ningyounk
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Ok, I made a list of all the White instant/sorceries staple we have right now in Standard to see how we can fill that one free slot (outside token creation which counts towards a creature slot for the purpose of a set skeleton): * Removal for a cr…
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Here's my entry!
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@Faiths_Guide Hey it's not a bad idea, it's one of those staples I haven't already use in White, but I wonder if it's technically not the same slot as the damage prevention spell, Safe Practices:
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@Epok I like the idea, it's actually why I added Trapped in a Statue in the set, it deforms any creature so its power and toughness aren't equal. Right now, I prefer the -3/-1, it's slightly more powerful and Black needed some help with its instan…
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@Aggroman15 Wild Visionary: The idea is there, but it's closer to an uncommon complexity wise (it has X, counts the number of Arts, etc.) and power wise (it can get very swingy). The UBG Art tribal archetype is focused on recursion (blink, reanimat…
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Scott_Anderson Yeah, sorry, I wasn't specific enough in my previous comments about the enchantments problem. The issue is specifically at common, you have 101 commons for a regular-sized set so, at most, in a normal set you have 2 enchantments per c…
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@LittleDemon And we still haven't gotten through the commons XD But at least we're having fun, I keep learning new things about design with every iteration ^^ Also I think we're getting close to something decent now!
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@LyndonF Life Loss Payoff: That could do the trick ^^ I'm unsure if it's strong enough, but a lot of enablers of this archetype let you pay one life when they attack for a bonus effect so it seems synergistic enough. I'll need to play with it to g…
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Hello! Here are a few comments on the set so far: 1) Right now it's giving me a strong core set vibe: * There is a really large number of vanilla and french vanilla creatures in the set (16). * I couldn't identify the mechanical themes. From what …
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So just to recapitulate what's happening in White so far: • Stonework Vanguard replaces Mounted Knight as the first striker and Inquisitive Disciple as the Storm-friendly creature (it helps set up discover) • Muveran Philantropist replaces I…
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Faiths_Guide For first strike, yes it's more of a modern change, they've been trying to get away from defensive first strike at common since Guilds of Ravnica block, though it's true we've seen a few exceptions more recently. I do think it plays be…
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@KorandAngels There's no keyworded "Serran Lifelink" keyword, but we can make a card that says "Whenever this creature deals damage, you gain that much serran life" for instance. I just thought this was a bit too much for common, but I definitely w…
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Ooooops I just realised that I lost the enchantment/artifact removal card in White during the last iteration! We need that too!
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@Faiths_Guide I like the direction of Stonework Vanguard, it's simple but actually quite nice. Maybe it should have the more modern "first strike as long as attacking" since defensive first strike can get a bit out of control with Masterwork in th…
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@Faiths_Guide Animated Tragedy: Good catch! Sparks: Yes, the idea is that you would never choose the second mode alone, it's kind of a dangerous upgrade you sometimes pick. I picture it as pushing the spell too far, it's escalating. CMC: Oh yes…
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Oh, to replace Sparks, I was re-reading the ideal restrictions for this card: • Needs to be any target • Needs to be an instant • Would preferably be one-mana since a cheap blast plays great with both the WUR Storm archetype and the BRW Aggro archet…
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III - EMPTY SLOTS TO FILL With all the removed cards and the missing effects in the first version, here is the list of effects I'd like to fit in each colour. 1) WHITE (needs 1 creature + 2 instant/sorcery) • Needs at least an additional Art cr…
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II - REMOVED CARDS Mounted Knight: White already has a french vanilla card. It doesn't have enough synergies with the set to justify taking a slot. Inquisitive Disciple: The ETB ability makes it a bit confusing to use correctly. We could leave…
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Alright, I had a try at virtually every card in the set so far at least a couple times. I'm going to describe changes in three sections: 1) Cards for which I made some small adjustments (outside nonfunctional changes). 2) Cards that need to go, th…
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brcien Paper proxies for now, though we could arrange a version on Cockatrice or Untap.in ^^ It's super long though, I did it once and it felt that by the time I finished uploading the whole set, half the cards had to be changed already >.<
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I always love designing villains! Here are my entries:
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Corwinnn I'm pretty sure that's it ^^ Except italians have very clear "a" sounds so the last sound might be closer to an actual "ah." (Disclaimer: not 100% sure how you all are going to pronounce this one xD No diphtongue, just one vowel sound, not …
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KorandAngels Oh yeah actually, tyrants could work. I was thinking showing a bit of the neighbouring country at first, in the context of a war like we see Nilfgard in the Witcher for those who know, but the problem is that this spreads the focus of t…
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@KorandAngels Of course, though there isn't a whole lot to do at the moment on world building. Some names could be useful to help make the playtest cards feel more branded. Other than that, we're still missing a main source of conflict, though I sta…
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Faiths_Guide I'll be honest, I'm never able to anticipate how english speakers will pronounce stuff xD To me Muh-Ver-Uh and Muh-Vair-Uh are identical xD
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Faiths_Guide Ooh some good ones in here! I live 30min from the Italian border so I know a bit of Italian. Based on that, here's what I like or not: - Muvera: I like the Vera root which refers to green, it also reminds me of the root for "moving" wh…
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Temurzoa It's a bit early for flavour text I'm afraid, the cards aren't in their final forms yet ^^ If you're interested in world building though, I could use some help with inventing some names right now, to make the card names feel more branded …
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KorandAngels @MemoryHead Absolutely, I know it sounds weird but if you attack, have some creatures that die, then cast relentless Assault and attack again, the card would still count the dead creatures if it's counting creatures that attacked this t…
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Lujikul Yeah XD If I could, I would have some kind of spider in this slot. Mechanically the card makes sense as it's a defensive creature meant to protect your life total. Flavourfully, deathtouch is a bit of a hard sell as part of the holy faction …
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Faiths_Guide Oh yeah thanks, I did miss it somehow?? Bureaucratic stare: Ooooh I understand what you mean now, you're 100% right on this, that's what it's supposed to do. Spingborn Ent: So I checked and Ent indeed aren't a thing in MTG so the name…