@kltmtg29, those are some pretty spiteful cards! My only suggestions would be on Vindicta: change "Vindicta has indestructible" into "Vindicta is indestructible." Sound okay?
More submissions for Pantheon of the Gods: Help me decide which name/flavor text combination is better for the priest (and feedback on the mechanic): and this is the temple:
@Faiths_Guide, congratulations! The only thing I would change is changing the text from "All lands are snow" to "All lands are snow lands in addition to their other types." Does that make sense?
I think it would be as is. Same formatting as Rimefeather Owl. They don't lose their other types, they just "are" snow.
Profane Censor: I think he's pretty neat! I dunno about power level (how do you with drafts) and the amount of noted card can be how high? 15 in 6-man and 21 in 8-man? He hits the first card that other players pick, which is most likely the higher power level. Perhaps he needs a cost on the activated ability? {b}, {1}{b}?
Thanks, @Gelectrode. I'm glad you like it. If I had a nickel for every time someone complemented it, I'd have 5 cents. Also, pretty good card you made.
@BradXmagic , I like all your cards, though perhaps Lilliana's whispers needs better and less complex phrasing, since the ability is actually quite simple. Nicely done though, also good use of WoTC artwork.
Here's a duo I made today, just wanted to have a pre-corruption and post-corruption legendary in my arsenal of cards revolving around my planeswalker's manacorruption.
@Credius I commented on that and would like your opinion if the following is better!
"As long as a creature with hexproof is in your graveyard, creatures your opponents control lose hexproof and can't have or gain hexproof. The same is true for all keyword abilities. (A Keyword ability is a word or words that substitute for a piece of rules text.)"
Hello, people of the forums. I was wondering if anyone could offer opinions on the wording of this card, here: http://mtgcardsmith.com/view/catapult-launch I attempted to translate trample onto a burn spell as best I could. I showed it to my friend, and he found it a little bit confusing, but he always gets a little confused about the wording on cards. I used the reminder text for trample (Found here: http://mtg.gamepedia.com/Trample ) to determine what the apparent best wording was, and I wan't y'all to tell me if it's immediately understandable or a bit confusing, and if I should change it.
Thank you, @modnation675 for your input. I liked the way you worded it a lot better! I hope you don't mind that I've reuploaded it with wording more similar to your suggestion.
@Faiths_Guide, @I2eptile Yeah, I regretted the change afterwards. But I still think the original could use some reminder text for clarification.
I'm definitely no expert as I think that version I made was really poorly done and I regret it heavily. As such I'm gonna take another look at the wording!
I'd like your opinion on the following wording, if you have the time.
"Catapult Launch deals 4 damage to target creature. Damage that would be dealt to that creature exceeding it's toughness is dealt to its controller instead."
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Therefore, I believe that the "best" wording would be:
Catapult Launch deals 4 damage to target creature.Catapult Launch can deal excess damage to that creatures controller.
(Perhaps adding "... as it resolves.")
Excess damage can be defined as "Numeric damage value above minimum lethal damage."
See 119.6. "Damage marked on a creature remains until the cleanup step, even if that permanent stops being a creature. If the total damage marked on a creature is greater than or equal to its toughness, that creature has been dealt lethal damage and is destroyed as a state-based action (see rule 704). All damage marked on a permanent is removed when it regenerates (see rule 701.13, “Regenerate”) and during the cleanup step (see rule 514.2)."
Comments
An interpretation of a past mechanic in a more suitable theme/color!
Update: This post has been updated as of 3:38AM March 18th, 2017 according to Central time in MB, Canada.
Thoughts?
Cool card! Seems balanced to me, based on cards like Vyrn Wingmare. It would be a great in Hatebear aggro or something.
my spin on an Eldrazi titan
1) http://mtgcardsmith.com/view/shyxylex-gloom-of-death-1
2) http://mtgcardsmith.com/view/shadowspire-assassin-1?list=user
3) http://mtgcardsmith.com/view/kralkezol-sulfur-mines?list=user
4) http://mtgcardsmith.com/view/rykoll-lord-of-the-ironforge?list=user
5) http://mtgcardsmith.com/view/ulkelthuul-forest-gard?list=user
6) http://mtgcardsmith.com/view/innovations-cavalier?list=user
7) http://mtgcardsmith.com/view/steampunk-brawler?list=user
8) http://mtgcardsmith.com/view/steampunk-gearshifter?list=user
9) http://mtgcardsmith.com/view/gruul-earthly-thinker?list=user
10) http://mtgcardsmith.com/view/ujiin-soul-of-the-arcane?list=user
You don't have to look at all of them but constructive criticism would be appreciated.
Help me decide which name/flavor text combination is better for the priest (and feedback on the mechanic):
and this is the temple:
Thoughts?
I think it would be as is. Same formatting as Rimefeather Owl. They don't lose their other types, they just "are" snow.
Profane Censor:
I think he's pretty neat! I dunno about power level (how do you with drafts) and the amount of noted card can be how high? 15 in 6-man and 21 in 8-man? He hits the first card that other players pick, which is most likely the higher power level. Perhaps he needs a cost on the activated ability? {b}, {1}{b}?
Cool idea nonetheless!
Thoughts?
Here's a duo I made today, just wanted to have a pre-corruption and post-corruption legendary in my arsenal of cards revolving around my planeswalker's manacorruption.
I commented on that and would like your opinion if the following is better!
"As long as a creature with hexproof is in your graveyard, creatures your opponents control lose hexproof and can't have or gain hexproof. The same is true for all keyword abilities. (A Keyword ability is a word or words that substitute for a piece of rules text.)"
Hello, people of the forums. I was wondering if anyone could offer opinions on the wording of this card, here: http://mtgcardsmith.com/view/catapult-launch
I attempted to translate trample onto a burn spell as best I could. I showed it to my friend, and he found it a little bit confusing, but he always gets a little confused about the wording on cards. I used the reminder text for trample (Found here: http://mtg.gamepedia.com/Trample ) to determine what the apparent best wording was, and I wan't y'all to tell me if it's immediately understandable or a bit confusing, and if I should change it.
I like it!
No problem, that's what community feedback is for after all. Plus it's very humbling!
With no intention of taking a poke at anyone, your previous wording was better on Catapult Launch.
Yeah, I regretted the change afterwards. But I still think the original could use some reminder text for clarification.
I'm definitely no expert as I think that version I made was really poorly done and I regret it heavily. As such I'm gonna take another look at the wording!
I'd like your opinion on the following wording, if you have the time.
"Catapult Launch deals 4 damage to target creature. Damage that would be dealt to that creature exceeding it's toughness is dealt to its controller instead."
The current wording for trample:
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Therefore, I believe that the "best" wording would be:
Catapult Launch deals 4 damage to target
creature. Catapult Launch can deal excess
damage to that creatures controller.
(Perhaps adding "... as it resolves.")
Excess damage can be defined as "Numeric damage value above minimum lethal damage."
See 119.6.
"Damage marked on a creature remains until the cleanup step, even if that permanent stops being a creature. If the total damage marked on a creature is greater than or equal to its toughness, that creature has been dealt lethal damage and is destroyed as a state-based action (see rule 704). All damage marked on a permanent is removed when it regenerates (see rule 701.13, “Regenerate”) and during the cleanup step (see rule 514.2)."
http://mtgcardsmith.com/view/staff-of-athreos-1