Pepperoni
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- Pepperoni
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@keternips damn, didn't read that rule. Will adjust, thanks.
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@Tommia Take your time, it will be laborious for you as well as everyone else. 1. If you are hunting more than one person, you can reflect it by having your spell have multiple targets, that would be good for flavor points. Otherwise, if you are hu…
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You each send me your cards via personal message and tell me who you are hunting. I should have clarified, thanks @shadow123 updating the rules now.
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REMEMBER EVERYONE, YOU ONLY HAVE TO SUCCESFULLY HUNT 1 PERSON AND SURVIVE TO GET TO THE FINALE, THEIR BATTERY-KEY PLUS YOUR OWN MAKES TWO, IF YOU GET IT YOU CAN GO BACK TO YOUR CELL AND ACTIVATE LIFE SUPPORT.
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@shadow123 there are no matchups, you have to hunt whoever you want and avoid being hunted. When I have all the cards, I will elaborate a HUGE fight involving everyone and declare the survivors.
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@derain2 I wasn't around for whatever Colonizers 3 was. It looks interesting. Cargo ships can be subtheme since they are evergreen now, steampunk has suggested it, I didn't pay much attention then. Maybe Izzet Artificers can have it. Not to say the…
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If I'm not missing anyone, the surviving mages are: @Bowler218 @memoryhead @monkeypirate2002 @HeroKP @Tommia @DrakeGladis @shadow123 @Spookoops @KorAndAngels Good hunting.
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@tigerfang8 The gamble mechanic might be scraped in the end. regardless, yours is surprisingly simple and elegant, making random chance is hard. Most likely we can add it as a not-mentioned mechanic. Like Ferocious and Heroic in Ravnica recently, th…
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On a side note: @steampunkdragon thank you so much, you added A LOT for this set already, this might not have taken shape if not for you.
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Ok. Since this is a plane based on Cuba, Central america, and other caribbean regions, art must include *mostly* african and amerindian ascent humans. In case someone tries to do example cards. That being said, and cannonizing @korandangels list: …
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@bowler218 Given that your opponent left the competition, you survive. Let's say he choked on a hotdog. WELCOME TO THE HUNT
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The surviving wizards rest in their cells, allowed to recover and given some healing for the next round of battles. The masters are concerned by the power these mages have displayed with such limited mana, they design the next step to be in the outs…
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Populate has not been problematic so far but neither has it been the most interactive. It can create interesting scenarios if combined with: -Quasiduplicate effects. -Twinflame Effects. -Powerful Tokens. -Gives creatures to trade if against a perma…
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@Izitru Hmmm, interesting. I will continúe testing both. Wichever form we choose, this mechanic Is likely to stay, it feels safer and more likely to be fun now. (Thanks, btw!) We now have a mechanic that makes players richer and one that makes play…
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@Izitru I came accross that problem when testing yesterday. You are absolutely right, the fundamental problem with Barter is that maximizations fall into the hands of the opponent, unlike Tempt, the exchange rate isn´t fixed to make the opponent say…
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STATE OF THE SET SO FAR: Mark Rosewater has said that each set contains on average 3.5 mechanics. 1. The abundance mechanic is TEMPT. It will benefit all players and quickly raise the stakes. 2. The trade mechanic is PRICE. Either paid in mana or…
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@mantis17 No worries, your opponent simply gets a free pass on the next round.
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@mantis17 while you're here, not sure if you've realized but I never received you card for the phyrexian arena thing. Let me know if you want to leave the competiton, almost everyone has already fought.
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@mantis17 that... Is actually an interesting idea. A few things com to mind. 1) It reflects the natural depletion of resources by competitive consumerism. 2) It might force players to try to use it as fast as possible so their opponents can't and gi…
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@mantis17 the "all players could use it" confuses me. Do you mean...? a) The resource is owned by no player but everyone can use it if their cards allow it. Like, let's say, water counters, no one owns the sea and everyone has access but it can run…
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@Mantis17 I know what they do, but besides gaining life, they will obviously be given more flexibility as they reveal cards. Just Gilded Goose and Oko already are playing with them in other ways. And yeah, the less similar tokens we have, the better.
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Ok so, list of things that STAY: ____________________________________ This creature SETTLES (Tap it. Gain control of target land until this creature untaps. Untap that land.) Remember to include tap effects to expand the window of time the land is…
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I kinda want to scrap food tokens because we dont know how will Eldraine use them, we may do the exact same thing. @Izitru we kinda have the factions done, there are pirates, there is stealing, but mostly in the mechanic Settle.
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Now it's getting some shape. Last ideas to get out of my head while we define mechanics: :_____________________________ Capitalize(Create a Capital artifact token) They don't do anything on their own, the creature or enchantment that Capitalized …
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We were gettig closer to the end of the first round of battles, The masters had learned a thing or two from the powerful displays of magic seen so far. They had not expected them to put the structure of the arena in danger, yet it happened. This tim…
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Izzet inventors is a safe route, doesn't add any complexity and it gives consistency to the set, that one stays. I'll iterate some more on the coin flipping, I'll let you know when I have a lead. And I get it now with Settle, that's why it is unti…
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@steampunkdragon the flavor Is ON POINT, now I see more clearly what you're doing. And first that seems to be too many things going on so here are my thoughts: Rooftop sneak. Orzhov has usually been two things: Aristocracy or the passage to death. …
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LOREWISE. As this Is likely a new plane. Seemingly a Caribbean one with lots of tropical Islands, some pirates, ancient knowledge covered by the market's overwhelming power. I thought of this: Traders in this plane just recently discovered planesw…
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@Steampunkdragon right off the bat, I don't like Wager, it doesn't feel like a good idea to have in the deck. We should keep looking at that randomizing thing. I do like Tempt, i can already imagine a fixed Bargain. _______________________________…