New Shocklands - What do you think?
So I recently decided (as probably many of you) to try to start up a custom set of mine. However instead of the traditional shock or pain lands, I decided to try out a new variation. Istead of paying life to prevent the lands from entering the barllefield tapped, you have to discard a card from your hand. Now, I am not very good at judging wether or not MTG mechanics ar balanced or not, so therefore Id appreciate your thoughts on the matter.
Here they are:
http://i.imgur.com/adSwM84.png
(Note: I will probably use MTGcardsmith for the set, however i used MTGSet editor for these, because of the nice mulicolored effects)
Here they are:
http://i.imgur.com/adSwM84.png
(Note: I will probably use MTGcardsmith for the set, however i used MTGSet editor for these, because of the nice mulicolored effects)
This discussion has been closed.
Comments
For the decks that wants to discard and do graveyard shenanigans, they're godsend. For everyone else, they're card disadvantage, which means they would never be used over shocklands or painlands
What about having an opponent gaining life?
Also thought about giving the opponent more life, however if you have already a good combo in your deck, those 2 or 3 more life don't have much to say and in that way they dont have a direct disadvantage. However I have changed the lands a bit, while still in the same spirit as the original ones :
http://i.imgur.com/j9XhVF5.jpg
Btw, I love the term Madlands, thanks!
Perhaps it could exile a card, and somehow return to your hand a few turns later as a sort of... temporary card disadvantage?