@seaspray4TF3 I'm just saying I'm surprised by the number of entries. Lol We'll think about the limit. But I think we have many interesting mechanics this time. So that maybe it.
@TrippleBoggey3 Personally I don't like the rule that makes people make two or more cards. I prefer "1 card for each mechanic" or "5 entries per smith"
Just an update for my card, I posted the lore story behind it, feel free to read it if you want. It's ultimately up to you, it's just a thing that I like to do.
And because I love glow so much here is my second glow mechanic card. I felt like the character jumped out at me in the story, so I decided to make a card for her. Who knows what will follow? A set perhaps?
Comments
http://mtgcardsmith.com/view/dusk-elf-scout
and a fun card...
http://mtgcardsmith.com/view/keito-sage-of-blood-origin
http://mtgcardsmith.com/view/malleable-paladin
This card took me forever to design and balance, I hope you like it!
http://mtgcardsmith.com/view/uncontested-champion
Seafood!!!
http://mtgcardsmith.com/view/vigilant-of-seas
http://mtgcardsmith.com/view/burning-chickens
Hope you like it! ^^
http://mtgcardsmith.com/view/rooftop-rebel
http://mtgcardsmith.com/view/hunter-of-the-abyss-1
I couldn't figure out how to add italic to a planeswalker ability, so let's all just pretend the first ability is Binary.
Rather proud of the flavor on this one.
XD
http://mtgcardsmith.com/view/honored-guard-1?list=user
Tidal
http://mtgcardsmith.com/view/tidal-caster?list=user
Thanks to @Flatfish, I remade the card.
1 mana 7/7.
In tournament, people will all try to make a deck with this card. The 3 ideas I currently have are...
-Combine it with an Elf deck, with the mana elves, but no one in their common sense would actually put red in a elf deck.
-Combine it with a card that gives haste, but the cheapest is 3 mana and playing that card on turn 3 makes you very vulnerable...
-Let it trigger some abilities...
How do you guys like the card?
I'm just saying I'm surprised by the number of entries. Lol
We'll think about the limit.
But I think we have many interesting mechanics this time. So that maybe it.
Personally I don't like the rule that makes people make two or more cards.
I prefer "1 card for each mechanic" or "5 entries per smith"
http://mtgcardsmith.com/view/faylinn-alaras-chosen-1
Feel free to post criticism about the card strength, I think I might have made it a bit too good.
Edit: I noticed a few typos in my second entry so I went ahead and made the edits. The link to the edited entry is above.
Edited: Sorry, I was wrong. We have one day!