Mechanic Encyclopedia for ALL

1505153555663

Comments

  • Share - You may reveal this card as you draw it. If you do, (effect...)
  • I like how EVERYONE started bolding their keyword word names because I started doing it.
  • NEW RULES/WORDING UPDATE FOR FLUXUATE


    * Name is changed to Fluctuate


    OLD: Fluxuate (At the end of turn, put a flux counter on this permanent. As long as the number of flux counters on this permanent is an odd number, it isn't a permanent.)

    NEW: Fluctuate (At the beginning of each end step, put a flux counter on this permanent. As long as the number of flux counters on this permanent is an odd number, it is treated as though it didn’t exist.)
  • Striker (Whenever this creature is dealt damage, it gets +1/+0 until end of turn for each 1 damage dealt this way.)
  • Terrorize _____. (Exile it. At the beginning of your next upkeep, return it from exile to its owner's hand.)

    EX)
    __________________________________________
    Terror Strike                                    WB
    __________________________________________
    Instant
    __________________________________________
    Terrorize target nonland permanent. You
    lose life equal to it's converted mana cost.
    (Exile it. At the beginning of your next
    upkeep, 
    return it from exile to its owner's
    hand.)

    Draw a card.
    __________________________________________




  • edited October 2020
    Here's an ability word I came up with
    Analyze--Whenever one or more +1/+1 counters are put on CARDNAME, ...
    or 
    Analyze--Whenever a +1/+1 counter is put on CARDNAME, ...
    Edit: Made a new version of the keyword.
  • edited October 2020
    @FourEyesIsAFish, that has been posted here before, plus that is OP as hell. 
  • edited October 2020
    Enchamorph [Cost] (You may cast this card face down as an Aura enchantment attached to target creature you control for {2}. It has "Enchanted creature gets +1/+1." When enchanted creature dies, you may pay this card's enchamorph cost. If you do, turn this card face up.)
  • Vanishing Strength N (This creature enters the battlefield with N +1/+1 counters. At the beginning of your upkeep, remove a +1/+1 counter from it. When the last is removed, sacrifice it.)

    Undeath (When this creature dies, if it didn't have an undead counter on it, return it to the battlefield tapped with an undead counter on it.)
  • Relic Mana *Mana Symbol

    It means (This symbol can be paid with one mana from an artifact.)


    It is like snow mana but is paid from an artifact instead of a snow permanent.
  • Holy (Angels, Knights, Clerics, and white cards with flying are Holy.)
  • Harmony N (When you play this spell, any
    other player may pay N, if they do, they create a copy of this spell.)

  • Teamkicker [Cost] (Another player may pay an additional [cost] as you cast this spell.)
  • Frostbite (Whenever this creature deals combat damage to a creature, that creature doesn't untap during its controller's next untap step)

  • @ChoyBoi, that has already been posted here.
  • oop, I didn't know
  • @ChoyBoi, it's ok. I used to do that a lot!
  • edited October 2020
    Fluxstorm (This spell costs [1] less to cast for each spell cast before it this turn.)

    Naturestorm (When you cast this spell, copy it for each permanent that entered the battlefield this turn. You may choose new targets for the copies.)
  • edited October 2020
    Infostorm (When you cast this spell, copy it for each card you drew this turn beyond the first one you drew in each of your draw steps. You may choose new targets for the copies.)
  • edited October 2020
    Epicstorm (If this spell was cast from your hand, exile it and ignore its effects. At the beginning of the end step on your next turn, you may cast it without paying its mana cost and copy it for each spell cast that turn.)
  • edited October 2020
    @FourEyesIsAFish, I posted that mechanic here before! It was called Growth. Plz, remove it. If you don't believe me I'll show you the page it's on.

    EDIT: zizick123 actually made that mechanic first. 
  • Excavation (You may put a basic land card from your graveyard onto the battlefield tapped.)
  • @joemamajoe I can't find it but I did find that @zizick123 beat us both to the punch. Besides, we're just "keywording" an already present ability in different ways.
  • @FourEyesIsAFish I totally forgot about that haha
  • @FourEyesIsAFish, oh your right. Oops.
  • Ward ____. (Until your next turn, it can't be the target of abilities your opponent's control and spells your opponents cast that target it cost [2] more to cast.)

    EX)
    ___________________________________
    Warding Spell                        1W
    ___________________________________
    Instant
    ___________________________________

    Ward target permanent or card in
    a graveyard. (Until your next turn,
    it can't be the target of abilities
    your opponent's control and 
    spells
    your opponents cast that target it
    cost [2] more to cast.)
      --------------------------------------------
    "You will not be harmed. At least
    not today."
    ___________________________________
  • Skyward (Whenever a creature you control attacks alone, it gains flying until end of turn.)

    Stomp (This creature enters the battlefield with your choice of a +1/+1 counter or trample.)

    Hover (This creature enters the battlefield with your choice of a +1/+1 counter or flying.)
  • Soul link (When this creature deals combat damage to a creature, if this creature isn't linked, you may have it become linked with that creature.)
  • edited November 2020
    Payment [Cost] (As you cast this spell, an opponent of your choice may pay [cost].)

    EX)
    _____________________________________
    Tax Mage                                    1WB
    _____________________________________
    Creature - Human Wizard Rogue
    _____________________________________
    Payment - {1}, Pay 2 life (As you cast
    this spell, an opponent of your choice
    may pay {1} and 2 life.)

    When Tax Mage enters the battlefield,
    if the payment wasn't paid, target
    opponent reveals their hand. You
    choose an instant or sorcery card from
    it. Exile that card. Then you may cast
    that card without paying its mana cost.
    ________________________________[1/3]
  • Speedy (Whenever this creature attacks, exile target untapped creature defending player controls. At end of combat, return that card to the battlefield tapped under its owner's control.)
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