What is the worst card you've made?
I'm not talking about cards that are intentionally bad or overpowered or older versions of improved cards. What card that you made do you think is the most in need of improvement and how do you think it could be improved?
I tend to delete cards I really don't like but my current one is:
The point was it was supposed to 'roll back' what happened last turn but using simple wording wasn't specific enough and the specific wording is complicated and very wordy.
I tend to delete cards I really don't like but my current one is:
The point was it was supposed to 'roll back' what happened last turn but using simple wording wasn't specific enough and the specific wording is complicated and very wordy.
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Comments
http://mtgcardsmith.com/view/ronan-the-accuser
Segregation Sparks
http://mtgcardsmith.com/view/bala-ged-hexmaw?list=user
http://mtgcardsmith.com/view/sunflowwer?list=user
One day I am going to fix it!
http://mtgcardsmith.com/view/asmodeus-demon-of-war-3?list=set&set=3029
Every time I think about restarting, I think of these and I get sad inside...
I made this card as a reward card for a contest I held a looooooong time back. I was kind of restrained by the fact that it was supposed to be part of a cycle another cardsmith was working on and I like what it does thematically but it does two things I don't like. The first is that it has an ability that triggers when it 'would be' removed from the battlefield and then prevents it from being removed. Obviously there's plenty of design space for new ideas (that's the whole point of this site!) but preventing removal from the battlefield is something that would require a whole chapter in the official rule book.
The second thing it does that I don't like is it uses rounding... For the wrong reason. Generally effects should be static (even a card with a variable cost normally produces a static effect) and I made it cut the ability in half and round it down to temper its power. I probably should have looked for another way to balance it or changed the ability itself.
http://mtgcardsmith.com/view/the-kraken-13?list=user
Very OP
http://mtgcardsmith.com/view/zombie-grave-priest?list=user
This was made for a dice roll, but even for dice roll it's really bad
http://mtgcardsmith.com/view/abyssal-militia?list=user
First try at a custom mechanic. Complete fail.
http://mtgcardsmith.com/view/last-voyage?list=user
Another very OP card
I have other bad cards but these are the worst.
Off-color, 7 mana and a creature for a +1/+1 counter,etc.