The Aftermath...
Hi, guys. This contest is about making a card with new mechanic I made, called "Aftermath". Here's what it does:
Aftermath (After this spell resolves, exile it, then transform it. At the beginning of your upkeep, you may play it without playing its mana cost.)
Example:
Card: http://mtgcardsmith.com/view/heat-of-combat
Aftermath: http://mtgcardsmith.com/view/linger-of-death
NOte: I quite honestly have no idea if this is how it's supposed to be worded, so if somebody could help me with that, that would be great. I hope you understand how it works, though.
Try to make a card that would make sense chronologically. I will be judging mostly based on flavor and creativity, but try not to make your card too overpowered. Judging will probably occur sometime next week.
Rules:
1. The card must use Aftermath.
2. Have fun. If you don't, you will be disqualified.
Happy smithing!
Aftermath (After this spell resolves, exile it, then transform it. At the beginning of your upkeep, you may play it without playing its mana cost.)
Example:
Card: http://mtgcardsmith.com/view/heat-of-combat
Aftermath: http://mtgcardsmith.com/view/linger-of-death
NOte: I quite honestly have no idea if this is how it's supposed to be worded, so if somebody could help me with that, that would be great. I hope you understand how it works, though.
Try to make a card that would make sense chronologically. I will be judging mostly based on flavor and creativity, but try not to make your card too overpowered. Judging will probably occur sometime next week.
Rules:
1. The card must use Aftermath.
2. Have fun. If you don't, you will be disqualified.
Happy smithing!
This discussion has been closed.