ningyounk
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Alright, the new thread with updated intro is available by clicking this link: * Rezatta, the life-matters Renaissance plane — UNCOMMONS Set Design @Corwinn, if you pass by, would you mind closing this thread so it doesn't get too confusing? Than…
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4) BLUE should have the following staples: - At least one good counterspell (like Neutralize or Mystical Dispute) - At least one card that deals with permanents (like Frogify or Captivating Gyre) - A repeatable way to draw cards or loot (like Guild …
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IV - THE UNCOMMONS We're now moving on to adding the first uncommons to the set! The uncommon set skeleton is a little looser than common as I've learnt while dissecting the uncommons skeleton of various existing sets, so I'm going to give a list …
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RED — GREEN — COLOURLESS —
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III - THE COMMONS For complexity reasons, they're organised around five overarching Wedge themes (the set, however, doesn't have a multicolour theme so no tricoloured cards). Note that the commons are not set in stone; even if we move to uncommo…
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@Scaccogaming Hello! I'm actually working on a new thread with a new updated intro. It'll probably be the easiest jumping point ^^
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@LordTachanka123 I'm a PhD student in neurobiology yes ^^ I study the cerebral circuitry behind the stress response by taking control of specific regions in mice brains to modify their behaviour in response to stressful stimuli It's useful for un…
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@LordTachanka123 No problem ^^ If it's interesting we might even consider it for the set once we get to the point where we start designing the planeswalkers ___ P.S: I'm under a deadline at work so I'll be less active than usual for a little wh…
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Random idea: I kind of wish we had a special frame just to set a unique visual identity to the set. I figured that the Art creatures might get a little flourish in their frame, and maybe more unusual art styles. I know usually introducing a new cr…
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@LordTachanka123 Actually, I just realised, we could make it an actual tragedy in the theatrical sense of the term. As-in, we know from the start Eco is supposed to die. Picture this: Gio is asked to smuggle this girl to a place. He doesn't need…
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I like the idea of a love interest, especially if Eco sacrifices herself at the end I also think this would be interesting if at first Gio is forced to work with her but he hates it because she doesn't talk and he feels awkward. They could get to kn…
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@SteampunkDragon Oh about the Muses, they could still be a central part of the story if we wanted to, but they're not necessarily the drive of the Renaissance anymore since we couldn't really make the emotion theme work at the cards level (surpris…
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@Lujikul @LordTachanka123 I was actually contemplating the idea of having the Renaissance being a thing that happened very immediately, like during the events of the set. Basically, it would depict a very sudden change and we see everyone trying t…
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@LordTachanka123 Of course, everyone is welcome to propose their idea on the matter ^^ Note that illustrations might help sell the concept, since we'd want a card out of them. Also, I didn't expect this to be any kind of an issue, but our cast st…
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A few important questions that I think are going to shape the story: - What prompts the Renaissance era? If it's the rebirth of Serra, this has to happen at the beginning of the story, it's our inciting incident, which means we can't use that as a …
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SteampunkDragon @LordTachanka123 @IzItTru I like the idea of having Mona Lisa play a bigger role in the story, she'd make a cool main antagonist. And yeah, I definitely could see her pretend to help the good guys at first before revealing she was p…
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The-DM Ah I misunderstod the rules XD I've updated my entry to specify which card I'm entering for the contest ^^ Temurzoa Thank you! =D
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@The-DM The links for my cards are embedded in the image, if you click on them it sends you the the card page ^^
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Here's my entry: Non-White Aspect of White: Society Card's theme: Wilderness Also, I misunderstood the rules and accidentally created a whole cycle of tetracoloured commanders so here are the remaining four, just for show xD Non-Blue — Asp…
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@LordTachanka123 About the usual, so that's roughly about 5% of creatures I believe ^^ Why the question? Are you thinking flying tribal?
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@LyndonF WU: I really like this one, it's a simple and elegant pay-off, I'll 100% try it in the slot to see how it plays out. UB: That's a nice and clean pay-off, it reminds me a lof of the card Cloudblazer from Kaladesh (which makes me thi…
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@LordTachanka123 We can also explore some more light-hearted plots, definitely! ^^ The better stories are the ones that can make you laugh and cry at the same time, so ideally we'd have a bit of both in there. Because I like the idea of being able…
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@LordTachanka123 She could be ^^ However, we need to ask ourselves what does it bring to the story? What do we do with the idea that she's Serra's sister? What would be the pay-off? I can see the benefit of having Eco be a part of Serra for ins…
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Sure, you can find a summary of the common file at the bottom of page 12 of this thread: LINK. There is also a list of the changes I'm considering on page 18: LINK. I'm still struggling a bit with the Art tribal archetype in UBG. I'd like to make s…
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Hello! Popping by with some feedback on what I've read on the set so far: • I think a prehistoric theme sounds interesting enough to support a whole set and would definitely have a unique feel among MTG sets ^^ Because this is a top-down set, I wo…
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@LordTachanka123 The idea that Eco is a sister to Serra is interesting but difficult to implement logically as Serra is *very* old. It's not impossible though ^^ I like the idea of Eco being connected to a Muse, at the beginning of this project we…
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@Ral1000 The medium I use to create the cards vary depending on the phase. I sometimes host the cards on a dedicated account in MTGCardsmith but to go fast I usually use the software Magic Set Editor ^^ Also, to playtest by myself, I print the card…
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@LordTachanka123 About Golgari Serra: I think the idea of Serra being an antagonist is something we should explore at least a bit, though we shouldn't immediately lock into the idea because having a true benevolent Serra can also have its advanta…
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@IzItTru I really like the idea, it's very poetic and it has some strong metaphorical implications. The concept that she's a missing part of Serra reminds me of the Pixar movie Inside Out where some emotions get lost inside the head of the main pr…
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Since we're on the subject of the story, I'm also going to repost an old commend I made on the world building thread. In the action genre which is where Magic stories belong, there are typically a finite set of possible plots (I borrowed that from t…