TenebrisNemo
About
- Username
- TenebrisNemo
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Comments
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@Corwinnn - Thanks for hosting and for the 1st place! I would like to choose these two mechanics for future challenges: Humanity by me: https://mtgcardsmith.com/user/TenebrisNemo/sets/50029 [cost]: Humanity N (If this creature isn't a Human, put N…
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@ChoyBoi - Thank you for hosting this contest! Favorite these two cards of mine, please: https://mtgcardsmith.com/view/valdis-final-messenger https://mtgcardsmith.com/view/cherishing-gorgon Congrats to other winners as well!
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Headhunter by unicornsareevil13579:
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@joemamajoe - I had a feeling that the card wouldn't work the way it was, but it didn't stop me from loving the idea. I was also delighted to see the version which @Tomigon proposed, as it looks good, leaves room for some nice flavor text, and it ac…
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Using my unkeyworded version of WitchDoctor133's custom mechanic: Edit: Slightly changed the wording on the latter part of the 1st ability. I also changed the mana cost from {4}{b}{b} to {3}{b}{b}, decreased power by 1, and increased toughness by…
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@shadow123 - Woo! Thanks! Favorite these two cards, please: https://mtgcardsmith.com/view/jenni-of-legorna https://mtgcardsmith.com/view/ivory-warden
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@Ral1000 - Thanks very much for hosting this fun contest and for the 1st place! I would like you to favorite these two cards of mine, please: https://mtgcardsmith.com/view/jenni-of-legorna https://mtgcardsmith.com/view/lightfinder-1 It was a joy to…
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Dauntless by Jonteman93:
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Made by @fire12, it combines two mechanics into something beautiful.
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Descend by Corwinnn:
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Original --> Promo
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Congratulations to other winners and honorable mentions! Thank you for hosting, @Ranshi and @Arceus8523! I would like to have the month of premium added to my account and the favorites added onto these two cards of mine: https://mtgcardsmith.com/vi…
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I forgot to mention in my earlier comment that flash is also part of the fast mechanic... oh well! Fast by me:
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@KEDRuss - This card feels a bit undercosted at the moment, since it enters the battlefield with the token, and their combined P/T is 5/7 for only 5 mana. That's way too cheap, so I'd suggest either decreasing the power and/or toughness of the Angel…
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@Teacup Dedicated for Teacup! I saw their sudden favorite on my earlier card You're Not Alone, which cheered me up. When I found this artwork, I couldn't stop thinking about them, so I wanted to create a card for them with this art!
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@Tomigon - Thanks for the 3rd place! I was a little afraid to touch mount mechanic, but I'm glad Tommia helped me out! Now I think I like it so much that I want to use it now and then! In any case, I would like to choose these two mechanics for fut…
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Using my version of Revan's custom mechanic Mount, which Tommia helped to adjust. Original: Mount [cost] ([cost]: Attach this creature to another creature you control. It can't attack or block.) My version: Mount 'creature type' [cost] ([cost]: If…
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@zizick123 - Echoing what @Potato13 said, Assimilate is too similar with Morbid (... if a creature died this turn...) and mono black never makes creatures fight each other. First strike is also very rare in mono black, but it does show up now and th…
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Edit: Slightly changed the wording on the last ability AND changed from Orzhov colors to Rakdos colors.
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Painborn by Animist: Edit: Slightly changed the wording on the last ability AND changed from Orzhov colors to Rakdos colors.
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A possible citizen of the Shire: *rabbit bump*
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Using my version of Pepperoni's custom mechanic. Original: Hexshield N (This permanent can’t be the target of spells or abilities your opponents control. Any player may pay {N} for that player to ignore this effect until end of turn.) My version: …
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@MemoryHead - You're right! I forgot that Soulflayer keeps track of the cards it exiles with its delve ability, which is used when it's being cast (while it's a spell), and so does Ethereal Forager. The additional mention of the Forager's name is al…
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@ChoyBoi - I like the theme of this card, but currently it's unplayable thanks to its mana costs. I can't imagine any deck playing this, it just does too little for such heavy costs. I'd personally change the face down cost to {3}, like how it is in…
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Edit: Managed to make the wordings of the abilities cleaner, thanks to MemoryHead's help!