The Aftermath...

Hi, guys. This contest is about making a card with new mechanic I made, called "Aftermath". Here's what it does:

Aftermath (After this spell resolves, exile it, then transform it. At the beginning of your upkeep, you may play it without playing its mana cost.)

Example:
Card: http://mtgcardsmith.com/view/heat-of-combat
Aftermath: http://mtgcardsmith.com/view/linger-of-death

NOte: I quite honestly have no idea if this is how it's supposed to be worded, so if somebody could help me with that, that would be great. I hope you understand how it works, though.

Try to make a card that would make sense chronologically. I will be judging mostly based on flavor and creativity, but try not to make your card too overpowered. Judging will probably occur sometime next week.

Rules:

1. The card must use Aftermath.
2. Have fun. If you don't, you will be disqualified.

Happy smithing!
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