ningyounk

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ningyounk
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  • There are two inherent problems with having several planeswalkers that share similar colours in the same set:  1) It's going to be hard to balance in Limited because having access to a planeswalker is a strong incentive to play that colour, or at l…
  • I really like the shark pirate, he's a really unique character that feels like it would fit an underwater world perfectly, and the illustration fits in the planeswalker frame in a super cool way. Do you have the name of the illustrator?  Having …
  • I have very little to change about the UR Discover archetype because I think it's very fun as-is. There's a single card that was really problematic for me, Arcane Folio, the repeatable discover artifact that was a bit too strong for uncommon. I …
  • MaRo usually quotes a famous game design motto when explaining how mechanics end up where they are: Follow the fun! Let the mechanic show you where it wants to go! =D The secret is playtest. At this stage, you'd normally play with a few harbor cards…
  • For the black one and the multicoloured WB signpost cards, I know I want the life drain effect I posted above (Minister of Serra) for one of them but I'm unsure what the other effect should be since I once again would like to match both the serran l…
  • Well, I'm struggling to make any progress so I figured I should probably lay down the issue here as structuring it in a post usually helps me see things more clearly XD The WB archetype is a bit tricky because it wants to pay serran life as well as…
  • Also, I was talking above about introducing the concept of a "pair" in the game, here's a concept based on it:
  • SpellPiper2213 So far, I've been playing with a toned down version that is meant to entice BR players to try and splash White. I'm pretty happy with how it's been performing, it's much less oppressive than the original since it can't be used to null…
  • Starting to work on the WB stuff, the archetype could use a bit more glue and be the main archetype asking you to pay serran life as a cost in addition to being a double tribal archetype, in the same way as Rogues on Zendikar also care about the opp…
  • Before moving on to the enemy-coloured pairs, I wanted to include a really controlling card in white, something like a Ghostly Prison effect, but I'm having trouble finding a spot. I thought of putting it on the Banishing Light slot but it turned ou…
  • Setting up your serran life directly to 7 has the upsides of being an original way to gain life but it also has some issues in terms of play pattern, I think. The fun of the archetype is to try and survive long enough to reach a high serran life tot…
  • @feralitator Ah yeah, I guess you're usually searching your own library anyways ^^ The rules seem fine, there are probably a few things that aren't necessary in there but the most important is that you are aware of the potential issues beforehand.…
  • @Castiel_Demiurge I like the idea of having dungeons flavoured around bosses! The three actual dungeons feel pretty interchangeable in terms of effects - ok, outside of Tomb of Annihilation that feels pretty black - so that might be a way of givin…
  • I feel like the GW archetype has enough finishers already and the ways to gain serran life are plentiful enough, so I was thinking of transforming the multicoloured GW slot into more of an enabler. I just made this, I might find it horrifying when I…
  • @feralitator Hahaha yeap, I was like 6 years-old when I played Pokemon Yellow for the first time and that's about how it felt xD I'm loving the idea of the pitfall and how you might fall in it, it's super interesting! Great concept =D ___ I had…
  • @Castiel_Demiurge I did mine on Photoshop but feel free to use anything, just a black and white drawing is good enough! ^^
  • For the directional green spell for the GW serran life archetype, I keep going back and forth between two main ideas. Both resolve around an Ajani's Pridemate type of card, though I have to admit we are starting to get quite a few of these cards in …
  • The first rules sounds like it should work just fine but means Scrycast would be either out or strongly modified to only work with look/search/top of library effects — that is, if you don't want those cards to be cast from the middle of your harbor.…
  • Not a card per se but I held a parody of the Great Designer Search 3 back in 2019 where people had to design cards based on names I gave them. The original challenge from WOTC was themed around a circus and I changed the theme to fairy tales... So o…
  • @feralitator 1) About Seraphic Shield: I don't think it would be playable at 3-mana. I really want to look at the base version of the spell to cost the spell because protection spells are useful enough they can be played in many other decks. "Put…
  • Oh that set is from Cajun! That's the perso who's making most of the frames for Magic Set Editor! ^^ I actually think your current version of the mechanic is better. I would consider it a downside that the only way to interact with their secondary …
  • @feralitator That's 100% the spirit! For Nimble Reflexes, I'm a little short on free slots at uncommon in White and I have this empty slot for a protection spell so I think it would be best to merge the pump spell and protection spell idea toget…
  • @feralitator GW needs more ideas than RG right now I'd say ^^ In particular:  1) The main play style is supposed to be more controlling but right now it's kind of secondary in term of availability. I'm trying to steer it more towards effects such…
  • I'm mentioning splitting the card draw between your library and harbor because in the rules "draw two cards" actually means "draw one card twice." Unlike other instances in the game like life gain, the game treats the action of drawing each card lik…
  • Ah yeah, good catch, thanks!
  • Back off WOTC xD  
  • I think there's some really interesting things happening in there, I like it a lot! A few random thoughts:  • If a card says "draw three cards", should it be allowed to draw one card from your library and two cards from your harbor for instance? I …
  • The flavour is pretty open, it can be about whatever you want. For instance, you can call it your "Abyss Library" or something. As for card effects that go well with it, anything related to card advantage should work really, as putting a card into a…
  • Yeah, in my head if you play with cards face up in your library you have to shuffle with your eyes closed or something like that x) Also it's probably best if the rules is that any player can check where the face up cards are in your deck because ot…
  • P.S: Looking back at the file, there are two quick changes that resulted from the above changes that I forgot to mention. 1) In red at common, I didn't want Cheeky Performer and the new Crafty Ranger to look too similar so I changed Cheeky Performe…