I saw your comment on the Go Fetch! **Circuit Challenge** about my card, Gateway Seal. I do agree that it is a bit too powerful, but was unsure how to nerf it. I was think of doubling the current upkeep cost, sot that it increases 2 in 2, while still giving the option to pay with hit points. Or I change its cost to be 1 plus the 2life or 1 cost. What do you think?