ningyounk
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Team neuroscience research for the win! =D (I graduated as a PhD in neurosciences a few months ago, I was legally obliged to show my support xD)
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Yeah, for King Arthur I'm not a historian but there was enough controversy on this when I searched that I'm ok putting him in the likely-to-have-been-real-though-probably-not-the-dragons-part bin with Jesus & friends xD But it's surprisingly dif…
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@LordTachanka123 Thanks you for entering, that's exactly the spirit! =D feralitator Haha, HP Lovecraft as an eldritch monster certainly works for me x) @Usaername I feel like you're being cheeky with your character selection ;p But ok, there is …
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On templating: As mentioned above, there are a couple of small issues with how the card is worded. Feralitator already went through most of them, but here are the basics: First ability: You need to add the colours of the token, make "creature t…
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It's a little more difficult to do world building in a custom set because you can't commission illustrations for your ideas, so my best advice is usually to work from existing illustrations, this way those concepts can actually figure on the cards. …
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I believe creating any kind of secondary deck of cards, similarly to contraptions, would automatically qualify as a novelty mechanic as it has never been done before in black border ^^ I wouldn't worry about the learn and lessons comparison too much…
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@TheDukeOfPork Sure, you can submit flavour text ideas, but please keep in mind a few things: - The effects of the cards aren't locked in yet and are likely to change. - The names and illustrations are placeholders. This means that, once we're do…
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Now about Masterwork. First here are the commons that are mostly unchanged, I just added the Art rider to them in almost all cases: The one change I made was making sure the flying and trample ones were not both 5-mana, especially because blue a…
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Cards that transform already do it permanently unless another effect transforms them back (it's mostly a werewolf thing, really), so this would be regular transform. Since we've seen double-face cards so many times, I don't think they would have a w…
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Basically, the "wow mechanic" of each set is going to be something that pushes the rules in a novel direction; it often involves new card frames nowadays. Usually, you want it in all five colours but this will depend on what your mechanic does. Here…
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I'm going to talk a priori here because the best way to decide what colours a mechanic should be is to playtest it in every colour and see what are the funniest synergies. So, a priori, Sink would work great as a five-colour glue mechanic because …
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@TheDukeOfPork It is a gargantuan amount of work, but I'm also taking it slow, I'm just doing this whenever I need a break from my work etc. (you can tell I was really bored with my formation today because I posted a lot xD) I actually think once …
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Based on those ideas and what how cards played in the playtest, I would make a couple modifications to existing cards: 1) About Marble Maiden: I would like to align every Art-matters card on this "Whenever ~ or another Art you control enters the b…
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For impulse-like effects (Look at the top N cards of your library, you may reveal a TYPE card from among them and put it into your hand) it's a little tricky but you can replace them by "Scry N then reveal the top card of your library. If it's a TYP…
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Yes it's just that, since Scry has become evergreen, if you want to make a card that just lets you look at the top cards of your library or reorder them, you might just want to go the extra mile and use scry instead. That's what I was saying above, …
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Before I get into the topic of secondary ally themes, I wanted to tackle two systemic issues I felt during the playtest and are somewhat connected. 1) My initial idea was that the Art and masterwork themes were going to interact through recursion e…
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That looks like a solid list! ^^ Among them, I think the best reason to go for the broader version of scrycast would be the "You may look at the top card of your library" one that would have some super interesting synergies that are not available wi…
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If you want to try to broaden Scrycast synergies outside of Scry, then maybe this wording could work, at least for the reminder text (I'm still not 100% sure how you would leave searching your library out of it in the actual rules, but there's proba…
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I don't know if the idea of counting the cards leaving your library is still on the table, but if it is I think Scrycast is quite interesting since it is an original way to enable Dive. I'm not sure how deep the design space is, though, but it's wor…
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@SpellPiper2213 Totally, that sounds like good synergy. I think I know where to put this, when I tested Inspiring Archpriest I found it a bit math-intensive because the +1/+1 effect had to be imagined in your head on top of everything that was hap…
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@FourEyesIsAFish WB and GW were the two decks where I felt like there was some strong +1/+1 counters synergies going on naturally so it could definitely be an option. I do think that GW might be the better option for a few reasons though: * The a…
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@feralitator @SpellPiper2213 Oh wow, I can't believe someone actually read though this, to be honest XD I was going to cut it into more digest pieces a bit later, thanks for getting into it! =D Feralitor: I'm lukewarm about the first spell idea f…
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I like how you distributed the different ways to remove cards from the library between colours, it sounds like it may have enough design space to support several archetypes and maybe be pretty central to the set itself. It's also pretty original and…
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GENERAL FEEDBACK AND ARCHETYPES — GENERAL — * All the ally-coloured decks felt too directional and would benefit from clearer side strategies available. The enemy decks were fine since they had their own strategies on top of two paths they could…
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COMMONS OF INTEREST: Angelic Hopebringer: This is the only card in the RW archetype that actually pumps the weenies and, as feared, it's quite un-synergistic as it can make your creatures pass the threshold of 2-power and prevent them from trig…
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Partner of Frostvale: The rationale behind this was to synergise with both Discover and RW weenies by offering a new tokens hidden theme. That's why it gives double strike, so the weenies don't get over 2-power. This ended up completely broken, I'm …
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Siren Concerto: The first ability was pinging the opponent way slower than I anticipated. It was actually interesting to play with but the reward didn't feel like it was worth the complexity and wordiness. I almost never played with the last ability…
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CATEGORY IV: Not-a-fan... Dance Leader: Even in a dedicated deck, it very rarely found more than one creature and the lack of combat-relevant ability made it quite underwhelming. It felt ok as a support card but it's supposed to be one directio…
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Set Ablaze: The additional upsides didn't come up enough that it felt like anything but a 3-mana shock. I don't think this is the right place for the "can't gain life" red cards. If felt fine, just not the premium burn spell it's supposed to be. Ca…
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CATEGORY III: Ok-ish. Growling Missionary: The card felt amazing in agressive decks and Renaissance strategies, though ironically none of them are centred around White. So I guess it does its job fine, which is tempting you into splashing White…