Really want some feedback on making this card good. I love the idea. Edit: If you play it in your deck, and already have a card in your command zone (Let's say you are playing EDH) how can I make this work?
I really like Locksmith Recluse! Art is especially on point. My only problem, however tiny it is, is the name. Why Recluse? Recluses like to stay away from conflict, not instigate them. I would suggest changing the name to "Locksmith Specialist"
Aid-Caller Blast seems to be a bit too powerful, just because tutors can be easily broken. I could easily see a toolbox Modern deck based around it and silver bullet enchantments. Maybe 1 more mana?
Can you please look at this card for me? Thanks! Quote is by Bo Bennett.
I named him recluse on purpose, here was my logic: 1) The "in hand" mechanic means that he has helped another of your creatures without ever being seen (or in play). So Recluse here is to make that more logical, at least in my mind. 2) The flavor text is written in such a way to try and explain that he isn't often seen/found. One soldier had bumped into him, but the others only half believed him.
I don't know if that makes any sense? It did in my head.
Verimancer is awesome! I especially like the quote and her thematic functionality! Well done!
@Rednaxela Honestly, I think your card is excellently balanced! Only improvement you could make is change the last ability to the following...
"Whenever Briar-Breach Traveler deals combat damage to a player, you may cast a card named Briar-Breach Traveler from exile."
I've been thinking of creature types as well, but I'm assuming that this isn't supposed to be a wizard esque theme. As such the closest existing type is a Scout.
Although, I think that you could make your own type if need be! As such the type Adventurer makes the most sense.
. .
Personally, I'm trying to make a plane that is based off of a cursed circus theme in an Elizabethan era situated in purgatory. Of which people might travel to when dreaming or passng on.
Comments
A revamped version of my Guardian Commander
Really want some feedback on making this card good. I love the idea.
Edit: If you play it in your deck, and already have a card in your command zone (Let's say you are playing EDH) how can I make this work?
I really like Locksmith Recluse! Art is especially on point. My only problem, however tiny it is, is the name. Why Recluse? Recluses like to stay away from conflict, not instigate them. I would suggest changing the name to "Locksmith Specialist"
Aid-Caller Blast seems to be a bit too powerful, just because tutors can be easily broken. I could easily see a toolbox Modern deck based around it and silver bullet enchantments. Maybe 1 more mana?
Can you please look at this card for me? Thanks! Quote is by Bo Bennett.
Wow, thank you!
I named him recluse on purpose, here was my logic:
1) The "in hand" mechanic means that he has helped another of your creatures without ever being seen (or in play). So Recluse here is to make that more logical, at least in my mind.
2) The flavor text is written in such a way to try and explain that he isn't often seen/found. One soldier had bumped into him, but the others only half believed him.
I don't know if that makes any sense? It did in my head.
Verimancer is awesome! I especially like the quote and her thematic functionality! Well done!
You're most welcome.
I've taken your advice on Aid-Caller's!
I have no idea if this is balanced or not.
Note: If someone has ideas for improving the card, please leave a message here or on the card page!
Meddling Spirit (Backup Link)
(Couldn't decrease the picture size without pixelating rules text!)
Update: This post has been updated as of 5:51PM February 17th, 2017 according to Central time in MB, Canada.
Honestly, I think your card is excellently balanced! Only improvement you could make is change the last ability to the following...
"Whenever Briar-Breach Traveler deals combat damage to a player, you may cast a card named Briar-Breach Traveler from exile."
I've been thinking of creature types as well, but I'm assuming that this isn't supposed to be a wizard esque theme. As such the closest existing type is a Scout.
Although, I think that you could make your own type if need be! As such the type Adventurer makes the most sense.
.
.
Personally, I'm trying to make a plane that is based off of a cursed circus theme in an Elizabethan era situated in purgatory. Of which people might travel to when dreaming or passng on.
Balanced?
@kltmtg29
Probably balanced, although modnation may be right.
I'd be really keen on bringing it down to 3cmc but perhaps there's too much going on to justify that?
Thanks
I think that, given that it's an uncommon, four mana is fine.
Does anyone think that this is overcosted?
(Reform is explained in mc 18 (link in comments))
@sanjaya666 1/1 black skeleton, not +1/+1 black skeleton. Also WotC tends to use indestructible until end of turn rather than regenerate.
and this: http://mtgcardsmith.com/view/invert-1