The idea is it is a genetically created dragon made by splicing together dna. As it grows the genetics of it change and mutate until you get its I final form.
Here: http://mtgcardsmith.com/view/lurking-tryff Tryffs are lizard type creatures that easily adapt and mutate as the grow. They all have the Growth ability, Where whenever a counter is placed on them, something happens.
Next: Make and Eldrazi and Pherexian Card (the Two most annoying types).
Next: I want a card that provides alternate winning conditions that are not mono white, mono blue, or Azorius color. (In other words white and blue combined with other colors are okay.)
@Kinojitsu_Asahi So it appears that Black only has Mortal Combat (and Coalition Victory...). This constitutes the least number of "you win the game" cards among the colors. Hmmmm.
How about this?
Next - Make a card to work with Mirret (or in an EDH deck with her as your commander).
@AustinSmithhttp://mtgcardsmith.com/view/flare-3 I'd like to see a black card based off of heroes bane, but also uses the sleep mechanic\/\/\/ Sleep {X} (Place X sleep counters on this creature. This creature can not attack or block as long as it has a sleep counter on it. At the beginning of your upkeep remove a sleep counter. Once all sleep counters are removed, place X +1/+1 counters on this creature)
Hybrid Ability by me: Hybrid [Color]: (This card is both [Color] and colorless.)
Now, let's see a five-color commander that, even without creature support, could win a game. Balanced, but kind of like Atraxa, where it has the potential to just win a game alone.
Comments
Make a nonred, nonblack, one drop dragon
The idea is it is a genetically created dragon made by splicing together dna. As it grows the genetics of it change and mutate until you get its I final form.
http://mtgcardsmith.com/view/dragon-creation
Please make a card that has a new or intesting green white mechanic on it, that focuses on losing something now to gain something later.
Next: Make a card that has way too much card draw... for everyone!
Or: Make a card that has four or more keyword abilities on it.
Next: A flavorful one color, three color, or four color commander with partner.
Or: An interesting four color card.
Next: Make a "partner" that works well with her (preferably neither green nor blue).
You may use duo (my custom mechanic).
Next: Make a Brushwagg (http://mtgsalvation.gamepedia.com/Brushwaggs)
Its really just a hedgehog in the art, but i couldnt find any good brushwagg art XP not like its a real thing yet.
Next: Make your own creature type with a MAJOR defining quality.
Tryffs are lizard type creatures that easily adapt and mutate as the grow. They all have the Growth ability, Where whenever a counter is placed on them, something happens.
Next: Make and Eldrazi and Pherexian Card (the Two most annoying types).
This is a What If? card I did a couple days ago. What if an Eldrazi was infected with Phyrexian oil?
Next: Make a planeswalker or legendary creature that defines who you are as a person.
http://mtgcardsmith.com/view/superfriend-dragonfaceeater?list=user
Next: Make a card that makes an enchantment aura token!
Freak that!
Next: Make a Spirit creature with regenerate that could be used as a commander
Next: I want a card that provides alternate winning conditions that are not mono white, mono blue, or Azorius color. (In other words white and blue combined with other colors are okay.)
So it appears that Black only has Mortal Combat (and Coalition Victory...). This constitutes the least number of "you win the game" cards among the colors. Hmmmm.
How about this?
Next - Make a card to work with Mirret (or in an EDH deck with her as your commander).
Next - Design a card with a custom mechanic!
Next assignment: Make a card that combos brokenly only with Rod of Ruin, and without specifically naming the card
I'd like to see a black card based off of heroes bane, but also uses the sleep mechanic\/\/\/
Sleep {X} (Place X sleep counters on this creature.
This creature can not attack or block as long as it has a sleep counter on it. At the beginning of your upkeep remove a sleep counter. Once all sleep counters are removed, place X +1/+1 counters on this creature)
http://mtgcardsmith.com/view/sandmans-bane
I'd like to see a red-blue elf with a unique ability (Please make sure to add the ability's description in the card.).
http://mtgcardsmith.com/view/restless-returner?list=user
Requst - A blue/Green creature designed to find and copy Biovisionary thanks
This is more fun then i thought it'd be, now id like to see a 5 cost horribly unbalanced rainbow dragon commander
I would like to see a sorcery that manipulates the rules of the game. (for example: Everyone conversely gains health when they take damage, and etc...)
Here you are, @MonkeyPirate2002
Hybrid Ability by me: Hybrid [Color]: (This card is both [Color] and colorless.)
Now, let's see a five-color commander that, even without creature support, could win a game. Balanced, but kind of like Atraxa, where it has the potential to just win a game alone.