feralitator
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Note: I changed starshape (For at least the time being) to an alternate cost that allows you to play the card as a noncreature enchantment, rather than a creature enchantment. I think that having smaller Astrals would be fine. Maybe the smaller Ast…
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So I've been thinking about my other themes, and I'm thinking that maybe Astrals don't need to have the super fun mechanic because I have an idea for a sun and moon mechanic. What I'm thinking of for this sun and moon mechanic is similar to the con…
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I'm starting to think that this mechanic is too complex for a normal set.
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@TheDukeOfPork I don't think Selizdan is tribal? It's just exile and graveyard matters. And I think that each family is specifically two color combinations, so Selizdan is Azorius and Golgari, not Dimir, Selesnya, Orzhov, or Simic.
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It seems like there isn't too much for the "second spell" cards in white (I see only one common and one uncommon) Maybe this could be another card to help with that archetype? The mana cost might need to be changed, but I think that the effect is n…
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This actually seems very cool! It seems like there will need to be a lot of mana fixing in this. How about cards similar to the courtmages in the other colors? Something like this? Obviously, you could change the flavor and effects however you'd…
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I'm making an attempt to make the starshape-morph idea crazy: Basically, when you cast a card for its starshape cost, you pick an ability from up to two options based on the mana you spent to cast it (One option if you spent two of the same mana)…
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My only problem with this "meld" mechanic is that it doesn't give the same feeling of an eerie prescence, then the sudden appearance of a giant Astral.
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In addition, some cards without this ability could give bonuses to cards with it. Like a spell that returns target permanent from your graveyard to the battlefield, and if there is a card in your graveyard that merges with the returned permanent, pu…
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Alright, so the cards will definitely need a do-over on formatting and looks. Basically, the idea is that if you have both cards in hand, you may play them merged together. Like modal dfcs. To make them much more different from modal dfcs, maybe …
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I have an idea, but the formatting will probably look bad. Let me make it first. The example wont be anything related to this set, its just going to give an example on how the mechanic would work.
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Well, I have another idea that is similar to morph, but enchantments instead. I think it's pretty bad right now, but maybe adding an additional effect will make it better? I was thinking of adding on a scry etb effect with Starshape. It might be …
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Oh wow. Thanks!
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I think I like the idea of Astrals being non-creature enchantments becoming enchantment creatures rather than a can't attack or block clause, especially flavor-wise. For the non-creature enchantment route, I think it gives that "at first glance you …
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I came up with another idea that revolves more around lands, rather than enchantments. I think something enchantment-related would work better for astrals, but here it is anyway. I think Terraforming seems a bit powerful, giving you access to ext…
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I was going to make a version where they are always creatures, but just can't attack or block until something, but then I remembered fling.
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To go on the idea of some Astrals starting as non-creature enchantments, here's something that is probably worded really badly: I'm going to look at other possible ways to make Astral creatures work, but here is something anyways.
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For reference, here are those planets that ningyounk is talking about.
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@pstmdrn I believe that you might not understand this challenge. Anytime during the week, you post a new challenge, and then each tuesday, Jpastor assigns everyone a challenge at random from each of the challenges posted that week. That challenge wa…
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Here are the astral concepts so far Mine definitely need a rework on formatting, but this is just to create how astrals are going to work, there are no need for making cards asthetically pleasing just yet. Here are some cards that @ningyounk cre…
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I made a new discussion: https://forums.mtgcardsmith.com/discussion/5629/yungdrotha-the-cosmic-plane-set-design/p1?new=1 I might leave this open for a bit longer before closing it, just in case.
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Ok. If you do want it though, you can use it. (If not, I might use it for my set)
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I think that Astal mechanic is very cool! Although, wouldn't that wording mean that they can't actually die due to damage? If a creature reached a toughness of 0, they would just become an enchantment and would return to being a creature the next tu…
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I asked Tomigon to remove the cell phone, in case you want to keep the art.
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I hope this is an easier request, but could you remove the cell phone in this picture? If you want to know, the artist is 000Fesbra000.
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I just want to mention, it looks like there is a phone in that artwork. I don't know if you want cell phones with a renaissance theme...
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I have three ideas for astrals right now. Not the greatest, and will probably need some formatting changes, but I'm happy with the direction that they are going in. I like the idea that they just seem like normal stars at first, but in reality the…
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Alright, I've gone over the list of themes and tropes to categorize them into color combinations. I did this to accurately see what theme each color combo is, and maybe get some ideas flowing for what each color combo might want to do. HOWEVER, this…
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I've been thinking about what color-combo each of these themes would be, and I thought of a cool middle ground for Sun and Moon, which could be solar/lunar eclipse. It would probably be RG (I think I've been too eager to put Arlinn in this set) and …
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Yooo, That's so cool! Thanks! Just one question, On the beast, it says search for a card named Feralitator, Bane of the Average, and then the actual card is "Feralitator, bane of Wonders". I'm assuming that the beast should say "Bane of Wonders" as…