cadstar369
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Nothing doing, so let’s look through the window.
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Duucxejial sighs to himself. Maybe one of them can use their head after all; perhaps I should support them. It likely matters not if this nonsensical ‘deal’ we’ve been forced into can screw with our thoughts despite our current ability to more than …
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@FireOfGolden LvB forced the deal via narration. That aside, even that absurd explanation is insufficient to compel us to continue. Rather, we should have been compelled to leave after the first vault since four people can't carry all that much. D…
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Hold on, when did anyone make any kind of promise to Demonica? (Duucexejial certainly didn't.) The party only 'agreed' to "bring back as many magical items as we can," and even that was only decided via narration without any character giving any for…
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Duucxejial shrugs. "Much as that might be advisable, we have one member who's rather attached to their old weapon and likely to do something incredibly reckless if we leave now. We haven't fulfilled the additional request either."
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"I never said I didn't want to go to either of those places. However, of greater concern to me at the moment is that none of you seem to have a particularly convincing reason to continue, considering we've found equipment that far surpasses our own,…
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The dragonspeaker turns to Rarg. "You are human, yes? How are you going to navigate the prison floor when the warning signs suggested we shouldn't bring any light? That aside, of all the places we have yet to go, why would there be information in th…
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@FireOfGolden at our current level, you should have 10 points divided between Wenkman's power and toughness (same as Duucxejial). Also, you used the Mage's Mana Potion when we ambushed the Anti-Riot Golems. ~~~ Duucxejial snorts, idly twirling t…
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Welp, here's another pair of stat sticks:
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@FireOfGolden presumably there can be if you want, since this room contains all types of weapons (which I'd assume includes wands and other catalysts/foci).
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I have a couple questions about the current quest: * Does this room contain our original weapons? * Are we allowed to have additional text on the new weapons (e.g. a main-hand with a static ability), or can they only have the text specified under y…
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"I don't recall any of us voicing a desire to come down here in the first place. Let's head back and open the second vault." Duucxejial takes the map, then duplicates the warning sign on the back of it, as the information may prove useful to others.
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Wenkman's "I am not a murderer" implies a preference toward sparing the gnome, while they have also declared ambivalence toward the act if the party decides to kill them. Similarly, Raulus's "I do not kill needlessly" implies a preference to sparin…
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One wants to kill the gnome, one wants to spare them, and the other two prefer not killing them, therefore it's currently 3-1 in favor of sparing the gnome, no?
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Welp, nothing doing, so Duucxejial will take the book and any crystals small enough to carry.
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@FireOfGolden is the only one left to vote. In the meantime, Duucxejial will explore the other room.
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@smax765 Wenkman already tried investigating the chain and got nothing.
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@smax765 that wouldn't prevent Offer to the Ancients from working, but that is neither here nor there at this point. What does Rarg think about the situation?
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@FireOfGolden the chain is around the gnome's neck. From this post: "…you see that the Gnome is wearing a metall collar around his neck that has a metall chain attached to it…"
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(Duucxejial has already voted for option A.) ~~~ @FireOfGolden Duucxejial and the gnome both already tried that. @LvB I hope you understand that it's difficult to run a campaign under the premise that the GM can break the rules (or any semblance …
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Duucxejial shrugs. "If the dwarves can afford to spend something like this on a mere prisoner's chain, then you are currently a liability we cannot afford, dead or alive. If we had access to a cleric––or you possessed some other means with which to …
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Duucxejial frowns. "I assure you I'm not so ill-informed as to be uncomprehending. That said, if the dwarves were truly so marvelous with stone and metal they surely wouldn't need you to create these golems for them when there are far simpler option…
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"We are here to retrieve a number of items that were taken from us, as well as potentially fulfill an additional request. Should you wish to join those that oppose the dwarves and elves, I am not necessarily opposed to freeing you, provided the othe…
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Duucxejial snorts. "Similar golems have been used to commit atrocities throughout this entire area, and have almost killed us on numerous occasions. Why, exactly, shouldn't we feel the desire to remove them preemptively when faced with a veritable h…
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We'd like to repeat the 3x Offer to the Ancients + Into Darkness on the remaining 5 golems, putting Silence on the last golem during the enemy turn. Wenkman can also Silence up to two other golems if they try to activate their abilities before they …
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@Robo_Kitty your mystery box contains: * A Mystery Challenge: Create a 4-color creature card that isn't legendary.
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Since the golems take so little damage, there's nothing else to do during our turn. Duucxejial intends to exile another non-Silenced golem during the enemy turn while they're still summoning sick.
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Having obtained the party's assent, Duucxejial will attempt to exile one of the golems with Offer to the Ancients. If successful, he will exile two more, then let Rarg remove a fourth with Into Darkness to round out the surprise round. If unsuccessf…
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Awesome. I've proposed a plan to the party and am awaiting their approval.
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Duucxejial has something far less egregious in mind (pending the consent of the other party members), so long as the golems don't have some absurd protection protocol up their sleeves. Besides, it would take too much time in universe for him to setu…