- Monocolor : Red or black, usually the first. [ Green is the only monocolored deck you will never see me play. ]
- Guild : Eh... I tend to hover around any guild that does not have green.
- Wedge : Mardu or Abzan.
- Shard : Esper or Jund. [ Flavorwise, Jund and it's dragony-ness.* ]
- Nephilim : Too difficult to decide. I can say no to Glint-Eye and Ink-Treader. Ink-Treader is pretty much Radiance for everything else a spell can target [ Hero's Downfall, Murder, etc. ], and Glint-Eye... well I hope you can get back the cards you discarded, unless you plan on playing four-colored Laboratory Maniac.
mono color: red guild (story): dimir two color: red/black arc/shard: grixis (the colors of my first deck) wedge: mardu clan (story): jeskai 4 color: everyone but white (i don't know the neph-whatevers)
Monocolor: Blue or Green (Really the only colors I can stand to play by themselves. Thank you very much Teferi and Elf tribal + Helix Pinnacle (among other shenanigans when I throw in X spells and splash other colors.))
Guild: I never really got into Gruul, Simic, or Dimir, since I never had enough cards to make good decks for them, but I play every other guild in various forms, favoring Izzet, Azorius and Orzhov.
Monocolor: white(soldiers and knights, also: elspeth, the best planeswalker from a lore perspective(para mi)) Guild: selenya(awesome populate and creature ramp.) arc: bant(best knights) wedge: abzan(awesome power and lovely story) Nephilim: witch-maw (great removal and nice combos) penti: I hate five-color. no black if possible!(abzan is great though)
Monocolor: Black (Graveborn style, MBC or EDH.) Guild: Boros (Superfast Aggro.) Wedge: Sultai (Tempo-stalling.) Shard: Bant (Some funky stuff, is all I can say.) Nephilim: Witch-Maw (Lots of board control, powerful creatures, so control, or Warrior Tribal.) Penticolor: Artifacts.
Comments
- Guild : Eh... I tend to hover around any guild that does not have green.
- Wedge : Mardu or Abzan.
- Shard : Esper or Jund. [ Flavorwise, Jund and it's dragony-ness.* ]
- Nephilim : Too difficult to decide. I can say no to Glint-Eye and Ink-Treader. Ink-Treader is pretty much Radiance for everything else a spell can target [ Hero's Downfall, Murder, etc. ], and Glint-Eye... well I hope you can get back the cards you discarded, unless you plan on playing four-colored Laboratory Maniac.
- * Is that proper spelling?
guild (story): dimir
two color: red/black
arc/shard: grixis (the colors of my first deck)
wedge: mardu
clan (story): jeskai
4 color: everyone but white
(i don't know the neph-whatevers)
Guild: I never really got into Gruul, Simic, or Dimir, since I never had enough cards to make good decks for them, but I play every other guild in various forms, favoring Izzet, Azorius and Orzhov.
Wedge: Abzan (combos everywhere! )......and Jeskai artifacts, not really Jeskai itself. <.<
Shard: Bant (morph/manifest), Naya ('cause Khans block dragon shenanigans), Esper (story)
Nephilim: Never tried to run only 4-color before, but I think I could go with any of them.
And last but not least, I love running rainbow decks. I've made so many, and my current favorite is a Heroic/Constellation Runemark deck.
Fav shard is still grixis
my favorite clan is the jeski clan
Guild: selenya(awesome populate and creature ramp.)
arc: bant(best knights)
wedge: abzan(awesome power and lovely story)
Nephilim: witch-maw (great removal and nice combos)
penti: I hate five-color. no black if possible!(abzan is great though)
Guild: Gruul (ROAR)
Arc: Naya (ROAR ROAR)
Wedge: Sultai (GRAVEYARD STUFF!)
Nephilm: Dune-Brood
Guild: Boros (Superfast Aggro.)
Wedge: Sultai (Tempo-stalling.)
Shard: Bant (Some funky stuff, is all I can say.)
Nephilim: Witch-Maw (Lots of board control, powerful creatures, so control, or Warrior Tribal.)
Penticolor: Artifacts.
Guild: Izzet
Arc: Grixis
Wedge: Jeskai
Nephilim: Glint-eye
Basically, Izzet is ingrained in all of my decks. Oh well... (Countered again!)
Guild: Simic
Arc: Naya
Wedge: Temur
Nephilim: Exclusion of blue.