Go Big or Go Home

Howdy fellow cardsmiths! I got to thinking, (dangerous, I know, but somebody has to do it) and I thought of a (hopefully) good idea. I would like to see some sorceries and instants that have a possibility to fail, but if they succeed, are very powerful.

I don't know if I'm explaining this right... Let me give the rules and an example and see if ya get me.

#1: Must be a sorcery or instant
#2: Must have some sort of condition, that, if not met, can spell disaster for the one casting it
#3: Any color is ok
#4: The chance to fail can be random, or can be determined on gameplay.

I hope you understand me, any questions, just ask!

This will end on May 5th, 2016

Prizes:

1st place: 5 favorites on 5 different cards of your choice, and some constructive criticism on 2 cards of your choice.
2nd place: 3 favorites on 3 different cards of your choice, and constructive criticism on 1 card of your choice.
3rd place: 1 favorite on 1 card of your choice.

NOTE: Honorable mentions and all winners will receive a favorite on their entry. Constructive criticism on most entries will just be a given.

Example:

Dangerous Waters
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