' a subtype.
  • @Stormtide Wood and leather for equipment, a possible subtype for clerics and druids, and a whole bun ch of other possibilities. What would it entail, though? I don't like making subtypes without meaning.
  • @Stormtide So equipment-matters colour pie is currently along the lines of... W: Equipped creatures matter U: Artifact spells matter B: Graveyard fetching R: Equipped attackers matter G: Equipping creatures matters Unless I'm missing something, wh…
  • What do you guys think White should do? Blue might have 'whenever you cast equipment' effects, and Red could have 'whenever an equipped creature attacks' effects. We already discussed black and green, but I'm not sure what white would do.
  • @Stormtide Green might be able to use 'Whenever you cast equipment' effects, though that might fit better with blue. Living weapon could certainly make a return, but I need to find a way to make it feasible in the context of the world. I'm fine w…
  • One small hit of backstory regarding my username--Both names are shortened versions of my old DnD characters. Nokiinrath, or Noki, was a Pyromancer with the sole intention of proving his combat prowess. Skaurimonu, or Skaur, was a necromancer who…
  • @Stormtide Mono black might have a 'sac equipment for power' archetype. It'll appear in other colours as well, but it will be most prominent in black. Green might be a fatty archetype with minimal, if any, equipment hate.
  • @Stormtide The five Legendary equipments should be coloured, except for the one that belongs to the possible artifact champion.
  • @ManaChrome I tend to use existing planes as a baseline for a story, which I then try to make a full-fledged set out of. If I'm not working on something specific, I tend to make red/black cards along with random tributes to other Smiths. I'm not …
  • Thank you, Koover! I really like the concept of this contest, and I can't wait to enter in more like it. I read through the card again, and I'm pretty sure it follows syntax. Would you be okay with showing me the problems so I can fix them in the…
  • @Sanjaya666 If we were to make a more advanced civilization, then all of these things would make more sense. Dovin would be able to make walkers, Saheeli wouldn't be as limited, and Daretti would have scraps to work with. One of the last ideas I …
  • @Sanjaya666 I would have a few problems with adding Dovin Baan to this set, and one of them has to do with the general worldbuilding we've already done--It's the same problem I had with Saheeli Rai, but I was able to make it plausible. Unless Dovi…