<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0"
    xmlns:content="http://purl.org/rss/1.0/modules/content/"
    xmlns:dc="http://purl.org/dc/elements/1.1/"
    xmlns:atom="http://www.w3.org/2005/Atom">
    <channel>
        <title>Sagas — MTG Cardsmith Community Forums</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/</link>
        <pubDate>Tue, 25 Aug 2026 08:53:22 +0000</pubDate>
        <language>en</language>
            <description>Sagas — MTG Cardsmith Community Forums</description>
    <atom:link href="https://forums.mtgcardsmith.com/index.php?p=/categories/sagas/feed.rss" rel="self" type="application/rss+xml"/>
    <item>
        <title>Don't pay attention to this I miscklicked</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6162/dont-pay-attention-to-this-i-miscklicked</link>
        <pubDate>Thu, 17 Oct 2024 20:08:37 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>Mellow_MC</dc:creator>
        <guid isPermaLink="false">6162@/index.php?p=/discussions</guid>
        <description><![CDATA[&nbsp;<img src="https://forums.mtgcardsmith.com/resources/emoji/confused.png" title=":/" alt=":/" height="20" />&nbsp;<br />]]>
        </description>
    </item>
    <item>
        <title>Spellwebs (Solo Sagas) [Version 3.0]</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6244/spellwebs-solo-sagas-version-3-0</link>
        <pubDate>Mon, 27 Oct 2025 20:33:10 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>jpastor</dc:creator>
        <guid isPermaLink="false">6244@/index.php?p=/discussions</guid>
        <description><![CDATA[<div>This is endless and always ongoing. So, feel free to jump in at any time.</div><b>Premise<br /></b><ul><li>You are a character making decisions that impact your storyline on an unknown plane.<b></b></li><li>You begin your journey as a Level 1 (Common) and work your way up to Level 100 (Planeswalker).</li></ul><b>Getting Started<br /></b><ul><li><pre><code>Create your common creature card to enter this saga.</code></pre></li><li>Then you will receive your first spellweb, which looks like this:</li></ul><br /><img alt="" src="https://forums.mtgcardsmith.com/uploads/editor/ne/da17ag37nxpo.png" title="Image: https://forums.mtgcardsmith.com/uploads/editor/ne/da17ag37nxpo.png" /><br /><b>How to Level Up:<br /></b><ul><li>You start at the red dot each level with some newly colored dots to choose from.</li><li>Select and complete those dots as desired.</li><li>Completing a task reveals more dots.</li><li>Complete a task on the outer ring to&nbsp;<b>level up</b> and receive a new spellweb.</li></ul><b>The Story:<br /></b><ul><li>The story accompanies your choices, which means your character's journey could swing wildly from smooth sailing to major setbacks or even death.</li><li>You can also start new characters at any time or have multiple simultaneously.</li></ul>]]>
        </description>
    </item>
    <item>
        <title>fire song btw</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6255/fire-song-btw</link>
        <pubDate>Sun, 15 Feb 2026 15:18:18 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>Mellow_MC</dc:creator>
        <guid isPermaLink="false">6255@/index.php?p=/discussions</guid>
        <description><![CDATA[<span data-youtube="youtube-HG8WEN3SKVk?autoplay=1"><a rel="nofollow" href="https://www.youtube.com/watch?v=HG8WEN3SKVk"><img src="https://img.youtube.com/vi/HG8WEN3SKVk/0.jpg" width="640" height="385" border="0" alt="image" /></a></span><br />fire song btw]]>
        </description>
    </item>
    <item>
        <title>A Snail Tale - RPG</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6117/a-snail-tale-rpg</link>
        <pubDate>Fri, 09 Feb 2024 04:00:05 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>LvB</dc:creator>
        <guid isPermaLink="false">6117@/index.php?p=/discussions</guid>
        <description><![CDATA[<div><img alt="" src="https://forums.mtgcardsmith.com/uploads/editor/ag/fzdysxgd1n7f.jpg" title="Image: https://forums.mtgcardsmith.com/uploads/editor/ag/fzdysxgd1n7f.jpg" /><br /></div><div><br /></div><div>You are a snail. Yes thats right, a snail. And you've been living a happy mindless life minding your own business in your world, surrounded by the Great Worldwall, in the shadow of the world tree who has been providing food for as long as you can think or on the beaches of the ocean which provided food on its ground. Until one night a meteor crashed into the ocean while you were eating the delicious plants on its ground.</div><div>And then something happened! You became aware of yourself and you even grew a bit in size and are abit faster than before. But alas, the meteor poisoned the waters of the Ocean and now you must find a new home in this forever changed world! But maybe your newly found powers will help you. As an sentient snail you can communicate with other snails and maybe even with other animals.<br /></div><div><br /></div><div>You start as a snail level 1, which depending on its color has diffrent abilities <br /></div><div><br /></div><div><img src="https://forums.mtgcardsmith.com/uploads/editor/mw/wxjv2ti9wvr6.jpg" alt="" /><br /></div><div>White Snail: Starts as a 1/2 creature. They are good at taking damage and defending others. Hard to kill.</div><div>May choose between "Defender and +0/+1" or "Vigilance" on level 1.<br /></div><div><br /></div><div><img src="https://forums.mtgcardsmith.com/uploads/editor/nc/0odwx3hu7ld8.jpg" alt="" title="Image: https://forums.mtgcardsmith.com/uploads/editor/nc/0odwx3hu7ld8.jpg" /><br /></div><div>Blue Snail: Starts as a 1/1 creature.&nbsp; Blue snails are the most intelligent snails and have strong magic.</div><div>May choose between "T: Tap target creature" or "UU, T: Deal one damage to any target"<br /></div><div><br /></div><div><img src="https://forums.mtgcardsmith.com/uploads/editor/n9/amioupnqb40u.jpg" alt="" /><br /></div><div>Black Snails start as a 1/1 creature. They are quite poisenous and good at killing things, but dont care for themself.</div><div>Black Snails start at level 1 with the Rise ability. It can be used once per fight. "Rise: Put this creature back into play."<br /></div><div><br /></div><div><img src="https://forums.mtgcardsmith.com/uploads/editor/97/ghn8cq9bxfu9.jpg" alt="" /><br /></div><div>Red Snails are the fastest of all snails. They generate heat that can be used to improve themself or to damage the enemy.</div><div>Red snails can chose between "+1/0 and haste" and "RR: untap this creature".<br /></div><div><br /></div><div><img src="https://forums.mtgcardsmith.com/uploads/editor/kh/9ugyx3sfrpq2.jpg" alt="" /><br /></div><div>Green Snails are the strongest snails. They dont get any special abilities at level 1, but start as a 2/2 creature.</div><div><br /></div><div>Wanna be part of the snail tale? Then chose the snail you wanna be and create a creature card for your snail. (Common, Single colored).</div><div><br /></div><div>As you level up and your snail gets stronger it will learn new spells and abilities. However, the things it can learn depend on the color. So for example, "trample" is something the green snail could learn while it would be quite unusual for the blue snail.<br /></div>]]>
        </description>
    </item>
    <item>
        <title>Tales of Rekhesh (Strategic Saga)</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6238/tales-of-rekhesh-strategic-saga</link>
        <pubDate>Sat, 16 Aug 2025 19:41:24 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>kaoz42</dc:creator>
        <guid isPermaLink="false">6238@/index.php?p=/discussions</guid>
        <description><![CDATA[Unlike most of my previous sagas, this is more of a strategy game than an rpg. Heavily inspired by the colonizers series, a series of discussions on the forums.<br /><br />Essentially, you each control a faction of your own and are trying to conquer (or some less violent way of gaining control or something... idk) the continent of Rekhesh for yourself, and perhaps even the islands considered a part of it. The continent seems mostly untamed. However, one can not be fully sure without exploring it first.<br />To play, you must create a faction, which includes at least the following requirements:<br />- Make a card(s) for the leadership of your faction. If you have more than three leaders, it is best to combine them into one or two cards. They should be legendary rare creatures with mana value 5 or less each. Also make sure they have all colors of your faction, with a max of three colors (Cards made for your faction must adhere to the faction's colors). <b>Restriction:</b> Only your leader(s), not your faction's people, may be dragons, demons, or angels, as they are divine beings on this world. Also, they may not be gods, but can feasibly be demigods. (DM me if you make a demigod so we can work out their immortal heritage to be lore-accurate for the world)<br />- Make a card for the core military force of your faction, either the most widely used or most important. It should be a common or uncommon with mana value 3 or less. Optionally, you may also make more cards for your military force, with the same restrictions.&nbsp;<br />- Make a card representing some aspect of your faction's culture, maybe a tradition, unique phrase, or something else. It should preferably, but not neccesarily, be non-creature. Otherwise, no mythic rarity is the only limit.<br />- Make a backstory for your faction, which should be pretty sizeable.<br />- Describe your faction's default attitude towards strangers, maybe varying depending on the stranger. Choose from Friendly, Neutral, Unfriendly, and Hostile.<br /><br />Other than that, I will determine where on the continent your faction starts, whereupon you will start needing to collect resources and expand to support your faction. You may also declare war on other factions or NPC groups, if there are any.<br />I will make a map of your starting area. A more detailed explanation of the rules will commence once the saga starts.<br /><img alt="" src="https://forums.mtgcardsmith.com/uploads/editor/vx/flcsk0eutdpo.jpg" title="Image: https://forums.mtgcardsmith.com/uploads/editor/vx/flcsk0eutdpo.jpg" /><br /><i>Image by FerdinandLadera</i><br />]]>
        </description>
    </item>
    <item>
        <title>RPG - THE PLANE OF TERROR !!!</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6160/rpg-the-plane-of-terror</link>
        <pubDate>Sat, 21 Sep 2024 19:18:40 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>LvB</dc:creator>
        <guid isPermaLink="false">6160@/index.php?p=/discussions</guid>
        <description><![CDATA[<div>So, its time for another RPG, but this one wont be too complex or too long.</div><div>And since it is this time of the year, it will have a halloweeny setting!</div><div><br /></div><div>What is the Plane of Terror? <br /></div><div>Basically it is a really large city made of gigantic towers on the <b>LOST ISLAND</b>, which is located in the <b>MAELSTRÖEM OCEAN</b>.</div><div>The City itself has <b>THE CATACOMBS</b>, deep under the city filled with eternal darkness. Those living here mostly want to get out of them, but for some this is the perfect place for darkest plans and plots.<br /></div><div>Above the catacombs are <b>THE SLUMS</b>, which are build around the base of the really large Towers. Its always foggy wet and gloomy in the slums. Those who live in the Slums strive for a better live.<br /></div><div>Then on the base of the Towers there is the <b>COMMONS QUARTER</b>. The Bases of the Towers are connected by Bridges with houses on the Bridges Side. Most of them are content with what they have but some are really ambitious and want to live as high in the tower as possible.<br /></div><div>Then, inside the <b>THE TOWERS </b>lives a mix of diffrent people, but what they all have in common, is that they have more money than those below them. You will find all sorts of merchants, criminals and zealots here, always trying to get more money and influence.<br /></div><div>The top of the Tower,<b> THE HIGH PEAK</b> is for the nobility, but Nobility just means they are more powerful than others, not really noble. They are constantly plotting against each other trying to destroy their rivals.<br /></div><div>And on the Top of each Tower is a large artificial Plateau, <b>THE SKYFOREST</b>, where Trees or Food is grown. This area is quite peaceful and only some peaseants live here, but from time to time, since this area is most exposed to magical radiation, monsters will appear out of knowwhere or strange Mutations turn people or plants into monsters. If this happens, the most dangerous creatures ever seen can be found here.<br /></div><div><br /></div><div>The Towers itself are connected with the other towers by bridges. If you look up from the slums, it will seem like a Spiderweb made out of bridges. And since <b>THE PLANE OF TERROR</b> is very old, there are a lot of secret entrances or hallways that connect parts of the city, if you know how to find them.<br /></div><div><br /></div><div>The inhabitants of the city are a mix of all creatures and species. You can find almost anything there! From time to time even portals open randomly and transport another inhabitant into the city. And since its a halloweeny plane, each of them is more or less scary.</div><div><br /></div><div><br /></div><div>Want to be part of this RPG, then:</div><div>- Create a card for a character that you will play in this RPG</div><div>- Create a card that represents one of the parts of the Plane of Terror (<b>BOLD WORDS</b>, see above) , this is where your character will start this RPG.<br /></div><div><br /></div>]]>
        </description>
    </item>
    <item>
        <title>Welcome to the Dungeon! - RPG</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6223/welcome-to-the-dungeon-rpg</link>
        <pubDate>Wed, 04 Jun 2025 17:54:21 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>LvB</dc:creator>
        <guid isPermaLink="false">6223@/index.php?p=/discussions</guid>
        <description><![CDATA[<div><i>Listen up, worthless minions! You have just been recruitet into my evil army of eternal darkness! And you will do as i say, or you'll make a fine meal for my other minions! Now, looking at you, i wonder what exactly you are.</i></div><div><br /></div><div>New Quest: <b>Character-Creation!</b></div><div>- Create a card of the character you want to play. It must be something normal people would think of as evil or as a monster. Your character may have ONE ability.</div><div><br /></div><div><i>And now that this is done, create a card of myself, your beloved, revered and praised evil Dungeonmaster who you maybe will see one day in person if you serve and survive long enough to prove your worth!</i></div><div><i><br /></i></div><div>New Quest: <b>Dungeonmaster-Creation</b></div><div>- Create a card representing the Dungeonmaster of your character.</div><div><i><br /></i></div><div><i>And finally, since you are all replacable minions, heres one final rule. Do as i say or suffer extreme consequences!</i></div><div><br /></div><div>New Quest: <b>Obey! No Questions! Do as youre told!</b><br /></div>]]>
        </description>
    </item>
    <item>
        <title>JK &quot;GOOD GRIEF JP&quot;</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6225/jk-good-grief-jp</link>
        <pubDate>Tue, 17 Jun 2025 03:46:11 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>jpastor</dc:creator>
        <guid isPermaLink="false">6225@/index.php?p=/discussions</guid>
        <description><![CDATA[Everything has moved to Mystery Box Challenges. Carry on! This is basically an announcement now to display just how indecisive i am yet committed to mystery boxes all at the same time. EDIT #84,094 - turns out I am the human embodiment of a glitch]]>
        </description>
    </item>
    <item>
        <title>Delaxis: Legend of Power (RPG Campaign)</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6171/delaxis-legend-of-power-rpg-campaign</link>
        <pubDate>Wed, 13 Nov 2024 03:57:35 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>kaoz42</dc:creator>
        <guid isPermaLink="false">6171@/index.php?p=/discussions</guid>
        <description><![CDATA[Delaxis is a plane in the same multiverse with the planes Yrzelnos, Rathalat, and Iridrion, which was the setting for my previous campaign, and other planes.&nbsp;This campaign is set in the continent of Arastra. This is a map of Arastra:<br /><img alt="" src="https://forums.mtgcardsmith.com/uploads/editor/57/yhz0td8nedef.png" title="Image: https://forums.mtgcardsmith.com/uploads/editor/57/yhz0td8nedef.png" /><br />To participate in this campaign, you must create a character. To do so, first create a mana value 1&nbsp;<b><i>common&nbsp;</i></b><i></i>legendary creature to represent your character. It should be one of the following races:<br />- Human<br />- Dwarf<br />- Elf<br />- Orc<br />- Goblin<br />- Construct (Sentient kind. These are rare.)<br />- Spirit<br />- Cat (Humanoid.)<br />- Wolf/Dog (Humanoid.)<br />- Merfolk<br />- Lizardfolk (Creature type Lizard.)<br />- Dragonkin (Creature type Drake. They are humanoid dragons.)<br />- Werecreature (Creature type Werewolf, Wererat, Weretiger, Werebear, Wereboar, Werefox, or Werebadger. Must also include another creature type of the races to symbolize their non-were form.)<br />- Vampire (Minor vampire; no vampire lord or anything like that.)<br />- Centaur<br />- Faerie<br />- Kobold (Like D&amp;D kobold.)<br />- Kappa (Creature type frog.)<br />- Otterfolk (Creature type Otter.)<br />- Birdfolk (Creature type Bird.)<br />- Mousefolk/Ratfolk (Creature type Mouse/Rat.)<br />- Snakefolk (Creature type Snake. Humanoid.)<br />- Dryad<br />- Hellspawn (Creature type Devil. They are humanoid demons/devils.)<br /><br />Then you should write a sizeable backstory for your character and decide which of the countries they come from, and which one they start in (Information on the countries will be included later in the post.). They cannot come from another plane, but if you believe your case is truly special, DM me and include a description of the plane.<br /><br /><h2>Combat &amp; the RPG</h2>This is an individual RPG, so everyone has their own story happening to them and do not start in a single organization, though players can form them. As for combat, you must also either create a one mana common spell (nonartifact, except for artifact creature) in your character's color identity, so no dual-colored spells, to represent their magic ability, or a one mana common artifact equipment to represent their combat gear that also fits in their color identity. Combat is heavily RP-based, and is also turn-based. During your turn you may RP an action of using a spell a weapon to attack, or some other significant activity like breaking a door or disabling a trap once. You may eventually level up, increasing your overall power after engaging in certain activities.<br /><br /><h2>Countries</h2>These are the 17 countries and their population majority of playable races and descriptions:<br />Wisalia (Elves, Humans, Cats, Mousefolk/Ratfolk.) A kingdom dedicated to the cause of maintaining order throughout the land. Breaking the law here is most vigorously enforced by tradition; committing a crime can result in shaming one's entire family.<br /><br />Sonkad (Kappas, Birdfolk, Otterfolk, Mousefolk/Ratfolk, Lizardfolk, Snakefolk.) A kingdom for all the animalfolk to conduct their business. Large swaths are relatively uncivilized. Mostly a culture that does agriculture and foraging.<br /><br />Ryvada (Faeries, Dryads, Centaurs, Merfolk, Elves.) A kingdom completely comprised of pristine wilderness. They build their homes to fit into their surroundings, and viciously defend against those who would destroy their kingdom for natural resources.<br /><br />Hemussau (Spirits, Vampires, Werecreatures, Constructs.) A kingdom full of the undead and other related abominations. Those who are neither an abomination nor undead will be transformed into either of those upon setting foot here.<br /><br />Fwensidt (Dwarves, Constructs, Wolves/Dogs, Goblins.) A kingdom dedicated to artisanship and craftwork. They take pride in their work, and destroying an individual's masterpiece can be punished with the same punishment for a murder.<br /><br />Yagrieh (Orcs, Goblins, Kobolds, Lizardfolk, Cats.) An anarchy of warring tribes vying for territory, Yagrieh is mostly desert, with tribal centers situated at scattered oases. They are currently united under a particularly strong tribe of Cats, though their government is still pretty loose.<br /><br />Nidaska (Humans, Dwarves, Elves, Orcs, Goblins, Spirits, Vampires.) Nidaska is a kingdom filled with many diverse races, and is ruled by a council which has one representative from each of the major races dwelling here. The folk of Nidaska are generally used to odd individuals and overlook most of those who don't belong as normalcy.<br /><br />Thvenarud (Humans, Constructs, Spirits, Cats, Birdfolk.) A kingdom dedicated to divine worship of the gods, particularly those relating to the cosmos, such as the gods of the Sun and Moon. They construct large temples and other impressive religious structures.&nbsp;<br /><br />Aeyinas (Dragonkin, Birdfolk, Merfolk, Wolves/Dogs, Lizardfolk.) A kingdom that venerates magical prowess and arcane knowledge. It is a rare sight to see an adult native here who does not know any magic or does not possess magical knowledge.<br /><br />Qamon (Constructs, Snakefolk, Kobolds, Faeries.) A small kingdom that venerates the idea of balance. They strive to maintain the same amount of wilds as the amount of civilized places they construct, though they are straying a little far into civilization, and they are working to correct that.<br /><br />Dretigo (Centaurs, Wolves/Dogs, Humans, Werecreatures, Mousefolk/Ratfolk.) The government of Dretigo is highly hierarchical and almost the entire nation is civilized and filled with bustling cities. Even the roads are crowded with roadside inns and have transparent roofs arching over them.<br /><br />Bjensida (Dwarves, Humans, Elves, Dryads.)&nbsp; Bjensida contains many of the folk who appreciate the open air and serene beauty of the outdoors, though are not as fiercely protective of them.<br /><br />Zerocia (Spirits, Constructs, Faeries.) Zerocia is a twisted kingdom where everything is always changing and warping to some degree. No beings without a magical or unliving origin can survive here for long, as their body will fatally mutate, hence the rarity of visitors.<br /><br />Veraldra (Humans, Dwarves, Elves, Constructs.) Inhabited by what they call the "Three Great Races," Veraldra is ruled by Humans, Dwarves, and Elves, who look upon other races as underlings and treat them as unimportant. The constructs here hate their masters, but all rebellions have failed due to a disadvantage in numbers.<br /><br />Varlun (Otterfolk, Merfolk.) Varlun is a kingdom heavily bent on the sea and the ocean. They keep their waters clean and drinkable, and do not permit visitors who would destroy their waters, intentionally or not.<br /><br />Rmhlan Archipelago (Hellspawn.) Named after the largest island, this cluster of islands is the closest to Hell on Earth as ever can exist. Full of hellspawn and other demonic monstrosities, non demonic visitors will be corrupted or destroyed.<br /><br />Svendalian Islands (Dwarves, Humans, Wolves/Dogs.) These islands harbor a cold, harsh environment and house their own small glacier. Blizzards rage often here.<br /><br />Valendil Islands (Elves.) These islands are full of high elves, and have been their ancestral home for centuries. Those who are not elf and set foot here are viewed as trespassers.<br />]]>
        </description>
    </item>
    <item>
        <title>The Plague Among Us: Diversum</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6201/the-plague-among-us-diversum</link>
        <pubDate>Wed, 09 Apr 2025 14:17:10 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>FireOfGolden</dc:creator>
        <guid isPermaLink="false">6201@/index.php?p=/discussions</guid>
        <description><![CDATA[<i><b>As clouds cast shadow across the town and pour the water upon them. To them, it's just another normal day as the town don't see sun often. The water is running through the street, but it seems the street drinks it up faster than any more to come, as the carts are pulled comfortably by the animal that appear to be a horse as its six legs would gently stomps through dampy street. On the sidewalk under the lamp as its fire protected by glass mildly shines upon the sidewalk. The people would walk through each other until few of them suddenly stopped and mysterious looked at each other.</b></i><div><br /></div><div><i><b>Yrren Vex: "... Soup Man?"</b></i></div><div><i><b>Soup Man: "Yeah, but I don't even remember coming here at all... And I don't even know you but somehow I do..."</b></i></div><div><i><b>Arcathfrahraek: "Not even going to ask why and how..."</b></i></div><div><br /></div><div><i><b>The waterdrops began slow down until it stops completely as it can be seen floating as the crowds has froze. They came realization that it was magic at work which froze time. The lamp began brights and brights up enough to blind them temporary, then they saw that there is an entity looking at them that appear to be whitescreen to them. For some reasons, they couldn't stare at the white entity as their eyes would resist against attempt to look at it as if they are trying to look at the sun. Then, the echo of voice fills the town up;</b></i></div><div><br /></div><div><i><b>"You people been chosen... To survive the plague to come, and you may destroy it before it even takes over, if you wish. You have 3 days remain before it comes, each of you can trust each other, as I assure all of you are not one of them. Keep this information to yourselves because once taken, the plague will know you people will survive this and you are threat to it. Be cautious. I will select more chosen people to come and listen to my voice to say they are chosen as you'd see them. Farewell."</b></i></div><div><br /></div><div><i><b>They felt tiny thuds on their head, the waterdrops are falling as unchosen people walks as if nothing ever happened. It seems with just a blink, the bright already disappeared. Lamp just stands there as its glass barely shines the people up. They now have three days before whatever is it comes.</b></i></div><div><br /></div><div><i><b>They have decisions are either to wait for it to come or they can prepare for it. Should they prepare, the question is how they do it.</b></i></div>]]>
        </description>
    </item>
    <item>
        <title>RPG; The Plague Among Us</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6194/rpg-the-plague-among-us</link>
        <pubDate>Thu, 27 Mar 2025 19:33:48 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>FireOfGolden</dc:creator>
        <guid isPermaLink="false">6194@/index.php?p=/discussions</guid>
        <description><![CDATA[<i>From the omniverse which contains countless mulitverses, as the plague that terrorize omniverse makes the way to this mulitverse... This mulitverse has no name, so are universes of the unnamed mulitverse. However, these contains people who are minding their business and the plague has none purpose but to destroy the very lifekind for its own selfish desire. Now, in one of these universe - just 3 days away from the plague makes in - will have few people who can prevent the plague from threatening the existence of multiverse. This universe has no name, but to them, it's called Diversum.</i><div><br /></div><div><i>Diversum had prophecy that calls for certain party seemingly couldn't work together, but they will prevent the plague from destroying the world they know it. However, because of vagueness, no one believed it and it merely became fairy tale among other tales.</i></div><div><br /></div><div><i>Diversum is true to its name as it has all many kinds of race, let it be humans, feline, canine, and go on. And they all live together peacefully as there are race equal and the crime seems normal as usual. However, if the plague strikes after 3 days, that may change. Who knows?</i></div><div><br /></div><h2>Let's hope that prophecy is true...<br /><br /><i>This is unqiue RPG that doesn't require you to create any cards at all. However, it is designed to INSPIRE you to create some cool cards. If it did, please send link to me, so I can favorite it! (And advertises to people who favorited or see them to the forum.)</i></h2><div><br /></div><div>To join, just fill this blanks up, then post it. So, I will know you are in and copies your workpaper to my notepad. You may create a card to represent that, if you wish.</div><div><br /></div><div><i><b>Name: ____________</b></i></div><div><i><b>Character Name: ____________</b></i></div><div><i><b>Race: _____________</b></i></div><div><i><b>Skill/Spell: _________</b></i></div><div><i><b>You are given 3 stats points, invest one or more of the skills;</b></i></div><div><i><b>Strength: _ Endurance: _ Agility: _ Stealth: _ Marksman: _ Intelligent: _  Insight: _&nbsp;</b></i></div><div><i><b>Crafting: _ Cooking: _ Toughness: _</b></i></div><div><i><b>Roles: ______________</b></i></div><div><i><b>Lore: ______________ (Only 7 sentences or less.)</b></i></div><div><br /></div><div><br /></div><div>Strength - How much power character can put power in his/her arms</div><div>(Amount of damage)&nbsp;</div><div>[Higher in strength, higher base damage.]</div><div><br /></div><div>Endurance - How much injuries the character is able to receive before drops down.&nbsp;</div><div>(Amount of health)&nbsp;</div><div>[Higher in endurance, longer it can keep take injuires]</div><div><br /></div><div>Agility - How long your character can keep run or do swing before tiring out.&nbsp;</div><div>(Amount of stamina)&nbsp;</div><div>[Higher in agility, longer it takes stamina to run out]</div><div><br /></div><div>Stealth - How easily for your character to avoid detection.&nbsp;</div><div>(Amount of detection range)&nbsp;</div><div>[Higher in stealth, lower in detction range]</div><div><br /></div><div>Marksman - How often your character accurately hits his/her target with any ranged weapons.&nbsp;</div><div>(The likelihood to hit target)&nbsp;</div><div>[Higher Marksman, higher likely to hit target]</div><div><br /></div><div>Intelligent - How easy for your character to learn something new, especially new spells.&nbsp;</div><div>(The amount time require to gain new skill/spell)</div><div>[Higher Intelligent, quicker skill/spell is learned]</div><div><br /></div><div>Insight - How effectively your character will process the information from reading the room.</div><div>(Effectively information processed)</div><div>[Higher insight, better information gathered]</div><div><br /></div><div>Crafting - How well your character will create an item or a weapon.</div><div>(Amount of durability, damage, useful of the crafted item/weapon)</div><div>[Higher crafting, better the crafted item/weapon is]</div><div><br /></div><div>Cooking - How well your character will create food or potion.</div><div>(Amount of poison damage, duration, benefit of food/potion)</div><div>[Higher cooking, more effective is food/potion]</div><div><br /></div><div>Toughness - How hard for your character to be injured.</div><div>(Amount of reduced taken damage)</div><div>[Higher toughness, less damage will be taken]</div><div><br /></div><div><br /></div><h2>Gameplay works a little different from most RPG, here's why:<br />- You won't be able to see the health bar, mana bar, stamina bar. These only presents as what is your character feeling like.<br />- In the battle, your character will start with three actions, and he/she gets new one action each turn.<br />- All bars won't be restored at max unless the character rests, takes care of himself/herself, etc.<br />- Your character can get hungry over the time.</h2><div><br /></div><div><i><b>RESTED &gt; TIRED &gt; FATIGUE &gt; EXHAUSTED</b></i></div><div>(This determine how much character'd have mana and stamina available and how long it takes to fill them up. Casting spells and using power move speed this up.)</div><div><br /></div><div><i><b>HEALTHY &gt; MINOR INJURIED &gt; MAJOR INJURED &gt; DYING</b></i></div><div>(This determine how much character'd have stamina available. When character starts dying, he/she is DOWN and needs medical attention immediately. Otherwise, he/she will die ingame few hours or less.)</div><div><br /></div><div><b><i>WELL FED &gt; PECKISH &gt; HUNGRY &gt; STRAVING</i></b></div><div>(This determine how long it takes to fill character's stamina bar. When character starts straving, he/she will began lose health.)</div><div><br /></div><h2>I will update the RPG every 1 to 2 weeks. If you didn't made any actions, the System will take control of your character until you are back. (If there are only one party, then it might be a little later than a week. Two or more parties will take more time. The limit is 3 parties.)<br />Keep in mind, the "friendly fire" is ON. Meaning, another character feeling murderous can kill your character, or your character's spell could end up harming others by accident.<br />However, if you died, you are late to this, or became bored of your character. You can start new character without any penalties AND all of characters/enemies at 10 levels are a little stronger than 1 level! Meaning? Your 1 level character could defeat 10 level character/enemy within few turns. (Discarded character will be assumed controlled by another player or the System. However it can only handle up to 6 characters. Oldest character will be deleted before the System takes control of new character.)</h2><div><br /></div><h1>Fill the form then post here;</h1><a href="https://forums.mtgcardsmith.com/index.php?p=/discussion/6195/plague-among-us-meet-your-character/p1?new=1" rel="nofollow">https://forums.mtgcardsmith.com/index.php?p=/discussion/6195/plague-among-us-meet-your-character/p1?new=1</a><br /><br /><h1>Questions?</h1><a href="https://forums.mtgcardsmith.com/index.php?p=/discussion/6198/the-plague-among-us-questions-and-answers/p1?new=1" rel="nofollow">https://forums.mtgcardsmith.com/index.php?p=/discussion/6198/the-plague-among-us-questions-and-answers/p1?new=1</a><br /><br /><h1>All Ready? Scroll Down and Seek for Latest Universe to Join!</h1><br /><h2>Requests?</h2><a href="https://forums.mtgcardsmith.com/index.php?p=/discussion/6207/plague-among-us-the-poll/p1?new=1" rel="nofollow">https://forums.mtgcardsmith.com/index.php?p=/discussion/6207/plague-among-us-the-poll/p1?new=1</a>]]>
        </description>
    </item>
    <item>
        <title>Neverend: A Space Saga</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6178/neverend-a-space-saga</link>
        <pubDate>Sat, 07 Dec 2024 19:48:07 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>Mellow_MC</dc:creator>
        <guid isPermaLink="false">6178@/index.php?p=/discussions</guid>
        <description><![CDATA[<h1>Welcome to Neverend!</h1>Neverend is a new saga that I will be starting. This is long term, so hopefully people join.<br /><br /><h1>Story:</h1>10,000 years ago, humans made a drastic mistake that shifted the natural balances in a way that tore the world to shreds. After this, they looked to the stars as their only salvation. They sent 2000 ships upwards, each with 100 cryo freezed crew members and a single AI companion to keep the ship running while the crew is frozen. The ship you find yourself a board is&nbsp;<i>The Star's Ascension.&nbsp;</i><br /><br /><img width="624" alt="" src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXf0tbr6nr2JD-iqwU4cjaxvr7-NFbF-H1cTxGtO7557rxi1MiHbwTPaMoB7si4KlNwczLCDTeqHamoe5UjXVKbL59wCYYZWQtyrQ4wKiXd9jdm6TkeQiGERtTYYJO7gAJ-XxIFW3Q?key=YL4QeNCBFQhZRkmGIe29pNeb" height="348" title="Image: https://lh7-rt.googleusercontent.com/docsz/AD_4nXf0tbr6nr2JD-iqwU4cjaxvr7-NFbF-H1cTxGtO7557rxi1MiHbwTPaMoB7si4KlNwczLCDTeqHamoe5UjXVKbL59wCYYZWQtyrQ4wKiXd9jdm6TkeQiGERtTYYJO7gAJ-XxIFW3Q?key=YL4QeNCBFQhZRkmGIe29pNeb" /><br /><br />But the ship you find yourself a board malfunctioned, and unfroze you too early before you found a habitable planet. Now, you face a crisis. The AI has malfunctioned, not properly taking care of the ship's functions. With only 3 months of rations and water, you will face many challenges throughout your journey. Hopefully, you will find a habitable planet. If not, you will die in the cold void of space, with no one ever remembering your names.<br /><br /><h1>Mechanics:</h1>I will post a series of challenges and other activities that challenge your skill at card making to solve issues aboard the ship.<br /><br /><h1>Getting Started:</h1><br />Create a 3 CMC legendary creature to be your character.&nbsp;<b>PLEASE MAKE IT ON THEME FOR THE SETTING.&nbsp;</b>I will wait until at least 4 people have joined, and then we will start. Have fun!]]>
        </description>
    </item>
    <item>
        <title>Plague Among Us: The Poll</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6207/plague-among-us-the-poll</link>
        <pubDate>Mon, 14 Apr 2025 20:16:37 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>FireOfGolden</dc:creator>
        <guid isPermaLink="false">6207@/index.php?p=/discussions</guid>
        <description><![CDATA[<h1><b></b><i>This is for people who are members of The Plague Among Us.</i></h1><h2><i>If you wish to become a member, simply go to "RPG: The Plague Among Us" which should be on the recently discussion. From there, it will inform what you should do.</i></h2><i><br /></i><h1>This is place where Gamemaster will create a poll or approve the requests made by members. If you wish to be not mentioned from here, send a message directly to me.<i><br /></i></h1><h2>Keep in mind that I have power to turn requests down, even if it's popular request. Any request to alter the story in an universe is immediately dropped, as for people do not have power to alter it but their characters do.</h2>]]>
        </description>
    </item>
    <item>
        <title>The Plague Among Us: Meet your Character!</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6195/the-plague-among-us-meet-your-character</link>
        <pubDate>Thu, 27 Mar 2025 19:40:04 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>FireOfGolden</dc:creator>
        <guid isPermaLink="false">6195@/index.php?p=/discussions</guid>
        <description><![CDATA[When you filled the workpaper out, simply copy and paste here for me to take look at it. (And save this to my notepad, of course.)]]>
        </description>
    </item>
    <item>
        <title>The Plague Among Us: Questions and Answers</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6198/the-plague-among-us-questions-and-answers</link>
        <pubDate>Sun, 06 Apr 2025 23:09:03 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>FireOfGolden</dc:creator>
        <guid isPermaLink="false">6198@/index.php?p=/discussions</guid>
        <description><![CDATA[<h2>From here, you may ask questions about how The Plague Among Us works. You cannot ask the lore from it as these may spoil you and may affect your decision-making unless that universe is over and moves to different universe.</h2>]]>
        </description>
    </item>
    <item>
        <title>RPG: The Figure World</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6096/rpg-the-figure-world</link>
        <pubDate>Mon, 23 Oct 2023 23:04:32 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>FireOfGolden</dc:creator>
        <guid isPermaLink="false">6096@/index.php?p=/discussions</guid>
        <description><![CDATA[I know this discussion will not get popular immediately, but;<div><br /></div><div>A paper world that's tailored by the players' choice. The system and battle will appear different from others. The decision you made will have consequence, tailor it carefully.</div><div><br /></div><div>The legend is;</div><div><br /></div><div>"Long ago, the world was empty as if it was a blank paper. It wasn't long until a figure mysterious appeared and comes in possession of the pencil. He would create some doodles meant to not be serious, yet, it comes to life. Then He gain some great ideas. He would create His own a home. He created The Six Figures. Wenkman, the curious wizard who studies the way of magic works. Guiman, the scientist that works through the body of figures. Queke, the king of figures who brings order to the world. Maxman, the greedy and racist king of stickmen who love nothing but treasures. Jekmo, the captain of warriors whose wanders the world, always raids everything just to provide his strength. Heju, the apprentice of Guiman who walks down the dark path. The Six Figures divided the land into one for each, few of them is alwahs distrust toward other while another is cautious but inviting to other. He who created these figures shall be called; The Creator. The Creator then takes off to another world to keeping create more and more. Will He makes an appearance? We don't know, when, or where. All we know is He created us and this land."</div><div><br /></div><div>The rule is simple;</div><div><br /></div><div>THE SYSTEM: As you play, the system is there to keep you and your fellow players in check, it will nerf the overpowered or potienal to be overpowered card, warns player whenever the health or mana or both are running low. It will track your skills, items, stats, and level.</div><div><br /></div><div>GAMEMASTER: I am your gamemaster, I generate the place and set up characters which has potienal to be your enemy or your ally. I will do my best to keep it interesting and fair, as long as System isn't being bullied. I will generate any cards such as equipment or potions and you will have to work with these. However, if you meet someone like blacksmith or librarian, you may create a card that suits your character based on your golds rather than level.</div><div><br /></div><div>BATTLE SYSTEM: As party enter the battle, party will find themselves that mana and health appear to be limited, for each turn, character restores mana and health for 1, as long as they aren't DOWN. When character's health reaches 0, they are down rather than dead. Once party are down, game ends. Party has a choice to rewind or restart. Standard enemies cannot heal health or restore mana... However, the boss enemy does as Battle System treat them as if they were a player. Expect for they don't hold the power to rewind or restart, so rest easy. When party is victory, all downs will restore their health to 1 rather than full. When attacking, character and creatures will deal combat damage to enemy you choice. They will not deal damage back unless their card states otherwise. When they attacks you, if your character is being attacked, you may have one or more summons to block attackers. However, these summons will not deal damage back.</div><div><br /></div><div>JOINING RPG: There are six spots limit. I cannot handle more people than 6 as usually. (Too slow, of course.) All you have to say "I shall revoke past from my soul then begin the new future."</div><div><br /></div><div>CREATING CHARACTER:</div><div>Once you are in, you will be given six gifts from The Creator, each has three traits. Level of your character is your mana, its mana cost also equal to that level. Toughness of character is your health. Choose a gift and a trait from it.</div><div><br /></div><div>HEJU'S DESIRE (Whenever a creature been slained by you, create a black 2/2 Figure Zombie creature token.)</div><div>&nbsp;- FOR POWER (Creatures you control have "Sacifice this creature: You restore your mana and health for 1.")</div><div>&nbsp;- TO DOMINANCE (Increase power and toughness of Zombies you control by 20%, round up.)</div><div>&nbsp;- BE FEARED (As long as you control at least three Zombies, for each enemy, flip a coin. If it comes out head, they will not attack you this turn.)</div><div><br /></div><div>GUIMAN'S EXPIRMENT (Your mana is equal to character's base toughness rather than its level.)</div><div>&nbsp;- FOR STRONGER (At beginning of your combat step, you may put a +1/+1 counter a creature you control.)</div><div>&nbsp;- TO FIND CURE (You may remove any number of enchantment and/or effects from a creature you control. You can only do this once per during your turn.)</div><div>&nbsp;- BE LUCKY (If you would flip a coin, you may pay 1 mana. If you do, choose head or tail instead.)</div><div><br /></div><div>JEKMO'S RAGE (Your power is doubled.)</div><div>&nbsp;- FOR HONOR (Creatures you control have haste.)</div><div>&nbsp;- TO FIGHT (You have an additional combat step.)</div><div>&nbsp;- BE UNDEFEATED (Creatures you control gets +2/+0)</div><div><br /></div><div>WENKMAN'S KNOWLEDGE (Your mana is doubled.)</div><div>&nbsp;- FOR HISTORY (First time in per a turn, spell you cast costs 1 less to cast. It's free, if it costs 1 or less.)</div><div>&nbsp;- TO LEARN (Whenever an enemy casts a noncreature spell. You may copy that spell then put it into your hand. This ability is triggered once a turn.)</div><div>&nbsp;- BE CAUTIOUS (Pay 1 mana: Counter target noncreature spell, unless enemy pays 2 mana.)</div><div><br /></div><div>QUEKE'S CARE (Your toughness is doubled)</div><div>&nbsp;- FOR PEOPLE (Whenever a source deals damage to a creature you control. Prevent next X damage would be dealt to that creature, you takes X damage.)</div><div>&nbsp;- TO RESCUE (Pay 1 mana: Untap creatures you control and they gets +1/+1 until end of turn.This ability is activated once a turn.)</div><div>&nbsp;- BE GENEROUS (You may have a player gain control of target permanent you control. This ability is used only once per a battle.)</div><div><br /></div><div>MAXMAN'S GREEDINESS (Whenever you would pick a gold, pick that much doubled instead.)</div><div>&nbsp;- FOR TREASURE (Increase chance to pick up gold or treasure in a room.)</div><div>&nbsp;- TO CONVINCE (Pay 1 mana: Gain control of target creature, untap it and it has haste until end of turn. This ability is activated once only during your turn.)</div><div>&nbsp;- BE IN CONTROL (Noncreature spells enemy control costs 1 more to cast.)</div><div><br /></div><div>KEYWORDS - The keywords you usually find in MTG may works differently from here.</div><div><br /></div><div>First strike (This creature deals combat damage to attacker when it is blocked by this creature.)</div><div><br /></div><div>Double strike (This creature's power is doubled and deals combat damage to attacker when it is blocked by this creature.)</div><div><br /></div><div>Deathtouch (When another creature is dealt damage by this creature, put a poison counter on that creature. Creature gets -1/-1 for each poison counter on it.)</div><div><br /></div><div>Hexproof (Spells you don't control has 75% chance to fail that target this permanent.)</div><div><br /></div><div>Any rules are subject to being changed any time by myself. I will let you know when that happens.</div><div><br /></div>]]>
        </description>
    </item>
    <item>
        <title>[PROJECT CRYPTIC NODE]</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6183/project-cryptic-node</link>
        <pubDate>Mon, 27 Jan 2025 03:41:22 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>jpastor</dc:creator>
        <guid isPermaLink="false">6183@/index.php?p=/discussions</guid>
        <description><![CDATA[<p><strong>INITIATING CONNECTION...</strong></p><p>
<strong>AUTHORIZATION CODE: 7H3-P4TH-15-KN0WN</strong><br />
<strong>ACCESS LEVEL: PARTICIPANT</strong><br />
<strong>SYSTEM LOG STATUS: ONLINE</strong><br />
<strong>-- WELCOME TO THE TERMINAL --</strong></p>
<hr />
<blockquote>
<p>Greetings, User.<br />
You have accessed <strong>Project Cryptic Node</strong>, a secure interface designed to facilitate your journey through interactive challenges and collaborative storytelling. This simulation integrates your card-crafting expertise with dynamic scenarios and problem-solving missions.</p>
</blockquote>
<hr />
<h3><strong>HOW TO PARTICIPATE:</strong></h3>
<ol>
<li>
<p><strong>CONNECT TO A TERMINAL:</strong></p>
<ul>
<li>Post a reply using the format:<br />
<code>&gt;&gt; ACCESS TERMINAL [USERNAME]</code></li>
<li>The terminal will respond with specific instructions or prompts tailored to your mission.</li>
</ul>
</li>
<li>
<p><strong>ENGAGE WITH THE PROMPT:</strong></p>
<ul>
<li>The terminal may provide:
<ul>
<li><strong>A story-driven scenario</strong> where your decisions matter.</li>
<li><strong>A card creation challenge</strong> based on a specific theme or mechanic.</li>
<li><strong>A puzzle or riddle</strong> that unlocks further access.</li>
<li><strong>A quest</strong> that unfolds across multiple interactions.</li>
</ul>
</li>
<li>Your response might involve:
<ul>
<li>Designing a card.</li>
<li>Writing a short story or lore snippet.</li>
<li>Answering questions or solving riddles.</li>
</ul>
</li>
</ul>
</li>
<li>
<p><strong>UNLOCK NEW PATHS:</strong></p>
<ul>
<li>As the discussion progresses, your actions may unlock hidden subplots, reveal secret lore, or lead to unexpected challenges.</li>
</ul>
</li>
</ol>
<hr />
<h3><strong>EXAMPLE:</strong></h3>
<ul>
<li>Participant:<br />
<code>&gt;&gt; ACCESS TERMINAL CODEX-MASTER</code></li>
<li>Terminal Response:
<pre><code>&gt;&gt; TERMINAL ONLINE. AUTHORIZED.  
&gt;&gt; Your console flickers to life, and a log file is displayed:  
   "A breach has been detected in Sublevel 3. Contain it before it's too late."  
&gt;&gt; Create a card representing a containment strategy. The card must use the mechanics "Flash" or "Sacrifice."  
&gt;&gt; UPLOAD RESPONSE TO PROCEED.  
</code></pre>
</li>
</ul>
<hr />
<blockquote>
<p><strong>NOTICE:</strong> Each terminal interaction is unique. Your decisions and creations shape your path forward. Remain vigilant, creative, and resourceful. The system is watching.</p>
<p><strong>END OF LINE.</strong></p>
</blockquote>
<hr />
<p>Ready? Input your access command below to initiate your mission.</p>
<p><code>&gt;&gt; ACCESS TERMINAL [YOUR NAME]</code></p>]]>
        </description>
    </item>
    <item>
        <title>Memories from Afar (collaborative)</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6180/memories-from-afar-collaborative</link>
        <pubDate>Wed, 15 Jan 2025 14:10:52 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>Nostradamus_0</dc:creator>
        <guid isPermaLink="false">6180@/index.php?p=/discussions</guid>
        <description><![CDATA[Hey y'all, I've been experimenting with world building for a while, concentrating on creating a world with its laws, history, aesthetic, and as it turns out, MTG is a great way to explore lore and bring these ideas and stories closer to reality. <br /><br />I've created this thread to talk about the lore of the cards I create (and other lore in general lol), but I also think it would be awesome to turn this individual project into a cooperative one, so don't hesitate to create cards based on lore, ask questions, start discussions or even suggest lore (depending on the enthusiasm, there is a possibility to create different timelines).<br /><br />I also have to warn you, this project is leftwing at its core (as you'll see later), and while you obviously don't have to agree with the ideas I put forward, just remember not to be a jerk (a great amount of the lore is less political for those who would like to explore non political aspects). With that, I'll start posting information in the comments.]]>
        </description>
    </item>
    <item>
        <title>Memories from Afar</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6181/memories-from-afar</link>
        <pubDate>Wed, 15 Jan 2025 19:28:02 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>Nostradamus_0</dc:creator>
        <guid isPermaLink="false">6181@/index.php?p=/discussions</guid>
        <description><![CDATA[Hey y'all, I've been experimenting with world building for a while, concentrating on creating a world with its laws, history, aesthetic, and as it turns out, MTG is a great way to explore lore and bring these ideas and stories closer to reality. <br /><br />I've created this thread to talk about the lore of the cards I create (and other lore in general lol), but I also think it would be awesome to turn this individual project into a cooperative one, so don't hesitate to create cards based on lore, ask questions, start discussions or even suggest lore (depending on the enthusiasm, there is a possibility to create different timelines).<br /><br />I also have to warn you, this project is leftwing at its core (as you'll see later), and while you obviously don't have to agree with the ideas I put forward, just remember not to be a jerk (a great amount of the lore is less political for those who would like to explore non political aspects). With that, I'll start posting information in the comments.]]>
        </description>
    </item>
    <item>
        <title>Planeswalker Chronicles</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6174/planeswalker-chronicles</link>
        <pubDate>Fri, 15 Nov 2024 21:53:08 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>jpastor</dc:creator>
        <guid isPermaLink="false">6174@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>Let’s create an exciting <strong>MTG-inspired RPG</strong> for the MTGCardsmith forums! The RPG will be called <strong>"Planeswalker Chronicles"</strong> and will immerse participants in the multiverse, offering dynamic gameplay while being accessible to newcomers at any time.</p><hr /><h2><strong>Planeswalker Chronicles: An MTG RPG</strong></h2><h3><strong>Theme</strong></h3><p>You are a newly ignited Planeswalker, exploring the Multiverse, discovering new planes, forging alliances, battling foes, and uncovering ancient secrets. The game is designed to allow seamless entry for participants while maintaining a rich, ongoing story.</p><hr /><h3><strong>How It Works</strong></h3><ul><li><strong>Story Episodes</strong>: The RPG is structured in episodes (story arcs) with a central conflict that develops over time.</li><li><strong>Player Accessibility</strong>: Players can join at any time by creating a character and jumping into the current episode.</li><li><strong>Roleplaying &amp; Mechanics</strong>: The game is a mix of free-form roleplaying (narrative) and lightweight mechanics for decisions, actions, and combat.</li></ul><hr /><h3><strong>How to Join</strong></h3><ol><li><p><strong>Create Your Planeswalker</strong>: Fill out the quick character sheet:</p><ul><li><strong>Name</strong>:</li><li><strong>Plane of Origin</strong>:</li><li><strong>Mana Affinity</strong>: Choose one or two (W/U/B/R/G).</li><li><strong>Signature Spell</strong>: A single spell that represents your Planeswalker’s unique power.</li><li><strong>Backstory</strong>: (Optional) A brief bio of your character.</li></ul></li><li><p><strong>Jump In</strong>: Once you've posted your character, I'll integrate them into the current story episode.</p></li></ol><hr /><h3><strong>Gameplay Mechanics</strong></h3><h4><strong>Actions</strong></h4><p>Players narrate their actions in response to the story updates I post. These can include exploration, spells, attacks, or diplomacy. Here's an example:</p><p><strong>Player</strong>: "I use my fiery spell to burn through the vines blocking the ancient temple door!"</p><h4><strong>Rolls for Uncertainty</strong></h4><p>Certain actions will require a roll (e.g., combat, puzzle-solving). I will roll a 1d20 and determine success/failure based on the difficulty:</p><ul><li><strong>1-5</strong>: Critical Failure</li><li><strong>6-10</strong>: Partial Success</li><li><strong>11-15</strong>: Success</li><li><strong>16-20</strong>: Critical Success</li></ul><h4><strong>Mana Points</strong></h4><p>Each Planeswalker has <strong>Mana Points (MP)</strong> equal to <strong>10 + their Mana Affinity colors</strong>. Using your <strong>Signature Spell</strong> or major abilities costs MP, and recovering MP requires rest or special items discovered in the story.</p><hr /><h3><strong>Core Features</strong></h3><ul><li><strong>Exploration</strong>: Discover new planes, interact with legendary characters, and uncover secrets of the Multiverse.</li><li><strong>Collaboration</strong>: Team up with other players to defeat powerful foes or navigate challenges.</li><li><strong>Choices</strong>: Player decisions will impact the storyline, creating a unique, evolving world.</li><li><strong>Artifacts &amp; Rewards</strong>: Players can earn magical artifacts or special cards that enhance their abilities.</li><li><strong>Villains</strong>: The game features recurring villains who challenge the players across episodes.</li></ul><hr /><h3><strong>Episode 1: The Rift on Shandalar</strong></h3><p><em>Shandalar is in chaos. A mysterious rift has opened, and strange creatures are spilling into the plane. Powerful artifacts are vanishing, and the balance of mana is threatened. You have been drawn here by an ancient call, along with other Planeswalkers, to uncover the rift's origin and restore order—or exploit the chaos.</em></p><h4><strong>Initial Prompt</strong></h4><p><em>You appear on Shandalar, a land of powerful mana surges. The skies ripple with energy, and an ominous portal looms in the distance. Villagers flee from strange, shadowy creatures pouring through the rift. A call for help echoes in your mind:</em></p><p><em>"Planeswalker, the balance is broken. Aid us!"</em></p><p><em>What do you do?</em></p><hr /><p>Let me know if you're ready to start, and feel free to create your first Planeswalker! I’ll handle the story updates, NPCs, and gameplay mechanics.</p>]]>
        </description>
    </item>
    <item>
        <title>Tournament of Champions 7 - The Age After the Dying Stars (Open)</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6167/tournament-of-champions-7-the-age-after-the-dying-stars-open</link>
        <pubDate>Sat, 02 Nov 2024 01:36:41 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>Tonysparks</dc:creator>
        <guid isPermaLink="false">6167@/index.php?p=/discussions</guid>
        <description><![CDATA[<h1>Welcome to Tournament of Champions 7!<br /></h1><div><br />- (Due to popular demand, and at the behest of our host <a href="https://forums.mtgcardsmith.com/index.php?p=/profile/Jonteman93%29" rel="nofollow">@Jonteman93)</a><br /><br />After the glorious victory of the heroes of the&nbsp;previous&nbsp;dawn, a time of peace was heralded upon the lands. The prince, long buried in selfless sacrifice alongside the abyssal sword, had staved off the forces of the abyss for a time and a period. But now without the&nbsp;previous&nbsp;champions to stave off the darkness, and with the light of the stones of heaven (the stars)&nbsp;dimmed,&nbsp;the night threatens to engulf the lands once more.&nbsp;So,&nbsp;Champion -&nbsp;Will you&nbsp;rise&nbsp;for the fight?&nbsp;to defend a foreign land you have never known? To defend your home?&nbsp;To claim glory?&nbsp;or&nbsp;perhaps to&nbsp;attempt&nbsp;to seize the unseizable?&nbsp;<br /></div><div><br /></div><div>You have been invited to participate in a tournament, a tournament like this was once held deep in the history of Avelaide's past for ancient stones. While the hosts of this tournament promise a harmless tournament of glory, honor, and fortune. It seems more has been going on in the background. But as far as you are concerned Champion - whether to prove might, earn coin, earn glory, or simply test yourself; one thing is for sure, you are here and you are here to win.</div><div><br /></div><div><br /></div>This contest has been done 7 times before.<br /><b>Earlier tournaments:</b><br /><div><br /></div><div><a rel="nofollow" href="https://forums.mtgcardsmith.com/discussion/3287/tournament-of-champions-the-game-has-begun/p1">https://forums.mtgcardsmith.com/discussion/3287/tournament-of-champions-the-game-has-begun/p1</a><br /><b></b><a rel="nofollow" href="https://forums.mtgcardsmith.com/discussion/3556/tournament-of-champions-2-the-game-has-begun/p1">https://forums.mtgcardsmith.com/discussion/3556/tournament-of-champions-2-the-game-has-begun/p1</a><br /><b></b><a rel="nofollow" href="https://forums.mtgcardsmith.com/discussion/4185/tournament-of-champions-2-rematch-the-game-has-begun/p1">https://forums.mtgcardsmith.com/discussion/4185/tournament-of-champions-2-rematch-the-game-has-begun/p1</a></div><div><a rel="nofollow" href="https://forums.mtgcardsmith.com/discussion/5306/tournament-of-champions-3-the-game-has-begun/p1">https://forums.mtgcardsmith.com/discussion/5306/tournament-of-champions-3-the-game-has-begun/p1</a></div><div><a rel="nofollow" href="https://forums.mtgcardsmith.com/discussion/5619/tournament-of-champions-4-the-game-has-begun/p1">https://forums.mtgcardsmith.com/discussion/5619/tournament-of-champions-4-the-game-has-begun/p1</a></div><div><a rel="nofollow" href="https://forums.mtgcardsmith.com/discussion/5903/tournament-of-champions-5-the-game-has-begun/p1">https://forums.mtgcardsmith.com/discussion/5903/tournament-of-champions-5-the-game-has-begun/p1</a><br /><a rel="nofollow" href="https://forums.mtgcardsmith.com/discussion/6053/tournament-of-champions-6-the-stones-of-heaven/p1">https://forums.mtgcardsmith.com/discussion/6053/tournament-of-champions-6-the-stones-of-heaven/p1</a><br /></div><div><br /></div><div>This is a contest of card creation, story telling and roleplay. You will both make cards and write/play the role of the characters you make.<br /><br /></div><br />]]>
        </description>
    </item>
    <item>
        <title>Minecraft RPG!</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6165/minecraft-rpg</link>
        <pubDate>Wed, 23 Oct 2024 14:00:54 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>Mellow_MC</dc:creator>
        <guid isPermaLink="false">6165@/index.php?p=/discussions</guid>
        <description><![CDATA[So how this works is it combines the number 1 video game named Minecraft (MC) with MTG you make cards every challenge I have and you must SURVIVE, the game lasts until you succeed in defeating the Ender Dragon.<br /><br />In order to start we must get 5 people AND they must make a card representing their character.<br /><br /><h1>JOINING CHALLENGE&nbsp;</h1><br />Make a card to represent your character, they must be mono colored and must cost 2, also they must be balanced.<br />Make a card to represent their main tool.<br /><br />Use this to join.<br /><br /><h1>Participants&nbsp;</h1><br />NaN<br /><br /><h1>Pre-made Mechanics&nbsp;</h1><div><br /></div>Chop - Increases wood production<br />Forge - Doubles items crafted, gets good enchantments for cheap.<br />Quarry - Gain better ores<br />Double - Bad at everything, doubles everything gained<br />Hunter - Slays animals and Mobs easier, has extra health.<br /><br />Also I won’t be making cards for enemies other people can as I slowly make the monsters you kill.<br /><br /><br /><h1>Mobstary (Mobs)</h1><h2><br />Hostile</h2><div>Unless stated these&nbsp;<b>cannot&nbsp;</b>be equipped&nbsp;</div>Zombie - 1/2 Zombie with last strike and can be equipped. Drops 1-3 rotten flesh.<br />Creeper - 0/5 Creeper, but it can blow up (Tap sac: Deal 10 to any creature). Drops 1-2 gunpowder&nbsp;<br />Skeleton - 2/3 Skeleton with reach. Drops 2-5 bones.<br /><br /><h1>Craftopedia</h1>These are the discovered recipes<br /><br /><h2>2x2 grid items</h2>Crafting Table - 4 planks<br />Sticks - 2 planks<br /><br /><h2>Crafting Table Items</h2><div>Wood Sword - 2 planks 1 sticks<br />Wood Pickax - 3 planks 2 sticks<br />Wood Axe - 3 planks 2 sticks<br />Wood Hoe - 2 Planks 2 sticks.<br /><br />This is based of of the very dead Minecraft: The Gathering RPG that never started.</div>]]>
        </description>
    </item>
    <item>
        <title>Why are RPGs dying at some point?</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6172/why-are-rpgs-dying-at-some-point</link>
        <pubDate>Wed, 13 Nov 2024 15:59:25 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>LvB</dc:creator>
        <guid isPermaLink="false">6172@/index.php?p=/discussions</guid>
        <description><![CDATA[<div>I would really like to know, why at some point, people are no longer interested in RPGs and just stay away from it, dont write anything and dont create cards for it anymore.</div><div>I dont want to blame anyone, but i want to understand the reason for it, to learn from it and to improve and make better RPGs in the future.<br /></div>]]>
        </description>
    </item>
    <item>
        <title>Iridrion: Worlds Merged</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6103/iridrion-worlds-merged</link>
        <pubDate>Sun, 12 Nov 2023 03:28:16 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>kaoz42</dc:creator>
        <guid isPermaLink="false">6103@/index.php?p=/discussions</guid>
        <description><![CDATA[This is a RPG set in a mostly fantasy world where Pokemon occasionally come through portals. It is in a solar system with a Sun, a Moon, and the other planets of Rathalat, Yrzelnos, and Delaxis.&nbsp;<br /><h1>Requirements</h1>To play, you must create a no more than three mana common creature card that can have no more than one color or split colors and can't have total power and toughness more than 5. This will be your level 1 character. You must then create a level 1 spell for your character, a 1-mana common spell that doesn't use colors your character doesn't have.&nbsp;<br /><h1>Combat</h1>On your turn during combat, you may do one of the following actions <b>once</b>, or RP:<br />- Attack an enemy<br />- Cast a spell<br />- Attempt to flee the battle<br />- Attempt to persuade the NPCs<br />- Attempt to catch the pokemon (Pokemon encounters only.)<br />You have mana equal to your level. (1 for now.)<br />Casting spells costs their mana cost in mana, plus any additional costs. Just chatting costs no actions.<br /><br /><h1>Other Information</h1>There can be only five players playing at a time, plus any NPCs who are helping the party.&nbsp;<br />You will level up after certain fights.&nbsp;<br />You each start with 20 poke balls to catch Pokemon during Pokemon encounters.<br /><br />Also choose one of the following classes for your character:<br /><b>Mage</b> - +1 Max mana.<br /><b>Warrior</b> - +1/+0 or haste.<br /><b>Cleric</b> - You can use an action to heal 2 damage from you or a party member.<br /><b>Ranger</b> - Create a 1/1 "familiar" a common creature that appears at the start and end of each encounter and is controlled by you. Must be the same familiar each encounter and can't cost more than 1 mana.<br /><b>Paladin</b> - +1/+0 or +0/+1.<br /><b>Sorcerer</b> - Damage spells deal +1 damage.<br /><b>Rogue</b> - Skulk or Shadow. (Shadow can only attack or be attacked by creatures with shadow.)<br /><b>Necromancer</b> - Can pay mana cost of dead enemies to raise them as a 2/2 Zombie with last strike or a 1/1 Skeleton with first strike.<br /><b>Samurai</b> - Has 1 honor for every enemy with higher mana cost or rarity slain by you. Honor counts as mana for activated abilities. Can have no more honor than your level.<br />Do not add class bonuses to your character card, just state your class and/or what choice of bonus you choose in your post.<br /><br /><br />]]>
        </description>
    </item>
    <item>
        <title>TOURNAMENT OF CHAMPIONS 7</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6161/tournament-of-champions-7</link>
        <pubDate>Thu, 10 Oct 2024 01:34:29 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>LHunter</dc:creator>
        <guid isPermaLink="false">6161@/index.php?p=/discussions</guid>
        <description><![CDATA[LADIES AND GENTLEMEN, BOYS AND GIRLS, THEY’S AND THEM’S, AND EVERYTHING IN BETWEEN!<br /><br />WELCOME TO TOURNAMENT OF CHAMPIONS 7!<br /><br />Before you read any further, I must state I have never done this before, and I am attempting to start it back up. I have read through several of the ToC’s, and I will do the best I possibly can.&nbsp;<br /><br /><div>This is a contest of card creation, story telling and roleplay. You will both make cards and write/play the role of the characters you make.&nbsp;</div><b><b><br /></b>Instructions:</b><br /><div><br /></div>- Each cardsmith creates a legendary creature with a mana value of 3 or less&nbsp;that will represent them as hero in the tournament.&nbsp;(Heroes can be all alignments between god/evil and order/chaos or anything else).&nbsp;<br /><br /><div>- Each cardsmith writes a short story to give their hero&nbsp;character, personality and background or purpose.<br /><div><br /></div><div>- Each cardsmith also creates one signature or companion card with converted mana cost of 3 or less.&nbsp;(The same limit as the hero card.)&nbsp;</div><div><br /></div><div>- After each victory, the cardsmith can choose to improve their hero by making a new stronger card for them with new artwork, or add an additional signature/companion card. To emphasize&nbsp;growth of the hero.&nbsp;</div><br />- Cards must at best ability be made balanced and reasonable. This is also true for the story of the characters.&nbsp;<br /><br /></div><div>- Cards can be changed or replaced before the deadline of the active stage.&nbsp;<br /><div><br /></div><div>- Old cards and characters may be used as long as they have not appeared in any of the earlier Tournament&nbsp;of Champions. But they should be your own creations. &nbsp;&nbsp;</div></div><div><br /></div><div><div><b>Hero, signature and companion cards:<br /><br /></b></div><div>- Signature cards represents the heroes' abilities, spells, equipment, or other utilities. This can also be the hero's memories, experiences and knowledge. They are sorceries, instants, artifacts and enchantments.&nbsp;<br /></div><br />- Companion cards are the companions which help the hero. They are the assistants, healers, squires, mentors, friends, or even partner heroes.&nbsp;They are normal or legendary creatures.<br /><br />- Like in the previous tournament, you can create multiple legendary creatures that will fight for you as heroes if one of them is assigned as companion.&nbsp;<br /><br />- You can also bring multiple heroes within the same card. This will allow you to bring even more than two heroes. The limit of this is one of logic, so you can't bring an entire army just because it fits on a card.&nbsp;(It's a character contest after all.)&nbsp;<br /><div><br />- The signature cards and the companion cards are limited to the same mana value as the hero, but they can be changed anytime you want while the hero card can only be changed after each victorious match and only if you choose to do so.</div><div>In these cases, change means to replace the card with another card. You may edit cards whenever you want.&nbsp;<br /></div><br />Here's an example of what you can use this for:<br />At the start you can create a two-character fighter card plus a mentor or servant as a companion card.&nbsp;<br />Then if you win the first stage you make a new fighter card with only one of the characters while you change the companion card to become the other character.<br /><br />So to enter the contest you should post the following:&nbsp;<br />Hero card + companion or signature card + story describing or presenting your hero<br /><div><br /></div><div><h2>DO NOW:</h2><b>Draft period:</b><br /><div>The first two weeks is where you create and submit your heroes, signature/companion cards and story. This draft time might be lengthened if we have less than 16 submissions.&nbsp;(This is also the best time to ask questions if you have any!)</div><div>You may begin writing your stories here already.</div></div><br /></div>]]>
        </description>
    </item>
    <item>
        <title>Tournament of Champions 7 - The Age After the Dying Stars (Discusion Chat)</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6168/tournament-of-champions-7-the-age-after-the-dying-stars-discusion-chat</link>
        <pubDate>Sat, 02 Nov 2024 01:45:33 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>Tonysparks</dc:creator>
        <guid isPermaLink="false">6168@/index.php?p=/discussions</guid>
        <description><![CDATA[&nbsp;This will be the discussion page]]>
        </description>
    </item>
    <item>
        <title>Minecraft The Gathering - Season 1</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/5654/minecraft-the-gathering-season-1</link>
        <pubDate>Sat, 20 Mar 2021 13:07:57 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>Omtegu</dc:creator>
        <guid isPermaLink="false">5654@/index.php?p=/discussions</guid>
        <description><![CDATA[I will be simulating everything don’t worry.<br /><br />So how this works is it combines the number 1 video game named Minecraft (MC) with MTG you make cards every challenge I have and you must SURVIVE, the game lasts until you succeed in defeating the Ender Dragon.<br /><br />In order to start we must get 5 people AND they must make a card representing their character.<br /><br /><h1>JOINING CHALLENGE&nbsp;</h1><br />Make a card to represent your character, they must be mono colored and must cost 2, also they must be balanced.<br />Make a card to represent their main tool.<br /><br />Use this to join.<br /><br /><h1>Participants&nbsp;</h1><br />NaN<br /><br /><h1>Pre-made Mechanics&nbsp;</h1><div><br /></div>Chop - Increases wood production<br />Forge - Doubles items crafted, gets good enchantments for cheap.<br />Quarry - Gain better ores<br />Double - Bad at everything, doubles everything gained<br />Hunter - Slays animals and Mobs easier, has extra health.<br /><br />Also I won’t be making cards for enemies other people can as I slowly make the monsters you kill.<br /><br /><br /><h1>Mobstary (Mobs)</h1><h2><br />Hostile</h2><div>Unless stated these <b>cannot </b>be equipped&nbsp;</div>Zombie - 1/2 Zombie with last strike and can be equipped. Drops 1-3 rotten flesh.<br />Creeper - 0/5 Creeper, but it can blow up (Tap sac: Deal 10 to any creature). Drops 1-2 gunpowder&nbsp;<br />Skeleton - 2/3 Skeleton with reach. Drops 2-5 bones.<br /><br /><h1>Craftopedia</h1>These are the discovered recipes<br /><br /><h2>2x2 grid items</h2>Crafting Table - 4 planks<br />Sticks - 2 planks<br /><br /><h2>Crafting Table Items</h2><div>Wood Sword - 2 planks 1 sticks<br />Wood Pickax - 3 planks 2 sticks<br />Wood Axe - 3 planks 2 sticks<br />Wood Hoe - 2 Planks 2 sticks.</div><br /><h1><br /></h1><br /><br /><br />]]>
        </description>
    </item>
    <item>
        <title>Tournament of Champions 6 - The stones of heaven</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6053/tournament-of-champions-6-the-stones-of-heaven</link>
        <pubDate>Fri, 09 Jun 2023 20:18:35 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>Jonteman93</dc:creator>
        <guid isPermaLink="false">6053@/index.php?p=/discussions</guid>
        <description><![CDATA[Ladies and gentlemen! Warriors and wizards! Beasts and summoners! Angels and demons!<br /><div><br /></div><div>Welcome to Tournament of Champions 6! </div><br /><div>Choose
 your heroes that will enter the tournament where he, she, it, or they 
shall seek and fight to claim the stones of heaven, until only one is left 
standing to claim the final stone - the sunstone, as champion!<br /></div><div><br /></div><div>The heroes of the 
tournament will seek stones of progressively greater power through the journey. But as the stones grow stronger so does the challenges before you and more importantly - your rivals.&nbsp; For every stone claimed, every challenged overcome, your heroes will grow in strength or wits. But those who fail to claim the stones shall leave, willingly or forced.</div><div><br /></div><div><br /></div>This contest has been done 6 times before.<br /><b>Earlier tournaments:</b><br /><div><br /></div><div><a rel="nofollow" href="https://forums.mtgcardsmith.com/discussion/3287/tournament-of-champions-the-game-has-begun/p1">https://forums.mtgcardsmith.com/discussion/3287/tournament-of-champions-the-game-has-begun/p1</a><br /><b></b><a rel="nofollow" href="https://forums.mtgcardsmith.com/discussion/3556/tournament-of-champions-2-the-game-has-begun/p1" title="Link: https://forums.mtgcardsmith.com/discussion/3556/tournament-of-champions-2-the-game-has-begun/p1">https://forums.mtgcardsmith.com/discussion/3556/tournament-of-champions-2-the-game-has-begun/p1</a><br /><b></b><a rel="nofollow" href="https://forums.mtgcardsmith.com/discussion/4185/tournament-of-champions-2-rematch-the-game-has-begun/p1">https://forums.mtgcardsmith.com/discussion/4185/tournament-of-champions-2-rematch-the-game-has-begun/p1</a></div><div><a href="https://forums.mtgcardsmith.com/discussion/5306/tournament-of-champions-3-the-game-has-begun/p1" rel="nofollow">https://forums.mtgcardsmith.com/discussion/5306/tournament-of-champions-3-the-game-has-begun/p1</a></div><div><a href="https://forums.mtgcardsmith.com/discussion/5619/tournament-of-champions-4-the-game-has-begun/p1" rel="nofollow">https://forums.mtgcardsmith.com/discussion/5619/tournament-of-champions-4-the-game-has-begun/p1</a></div><div><a href="https://forums.mtgcardsmith.com/discussion/5903/tournament-of-champions-5-the-game-has-begun/p1" rel="nofollow">https://forums.mtgcardsmith.com/discussion/5903/tournament-of-champions-5-the-game-has-begun/p1</a></div><div><br /></div><div>This is a contest of card creation, story telling and roleplay. You 
will both make cards and write/play the role of the characters you 
make. </div><b>Instructions:</b><br /><div><br /></div>- Each cardsmith creates a legendary creature with a mana value of 3 or less&nbsp;that will represent them as hero in
 the tournament. <i>(Heroes can be all alignments between god/evil and order/chaos or anything else). </i><br />- Each cardsmith writes a short story to give their hero <i>character</i>, personality and background or purpose.<br /><div>- Each cardsmith also creates one signature or companion card with converted mana cost of 3 or less. <i>(The same limit as the hero card.) </i></div><div>- Each cardsmith may state what stone (or stones if left to randomness) that they intend to pursue. <br /></div><div>-
 After each victory, the cardsmith can choose to improve their 
hero by making a new stronger card for them with new artwork, or add an additional signature/companion card. To emphasize&nbsp;growth of the hero. </div><br />- Cards must at best ability be made balanced and reasonable. This is also true for the story of the characters.&nbsp;<br />- Cards can be changed or replaced before the deadline of the active stage.&nbsp;<br /><div>- Old cards and characters may be used as long as they have not appeared in any of the earlier Tournament&nbsp;of Champions. But they should be your own creations. &nbsp; <br /></div><div><br /></div><div>- Questions, discussions and other things not directly contributing to the contest should be kept in the ToC6 discussion room to reduce the "unnecessary noise" in this thread. Cards, stories and some important information/questions should be posted here however. <a href="https://forums.mtgcardsmith.com/discussion/6049/toc6-discussion-room#latest" rel="nofollow">https://forums.mtgcardsmith.com/discussion/6049/toc6-discussion-room#latest</a></div><div> <br /></div><div><b>Hero, signature and companion cards:<br /></b></div><div>-
 Signature cards represents the heroes' abilities, 
spells, equipment, or other utilities. This can also 
be the hero's memories, experiences and knowledge. 
They are sorceries, instants, artifacts and enchantments.&nbsp;<br /></div>- 
Companion cards are the companions which help the hero. They are the assistants, healers, squires, 
mentors, friends, or even partner heroes.&nbsp;They are normal or legendary creatures.<br />-
 Like in the previous tournament, you can create multiple legendary 
creatures that will fight for you as heroes if one of them is assigned as companion. <br />-
 You can also bring multiple heroes within the same card. This will 
allow you to bring even more than two heroes. The limit of this is one 
of logic, so you can't bring an entire army just because it fits on a 
card. <i>(It's a character contest after all.)&nbsp;</i><br /><div>- The signature 
cards and the companion cards are limited to the same mana value as the hero, but they can be changed anytime you want while the 
hero card can only be changed after each victorious match and only if 
you choose to do so.</div><div>In these cases, change means to replace the card with another card. You may edit cards whenever you want. <br /></div><br />Here's an example of what you can use this for:<br />At the start you can create a two-character fighter card plus a mentor or servant as a companion card.&nbsp;<br />Then if you win the first stage you make a new fighter card with only
 one of the characters while you change the companion card to become the
 other character.<br /><br />So to enter the contest you should post the following: <br />Hero card + companion or signature card + story describing or presenting your hero + What stone(s) you want to pursue. <br /><div><br /></div>These does not have to be posted at the same time. You can choose to skip both companion/signature card and story but that will harm your chances of victory. Desired stones is completely optional.&nbsp; <br /><h2><b>Procedure</b></h2><b>Draft period:</b><br /><div>The first two weeks is where you create and submit your heroes, signature/companion cards and story. This draft time might be lengthened if we have less than 16 submissions. <i>(This is also the best time to ask questions if you have any!)</i></div><div>You may begin writing your stories here already<i><br /></i></div><br /><b>First stage:</b><br /><div>When
 the draft period is done any stones left is distributed among those who have not specified what stones they wish to pursue so that at least 2 heroes pursue any stone. There might be more than 2 for some stones if there are more than 16 players. <br /></div><div><br /></div><div>Winners are determined through two
 main factors, card value and story value. <br /></div><div><br /></div>Card value is based on the quality of the card(s): Balance, usage, flavor, creativity and so on.&nbsp;<br />Character value is all about the character: Background, actions, motivations, personality, reactions to events and so on. (This will be generally more important the longer the contest goes on.)<br /><br /><b>Post-First stage:</b><br />The
 winners will be given a minimum of one week to upgrade their hero 
and/or make or change their signature/companion cards. Extra time may be
 given if the need is justified. This will continue in a similar pattern
 until the last two heroes remain. Some special rules will occur then 
but more about that then.<br /><br />Maximum mana value at each stage:&nbsp;<br /><br />1st stage: 3<br /><br />2nd stage: 5<br /><br />3rd stage: 7 <i>(An additional signature/companion card will be allowed.)</i><br /><br />The mana limits are both for the heroes and the companion/signature
 cards, so signature cards and companion cards can be of higher mana cost than the hero card as the game goes on.<br />]]>
        </description>
    </item>
    <item>
        <title>The Future of Me and Sagas (Stitia is Coming)</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/6147/the-future-of-me-and-sagas-stitia-is-coming</link>
        <pubDate>Mon, 29 Jul 2024 18:43:40 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>Tommia</dc:creator>
        <guid isPermaLink="false">6147@/index.php?p=/discussions</guid>
        <description><![CDATA[Hello there! With talk of the forums potentially being discontinued, combined with the nature of the sorts of forum games I run, I'm here to make an announcement; I'm probably going to try to start something new within the next couple of months, but between my unique gameplay style and the length of such games, I want to make sure people are going to be able to access my games for their entire duration in a more friendly format. So, if you're interested in my next potential Saga project, or are just interested in roleplaying games in general, I invite you to join my discord server. That is where I'll be holding my games from now on, as well as any potential D&amp;D campaigns I want to plan. Lastly, I'm also planning a TTRPG system of my own, and though it's likely going to be a years-long passion project, I'll be play testing it there as it comes along.<br /><a href="https://discord.com/invite/ubYZxy7" rel="nofollow">https://discord.com/invite/ubYZxy7</a>]]>
        </description>
    </item>
    <item>
        <title>Tournament of Champions 5!!!!! (The Game Has Begun!)</title>
        <link>https://forums.mtgcardsmith.com/index.php?p=/discussion/5903/tournament-of-champions-5-the-game-has-begun</link>
        <pubDate>Sat, 29 Jan 2022 00:17:59 +0000</pubDate>
        <category>Sagas</category>
        <dc:creator>shadow123</dc:creator>
        <guid isPermaLink="false">5903@/index.php?p=/discussions</guid>
        <description><![CDATA[Ladies and gentlemen! Warriors and wizards! Beasts and summoners! Angels and demons!<br /><br />I welcome you to the Tournament of Champions 18 5!!!!!<br /><br />Choose <i>your</i> heroes that will enter the tournament where he, she, it, or they shall fight to eliminate the chosen of others until only one is left standing, as the true champion. The heroes of the tournament will fight in stages and for each stage won, the victorious shall continue to the next stage stronger than before. Those that lose shall leave the tournament, willingly or forced.<br /><br />Here are the earlier iterations of this tournament:<br /><a rel="nofollow" href="https://forums.mtgcardsmith.com/discussion/3287/tournament-of-champions-the-game-has-begun/p1">Tournament of Champions 1</a>&nbsp;run by <a href="https://forums.mtgcardsmith.com/index.php?p=/profile/Jonteman93" rel="nofollow">@Jonteman93</a> <br /><a rel="nofollow" href="https://forums.mtgcardsmith.com/discussion/3556/tournament-of-champions-2-the-game-has-begun/p1">Tournament of Champions 2</a>&nbsp;run by <a href="https://forums.mtgcardsmith.com/index.php?p=/profile/TenebrisNemo" rel="nofollow">@TenebrisNemo</a> <br /><a rel="nofollow" href="https://forums.mtgcardsmith.com/discussion/4185/tournament-of-champions-2-rematch-the-game-has-begun/p1">Tournament of Champions 2 Rematch</a>&nbsp;run by <a href="https://forums.mtgcardsmith.com/index.php?p=/profile/TenebrisNemo" rel="nofollow">@TenebrisNemo</a> <br /><a rel="nofollow" href="https://forums.mtgcardsmith.com/discussion/5306/tournament-of-champions-3-the-game-has-begun/p1">Tournament of Champions 3</a>&nbsp;run by <a href="https://forums.mtgcardsmith.com/index.php?p=/profile/Jonteman93" rel="nofollow">@Jonteman93</a> <br /><a rel="nofollow" href="https://forums.mtgcardsmith.com/discussion/5619/tournament-of-champions-4-the-game-has-begun/p1">Tournament of Champions 4</a>&nbsp;run by <a href="https://forums.mtgcardsmith.com/index.php?p=/profile/TenebrisNemo" rel="nofollow">@TenebrisNemo</a> <br />(Thank you to all the previous hosts and the hard work they've put into this saga!)<br /><br />Instructions:<br />- This is a contest of both card creation and a role-playing game. You will both make cards and write/play the role of the characters you make.&nbsp;<br />- Each cardsmith creates one or multiple legendary creatures with&nbsp;converted mana cost 3 or less&nbsp;that will represent them as heroes in the tournament.&nbsp;(Heroes don't necessarily&nbsp;indicate that they are in good alignment.)<br />- Each cardsmith creates a character with personality and background for their chosen heroes.<br />- Each cardsmith may also create one signature card or a companion card with converted mana cost of 3 or less.&nbsp;(The same mana limit as the hero card.)<br />- After each victorious match, the cardsmith can choose to improve their hero by making a new stronger card for them with new artwork <b>OR</b> the cardsmith can, if above is proven difficult, choose to add either an additional signature card or a companion card to emphasize&nbsp;growth.&nbsp;<br />- Cards must at best ability be made balanced and reasonable. This is also true for the story of the characters.&nbsp;<br />- Cards can be changed or replaced before the deadline of the active stage.&nbsp;<br />- Old cards and characters may be used <u>as long as they have not appeared in any of the earlier Tournament&nbsp;of Champions</u>.&nbsp;&nbsp;<br /><br />Signature/companion cards:<br />- Signature cards are cards that represents the heroes' abilities, spells, equipment, or other utilities which they can use. This can also be memories, experiences and knowledge which the heroes have achieved.<br />- Companion cards are the companions which help the hero outside or maybe even inside the arena. They are the assistants, healers, squires, mentors, friends, and so on.&nbsp;They are creatures, normal or legendary.<br />- Like in the previous tournament, you can create multiple legendary creatures that will fight for you. You aren't limited to a single hero.&nbsp;(An additional fighter will count as a companion card and follow the same restrictions.)<br />- You can also bring multiple heroes within the same card. This will allow you to bring even more than two heroes. The limit of this is one of logic, so you can't bring an entire army just because it fits on a card.&nbsp;(It's a character contest after all.)&nbsp;<br />- The signature cards and the companion cards are limited to the same converted mana cost as the hero, but they can be changed anytime you want while the hero card can only be changed after each victorious match and only if you choose to do so.&nbsp;(The option of not making a new card for the hero is just so that you are not limited by too little available artwork.)<br /><br />Here's an example of what you can use this for:<br />At the start you can create a two-character fighter card plus a mentor or servant as a companion card.&nbsp;Then if you win the first stage you make a new fighter card with only one of the characters while you change the companion card to become the other character.<br /><br />You have three options:<br />1.&nbsp;Fighter(s) + Fighter companion(s).<br />2.&nbsp;Fighter(s) + Non-fighter companion(s).<br />3.&nbsp;Fighter(s) + Signature card.&nbsp;(Non-creature card which your characters will use in combat.)<br /><br />You may choose to only make a single card for your fighter(s)&nbsp;but that won't give you any significant benefits. In the case of a tie, I will use signature/companion cards to judge a tiebreaker!<br /><h2>Procedure</h2>Draft period (January 27th-February 10th)<br />The first two weeks is the period within which you create and submit your characters and cards. When this time has reached its deadline, the draft elimination will reduce the number to an amount fit-for-tournament. With other words, the 8, 16 or 32 best teams will be chosen.(This is also the best time to ask questions if you have any!)<br /><br />First stage (around February 18th)<br />When the teams have been chosen, the positions will be randomized in a tournament bracket created by me! Teams will then fight in an arena where the winners are determined through two main factors, <i>card design</i>&nbsp;and <i>story value</i>. Here is my general criteria for both of these categories:<br /><ul><li>Card Value: <u>Innovation of design</u>, power level, color pie, connection to character's story</li><li>Story Value:&nbsp;<u>Effort put into storytelling</u>, creativity of story, storytelling, response to events within the tournament</li></ul><br />Post-First stage:<br />The winners will be given <u>a minimum of one week</u> to upgrade their hero and/or make or change their signature/companion cards. Extra time may be given if the need is justified. This will continue in a similar pattern until the last two heroes remain. Some special rules will occur then but more about that then.<br /><br /><i>Maximum</i> converted mana cost at each stage:&nbsp;<br /><br />First stage: 3<br /><br />Second stage: 5<br /><br />Third stage: 7&nbsp;(An additional signature/companion card will be allowed.)<br /><br />These limits are both for the fighters themselves AND the companion/signature cards. While not required, it is a good idea to make at least one new card for your hero at some point to demonstrate growth.<br /><br /><u><b><i>THE DEADLINE FOR THE DRAFT WILL BE FEBRUARY 10th</i></b></u><br />]]>
        </description>
    </item>
   </channel>
</rss>
