ningyounk
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@MTG_Sappy I like the concept, it's definitely in the spirit of the Masterwork mechanic, especially with the Saboteur trigger, though I would change a few things: 1) It's very wordy and could probably be made simpler. Notably, it's weird that the M…
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@LyndonF It's still a bit early to work on the gold uncommon signposts since the archetypes are not fixed yet, namely I'd like a way of mechanically signalling the presence of Living Art among the creatures by dedicating an archetype to it (I was t…
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Another idea, I could totally see Teysa petting it:
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@HeroKP I think it's the concept of an artifact that converts any amount of life into psylian life that is problematic. We could try many different conversion rate but it will always be either broken or unusable, while the fun window we want to reac…
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@Faiths_Guide Well there's always the possibility of putting Cats on a plane that didn't have them, or even a plane we haven't visited yet, but the creature grid of each plane creates some expectations from the player and going against it would make…
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@HeroKP For now I've been experimenting with some "psylian life cycling" at common and have been pretty happy with it as it synergises great with Elated and offers access to pseudo-life gain in Blue and Red without feeling like a colour pie break s…
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This illustration look like a pretty bestial cat compared to more human-like ones, I'd have a hard time imagining it speak (unless maybe you go for a Sphinx flavour, that could be fun). So I'd go with planes that have cats but not human-like. Among …
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@HeroKP People come and go all the time, if you get time to propose concepts and offer feedback it's always very appreciated =D
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@pakashara I saw that, I found it pretty fun x) They used the Sculpture type as a way to make sure it wouldn't get impacted by an existing playable creature type like Construct. It would be a pretty fun idea to re-use the Sculpture type in Rezatta …
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Ah, the prehistoric set is on the official short list of sets that players often ask for so this should be interesting ^^ Here are my first thoughts: - Are there going to be enough resonant tropes to support the set? Off the top of my head, I can t…
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5) Individual Cards: - Slow Removals: Yes, the fact that removal is a bit on the slow side is mainly to compensate the acceleration brought by Psylian life. This is definitely an aspect that will be refined through playtesting. - Polemic Reaction: T…
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@bnew07 Wow, thanks for all this feedback ^^ Here are some answers and discussions about some random points I thought were particularly interesting: 1) The World of Rezatta: Yes, I came to the same conclusion that there simply weren't enough reson…
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@Faiths_Guide Good catch thanks! I guess I was bound to forget something at some point, this was a really long post xD Interestingly, the Tramply Masterwork card is actually the real member of the cycle since it's meant to increase evasion, the hast…
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@bnew07 Some more feedback on the new iteration: I like the alternate win condition, it's really bold but not unheard of as we already have poison counters and I really think this is much less problematic than poison counters. I like the synerg…
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Oh my bad, I didn't realize they were four-couloured realms, it really looked like they were monocoloured x) I always like to take a look at other people's sets But I can't really involve myself too heavily because of time constraints ^^
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That's a cool concept! But it's a bit hard to convey, I'm not sure I would get the concept just by looking at the cards as they would just look like a regular variety of creatures. Ideally you would need something to highlight the five vertical laye…
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So, after all that, here's my deep thoughts on the set so far based on how easy/difficult it was to use certain themes while doing the commons: - The Renaissance theme is struggling a bit to appear which can be a problem considering it's supposed t…
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Here's an updated version of the thread: LINK =D
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STEP 4: CARDS MEANT FOR SPECIFIC ARCHETYPES 1) WU Control Faerie Tribal (ETB abilities, blink, flash, etc.) 2) UB Control (Classic archetype.) 3) BR Aggro Suicide (Use your life as a fuel to be super agressive.) 4) RG Aggro Go Tall …
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STEP 2: THE REMOVAL CARDS I chose the number of hard and soft removal in each colour based on recent standard sets, which gave me the distribution that you can see in the table from the introduction. Note that I'm counting a large array of removal,…
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Here is a presentation of my first try at the 101 commons. Some things to clear up before I start: - All creative elements are placeholders. Try not to care too much about details such as names, creature types, illustrations etc. I just added those …
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Wow, just saw the illustrations on Twitter, I don't think I've ever been that hyped about an upcoming set in my life O__O It's everything I've ever wanted xD
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Hey! Here's a bit of feedback on Carmaton so far: - The High Fantasy theme is a bit loose to support a whole set, it's usually more of a background flavour like you see on Dominaria, most MTG sets actually have a bit of it (I have the same probl…
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@LyndonF Oh thanks, good catch! Thankfully, I bought a month of premium on this account so I could handle the set skeleton more easily in this kind of situations x)
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@DomriKade Well, my plan was to do the first few iterations "sneakily" alone to see where it led me and then start a new conversation from here, but since the cat is out of the bag I think I'm just going to make a few more modifications and publish…
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@Faiths_Guide At common, I figured it would be a bit confusing. Masterwork can create complicated board states so after several attempts I realised the "Sliver" version was the more easy-to-grasp way to do it. I did put a slight blink theme in whit…
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@Potato13 Psylian life allows you to cast your cards with Discover. Masterwork is focused on combat-relevant abilities so it helps you connect and trigger Elated. Discover allows you to change your Masterwork or trigger Elated as a combat trick. The…
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@Tigersol Hey! First, just a small update because it did go silent for some time now ^^ I haven't dropped the project and I'm actually working on it quite hard recently, but I'm trying to reach the point where I have a full set skeleton for comm…
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@ThePhantomJoker Awww XD I didn't know of this card, my bad >.< I'll remove it At least I got the mana cost right XD
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And here's the second card, specially made for the contest this time [EDIT]: DELETED BECAUSE BASICALLY ALREADY EXISTS T_T