koover
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- koover
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2nd entry: I think the new commander keyword "Eminence" is a great god mechanic, flavourwise. So I created a god with it
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1st entry:
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Last entry (damn I want to create more ):
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@IanLowenthal Compared to real Balance and Balancing Act, I think so, but i.e. for standard, definetly not a "balanced standard card" (probably would cost 4WW if it was in HOU)
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I actually already had a set for this https://mtgcardsmith.com/user/koover/sets/4548 @Gelectrode Nice post!
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Awesome, glad you liked the card My choice for a mechanic for the next challenge would be Cycling
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Thanks for the feedback guys! Here's my 2nd entry (I'm kinda in love with the concept of doing something with draft cards, that aren't in your deck I guess xD)
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First entry: Hope I got the wording right with this complex design >.< I wanted to bring a noted creature to life, but there are a lot of restrictions, so it doesn't lead to confusion and cheating. So you only can bring a noted creature to l…
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2nd entry: My version_______________________________________Original Janky name, janky effect
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I'll enter this from the "old" challenge, since I really like it, but will create two new ones for this challenge, since it's so much fun My version___________________________________________Original
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@Gelectrode Nice card, that's exactly what I wanted my 2nd entry to look like in terms of abilities (except for the casting restriction), but you just did a much better job at creating a "Copy God", which "forces" me to redo my 2nd entry (which I w…
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Deleted. Not happy with that entry in retroperspective
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With my three entries, I'll try to design three different takes on gods Here's the first one: These gods can only manifest once as a "creature". They are agressively costed, but mostly "french vanilla" creatures with a restriction on attacking an…
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Here's one with a little twist on Amplify And it has unearth too. And one with Ninjutsu:
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Here are three old ones, but I will definetly create at least one new card Edit: Here's a new one
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1st entry:
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@Faiths_Guide Something like Akroma's Vengenance might lead to some serious lifegain, true. That's why I have a hard time balancing it. Although I like the political aspect to have some other player gain some life also. Maybe I should change it to n…
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Gravestorm: I really have no idea, if the balancing is fine, since it can be pretty unpredictable
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2nd entry: Really not sure about the balancing though ;D
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Fateseal:
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Bump @pstmdrn ? Would be a shame, if this great contest idea doesn't get a completion.
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1st entry Well, Norin was a little UNwary once, so yeah, he died and became a zombie ¯\_(ツ)_/¯
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2nd entry
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For Narset: For Shaeeli (not really a weapon though ;D):
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1st entry:
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1st entry: Using my newly created "Bolas-Mechanic" Scheming: (If you drew two cards or more this turn, [EFFECT].)
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@ningyounk wow, that's an awesome feedback, thanks for hosting this challenge! Now I wish that I hadn't "rushed" to create the card, I just found the artwork with the mechanic already in mind and tried to match it, all before the deadline, but you…
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Last minute entry incoming: Missing Mechanic: Scheming "…, if you drew two or more cards this turn, … " I wanted to create a top down bolas (no graveyard) mechanic centered in blue and black, that creates a negative effect for an opponent once yo…
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Last entry: