Mechanix Challenge - Thirteen

84 years ago, @Corwinnn, @MrRansom, @AustinSmith, and @Tomigon started a project called TheMechanix. Now, its secret is revealed. It is where we organize all custom keyword mechanics posted to Mechanic Encyclopedia for ALL.

For Mechanix Challenge - Thirteen
We would like you to choose a custom keyword mechanic from THIS SET: http://mtgcardsmith.com/user/TheMechanix/sets/13738?page=1
and make an incredible card that uses it.

In Mechanix Challenge Thirteen, the focus is on "Keyword Action"
Mechanix Challenge - Thirteen features mechanics from @DeepSky, @Gafratt01, @Ludos @Tomigon, @Beeswax, @milanaarz, @stormbreath, @MrRansom, @michaelmvm, @Teacup, @Animist, @CrucibleOfHate, @ and @AustinSmith.

CRITERIA
Presentation, art selection, templating, spelling, balance, usefulness and flavor.

Limit of fifteen entries max per person.
Deadline in 1 week : Nov 12
*Top 3 winners will get a super amazing -TROPHY- and added to -HALL OF FAME- !
*Winners may choose a mechanic from Mechanic Encyclopedia for ALL. They will be used in Mechanix Challenge fourteen or fifteen!
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Comments

  • edited November 2016
    Here are the Mechanics for Mechanix Challenge Thirteen

    Charge N by DeepSky
    (To charge N, put N charge counters on this permanent.)

    Mine N by Gafratt01
    (To mine N, flip N coins. For each flip you win, create a colorless gem artifact token.)
    @Gafratt01 What does Gem token do? Or can we invent our own mechanic of the token? - Tomigon

    Craft by Ludos
    (To craft, put a craft counter on a land you control. Lands with craft counters on them are crafted.)
    AUTHOR'S NOTE : Inspired by Minecraft world. It's pentacolor.

    Excavate by Tomigon.
    (To Excavate, put a mine counter on target mountain you control. It becomes a mine in addition to its other types.)
    AUTHOR'S NOTE : This abilities is often used with "affinity for mines".

    Bloom by Tomigon.
    (To bloom _____, put a bloom counter on it. Each permanent with a bloom counter on it is bloomed.)

    Gravitate by Beeswax.
    (To gravitate, adjust the indicated parameter by the index towards the target number. If the parameter is equal to the target, do nothing.)

    Hinder ___ N by milanaarz.
    (To hinder ___ N, until your next turn, ____ spells your opponents cast cost {N} more to cast.)

    Purge by stormbreath.
    (To purge a card, put it into its owner's graveyard.)

    Loot N by MrRansom & michaelmvm.
    (To loot N, draw N card, then discard N card.)

    Crystallize by Teacup
    (To Crystallize _____, exile _____, then return it to the battlefield under its owner's control face down as an artifact named Crystal. It has "{2}, Sacrifice this artifact: Scry 1.")

    Chromashift by Animist
    (To Chromashift ____, it becomes the color or colors of your choice until end of turn.)

    Reconsider N by AustinSmith
    (Draw N cards, then put N cards from your hand on top of your library.)

    Apparate by CrucibleOfHate
    (To apparate a card, put it on top of its owner's library, then shuffle that library.)

    Groundbreak by Faiths_Guide
    (To groundbreak, sacrifice a land. Then add three mana to your mana pool of any type that land could produce.)

    ---------------------------------------
    We've never done "Keyword Action" in Mechanix Challenge yet. If you don't know what that is, check this out: http://mtgsalvation.gamepedia.com/Keyword_action

    *You can change the mechanic or its name as long as the concept isn't changed.
    *Reminder text isn't necessary.
    *You can remove "To _____, " part from reminder text. For example -
    "{t}: Charge 4. (Put four charge counters on this permanent.)"
    "Whenever this creature deals damage, loot 2. (Draw two cards, then discard two cards.)"
  • edited November 2016
    Example cards

    image image image image image image image image image image
    image image image image image
  • Here is @MaverickGV's Entry
    image
    I've moved it down here to keep it from getting lost!
  • edited November 2016
    image image
  • edited November 2016
    @Tomigon
    Apparate by @CrucibleOfHate
    (Its owner shuffles it into his or her library.) - spells/cards/permanents

    Apparate:
    image
  • Not sure if the wording is correct, but this is my best shot at it:
    image
  • edited November 2016
    @Faiths_Guide
    Yeah, I suggested that wording too, but he doesn't want to change it because new wording doesn't sounds like YOUR action. But I think it's ok to fix the wording in this challenge.

    @kltmtg29
    I can understand what it want to do, so it's ok! Maybe it should say what to do with those revealed cards. Put them back in the same order on the top? If it is wrong, let me know.
  • edited November 2016
    Apparate:
    image
  • Charge X
    image

    I think I need advice...like if this is too OP or weird etc.
  • @Tomigon crap yeah I need to fix that, I'll remake the card.
  • edited November 2016
    Bloom Edit#
    Benign Woodland - transforms - Voracious Vegetation
    image image

  • edited November 2016
    -Deleted-
  • groundbreak
    image
  • edited November 2016
    Loot (remade), Bloom
    imageimage
  • edited November 2016
    @Mnemosyne
    Thanks for cool cards!
    But I think you don't understand how to use keyword action.
    -----------------------
    Your Benign Woodland doesn't use bloom mechanic. It just uses bloom counters. My wording suggestion is:

    "Whenever a non-token creature dies, you may bloom Benign Woodland.
    Remove 5 bloom counters from Benign Woodland: Transform Benign Woodland."

    -----------------------
    Chromashift isn't an activated ability. My wording suggestion is:

    Equipped Creature has "{2}: Chromashift."

    Whenever equipped creature chromashifts, ................

    Equip {1}"
    -----------------------

    If you still don't know how to use action keyword, I recommend you to check out example cards. http://mtgcardsmith.com/user/TheMechanix/sets/13738
  • edited November 2016
    @Tomigon I understand. I will alter them asap and edit my original posts.
    Edit# Done, hope that is better.
  • Chromashift/ crystallize
    imageimage
  • edited November 2016
    image
  • Let's make a return to Mirrodin post-New Phyrexia for the Mechanix Challenge!

    Hinder:
    image

    Charge:
    image
    Flavor text in card description.

    Apparate:
    image
    Flavor text in card description.

    Bloom:
    image
  • It's been surmised that the comments are getting a bit out of hand and detracting from the challenge. They have been removed to help this Challenge Originator have a clean thread.
  • edited November 2016
    image
  • Thanks for your entries everyone!

    @Mila
    Its link goes to the card's image. Can you fix it?
  • My submission for Charge N, creating some synergy between artefacts with charge counters and energy counters.

    image
This discussion has been closed.