smax765
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 - smax765
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Comments
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                @cadstar369 Maybe the golems don’t have the keys, but inside the room they may be. I vote to ambush the golems or sneak into the room. Maybe there is a secret door or something where we can escape from the golems.
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                I don’t know where, @FireOfGolden…
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                Rarg also votes for option D. As said on another message, the key or other important objects must be on other floors.
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                Can you revise this?: (Spoiler)
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                I destroy the army! Is the moment!
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                I want to get up/down the stairs. There must be something interesting on another floor.
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                I would also like if you could give a shadow version of this card: https://mtgcardsmith.com/view/agnor-the-forgotten-death
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                As Rarg sees Duucxejial getting out of the room, he also leaves and starts searching on a different room.
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                Hey! I got semifinalist! I didn’t expect that. But I think the judging hasn’t ended, isn’t it?
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                It’s true! Maybe when you tap the si mic land it can phase out… But the different abilities was made to give a variety and to increase the flavor of the color pair decks as once they were. I like playing golgari toxic, but I also remember my golga…
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                @FireOfGolden Maybe if the card could only tap or untapped only on “normal ways” it could be fair: ”if Ancient device from Time would tap or untap and it’s not because of being your untap step or an ability of the ancient device of time, ancie…
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                Oh! I thought that phasing was “at the beginning of your end step, this card phases out”.
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                Good game, @jpastor. I know I couldn’t defeat you, but I will be training in better care making.
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                hahaha! Moment to
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                I would like some feedback here. I am also giving some flavor to the card. It is part of the background of my new god-based DnD campaign. (Spoiler)
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                @jaceberlin The card is really broken. I will start with phasing. For creatures may be OK, but for a planeswalker is really broken. If having it, players can't attack that planeswalker, making it very powerful. Both abilities are also broken. The fi…
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                oh, true! I have updated the comment. The "stealthy" requirement is just some flavor. Think that the team is more stealthy without a torch that says "hey monsters! We are here!". I also wanted to create that card, meaning that Rarg is linked a lot w…
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                Thanks! This card would be a very useful card on any magic deck!
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                Hey, could you revise this card?
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                This is my level up! (Spoiler)
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                Maybe “abilities of portable black hole can be used as if they had split second”?
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                Then I copy the spell… basically useless. But if we have an army, my army will destroy it!
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                @Balloonnation just craft one card!
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                I also cast a card that some people may know... https://mtgcardsmith.com/view/tricksters-mastery
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                Eldric has helped us on lots of battles, and we should take it with us (voting for option B
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                Then I cast Throw the Torch. @kaoz42 I have no actions left and the monster is at 1 health!
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                Undyne is a very useful card, but there are some issues. The first one is the noncreature spell effect. It is very powerful. I know that your opponents can pay mana, but I will decrease the cost to {1}. That way the card will be more similar to othe…
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                I’ll take the librarian. I want to try using my cards
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                On my upkeep I activate the ability of the restrictions dealing 2 damage, and then I cast storm strike and sacrifice my storm token. In total, that are 3 -1/-1 counters and let me with 1 action left.
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                Well, I think the concept of battling was fun, but making it a saga would not be so good. As no one is interested on this saga, I am closing it. Goodbye folk. And the book close.
 
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