Accomplish the Unaccomplishable
What is unaccomplishable? Well, think back to the not-so-constructed-mtg-era, when cards like dual lands and moxes existed. Well here are the types of cards I want you to make:
-1 mana removal spells, counter spells, and discard cards
-Dual lands (Don't make a gate like card)
-Fetch Lands
-Just a remodel of the old Vintage cards
Additional Rules:
-You may make any of these types, and 4 of each type. You can only have 1 of each rarity for each type.
-Don't make any boring things.
-Please, make it simple. Flavor text will matter a lot in this contest.
-Make it with big boosts and big losses.
Grading:
60% Uniqueness and matching what is wanted.
20% Ability to be used in constructed
20% Clear, simple ability with good flavor text.
Prizes:
If there are 100 entries (probably won't happen), I will do top 8 for each section.
If there are 25 entries, I will do:
1st-10 favorites of my choice, 5 favorites of your choice, trophy, card made of you for my own contest, your name mentioned in new contests.
2nd-8 favorites of my choice, 4 favorites of your choice, trophy, card made of you.
3rd-5 favorites of my choice, 3 favorites of your choice, trophy.
4th-3 favorites of my choice, 2 favorites of your choice.
5th-3 favorites of my choice, 1 favorite of your choice.
6th-2 favorites of my choice, 1 favorite of your choice
7th-1 favorite of my choice.
Are you asking for a story? How do I do that?!?
Have fun, and enjoy this contest.
-1 mana removal spells, counter spells, and discard cards
-Dual lands (Don't make a gate like card)
-Fetch Lands
-Just a remodel of the old Vintage cards
Additional Rules:
-You may make any of these types, and 4 of each type. You can only have 1 of each rarity for each type.
-Don't make any boring things.
-Please, make it simple. Flavor text will matter a lot in this contest.
-Make it with big boosts and big losses.
Grading:
60% Uniqueness and matching what is wanted.
20% Ability to be used in constructed
20% Clear, simple ability with good flavor text.
Prizes:
If there are 100 entries (probably won't happen), I will do top 8 for each section.
If there are 25 entries, I will do:
1st-10 favorites of my choice, 5 favorites of your choice, trophy, card made of you for my own contest, your name mentioned in new contests.
2nd-8 favorites of my choice, 4 favorites of your choice, trophy, card made of you.
3rd-5 favorites of my choice, 3 favorites of your choice, trophy.
4th-3 favorites of my choice, 2 favorites of your choice.
5th-3 favorites of my choice, 1 favorite of your choice.
6th-2 favorites of my choice, 1 favorite of your choice
7th-1 favorite of my choice.
Are you asking for a story? How do I do that?!?
Have fun, and enjoy this contest.
This discussion has been closed.
Comments
That is why the oldest cards, the one this contest is referencing, tend to be either entirely useless or insta-ban amazing. It is also why the Channel + Fireball combo was possible and really the only thing used in the first tournaments. You could just fill your deck with Taigas, Channels, Lotuses and Fireballs and win every game turn 0 before your opponent can even play a card.
To make a long story short, please don't let anything you design for this contest leak into your normal cards. There is a reason moxes and dual lands have never been reprinted.
The mindblowing thing for me with that statement is that you mean to tell me there was once a time people didn't care about Black Lotus? Someone call Doc Brown.
Or maybe a new version of Vampiric Tutor based on chance? http://mtgcardsmith.com/view/hunters-in-the-dark This has some of my favorite flavor text, although once again, I copied a part of the idea from somewhere else...
Re-make of a card from homelands.
I knew that the earliest cards were balanced by rarity, so that made me wonder: what if I made a MYTHIC RARE that was balanced by rarity. It's still a bit balanced, but it can be crazy powerful when combined with lifelink or some other kind of lifegain effect.
http://mtgcardsmith.com/view/mindreave