"Garden" by @Wackosaru http://mtgcardsmith.com/view/garden-3?list=user ^This card doesn't give you advantage itself, and requires stretching of the MtG rule, but I think finding and enjoying design space around a thematic mechanic is also a good ability of a creator. I'd definitely like to see more iterations and/or applications of them. I think @Wackosaru will enjoy @KrampisZman's Bloomstag.
"The Warlock Chronicle" by @Kinojitsu_Asahi http://mtgcardsmith.com/view/the-warlock-chronicle?list=user ^I think 2nd ability should have mana cost to activate. It seems too easy. But I like that you can decide increase or decrease of counters. This can exile an opponent's permanent, but also can exile yours to hide them. Most of the Gravitate mechanic cards submitted to this challenge gain advantage only the number is gravitated to the positive side.
"Terra Colossus" by @Rednaxela http://mtgcardsmith.com/view/terra-colossus?list=user ^I can see it rise from the underground destroying everything! I love it, but I think it produces too much mana. There are also some other entries that groundbreaks vast majority of lands, but when I think of {X} spells, such as Banefire, it can be inset kill, and I have to say they are too powerful.
------------------------------------------ - 5th place "Trail of Blood" by @Rednaxela http://mtgcardsmith.com/view/trail-of-blood-2?list=user ^Simple, useful, fun. I like it a lot! But probably it is uncommon. And I would like it more if it has green, because of the flavor reason :P There's a mistake in the text. It should be "Reconsider X, where... (Reminder text)"
- 4th place "Dwarf Weaponmaster" by @Flatfish http://mtgcardsmith.com/view/dwarf-weaponmaster?list=user ^I love everything about this card! It can't be more dwarf. But maybe it should have white. Equipment searching ability is mainly white. But this uses coin to do that, so mono red is ok I think.
Huge thanks to all participants! Sorry if I didn't comment your cards. It doesn't mean your cards are bad or boring. If you want my feedback, feel free to PM me or reply to any of my disqus comments. There are not so many action keywords in our Encyclopedia. If you have a cool one, share it with us! So that we can do Action Keywords in Mechanics Challenge again!
Congratulations to all the winners! I am happy beyond words! Thank you for making this contest, @Tomigon, it was interesting and enjoyable and I think the number of entries shows it.
Comments
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-Honorable mentions
"Adaptation Mage" by @racnoss900
http://mtgcardsmith.com/view/adaptation-mage?list=user
^I always enjoy creatures that grow their P/T! And this one does that in very unique way. And the card seems balanced. One thing is, it should say base power/toughness.
"Garden" by @Wackosaru
http://mtgcardsmith.com/view/garden-3?list=user
^This card doesn't give you advantage itself, and requires stretching of the MtG rule, but I think finding and enjoying design space around a thematic mechanic is also a good ability of a creator. I'd definitely like to see more iterations and/or applications of them. I think @Wackosaru will enjoy @KrampisZman's Bloomstag.
"The Warlock Chronicle" by @Kinojitsu_Asahi
http://mtgcardsmith.com/view/the-warlock-chronicle?list=user
^I think 2nd ability should have mana cost to activate. It seems too easy. But I like that you can decide increase or decrease of counters. This can exile an opponent's permanent, but also can exile yours to hide them. Most of the Gravitate mechanic cards submitted to this challenge gain advantage only the number is gravitated to the positive side.
"Terra Colossus" by @Rednaxela
http://mtgcardsmith.com/view/terra-colossus?list=user
^I can see it rise from the underground destroying everything! I love it, but I think it produces too much mana. There are also some other entries that groundbreaks vast majority of lands, but when I think of {X} spells, such as Banefire, it can be inset kill, and I have to say they are too powerful.
"Timid Spirits" by @Faiths_Guide
http://mtgcardsmith.com/view/timid-spirits?list=user
^I usually don't like to see mechanics used as a downside, but this one is cute! But I think 4 drop 4/4 flash flying is too good if it is successfully landed.
"Encroaching Glacier" by @kltmtg29
http://mtgcardsmith.com/view/encroaching-glacier?list=user
^Losing a land feels a bit painful. But this would be fun with fetch lands. The art fits this card very well!
"Warshift" by @kltmtg29
http://mtgcardsmith.com/view/warshift-1?list=user
^I think it's a blast of fun, but I think blue fits for this card. If a red card does this effect, it's a card about a catastrophic change of the universe.
"Parallax Demeanor" by @Faiths_Guide
http://mtgcardsmith.com/view/parallax-demeanor?list=user
^I like it, but I think 4 is a bit too big number..
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- 5th place
"Trail of Blood" by @Rednaxela
http://mtgcardsmith.com/view/trail-of-blood-2?list=user
^Simple, useful, fun. I like it a lot! But probably it is uncommon. And I would like it more if it has green, because of the flavor reason :P There's a mistake in the text. It should be "Reconsider X, where... (Reminder text)"
- 4th place
"Dwarf Weaponmaster" by @Flatfish
http://mtgcardsmith.com/view/dwarf-weaponmaster?list=user
^I love everything about this card! It can't be more dwarf. But maybe it should have white. Equipment searching ability is mainly white. But this uses coin to do that, so mono red is ok I think.
- 3rd place!!
"Wygren's War-Council -> Wygren, Conquest's Head" by @Faiths_Guide
http://mtgcardsmith.com/view/wygrens-war-council?list=user
http://mtgcardsmith.com/view/wygren-conquests-head?list=user
^"Loot" after "Reconsider" is a good idea. Recruiting, then giving them a leader is cool move! Enchantment commander that flips into a creature is very interesting. I like that idea too.
- 2nd place!!
"Crystal Sanctuary" by @ShadowKnight1224
http://mtgcardsmith.com/view/crystal-sanctuary?list=user
^I like how it uses crystalize as an effect that you temporally protect your permanents. Art and flavor explains its mechanic perfectly!
- 1st place!!!
"Prismatic Recruiter" by @Connor2001
http://mtgcardsmith.com/view/prismatic-recruiter?list=user
^I think I can say this is almost perfect. The timing that you crystallize cards is very interesting! I would definitely play this!
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Huge thanks to all participants! Sorry if I didn't comment your cards. It doesn't mean your cards are bad or boring. If you want my feedback, feel free to PM me or reply to any of my disqus comments. There are not so many action keywords in our Encyclopedia. If you have a cool one, share it with us! So that we can do Action Keywords in Mechanics Challenge again!
You're very welcome! I'll send you PM later to decide the next mechanics we use.
-TROPHY-
This discussion is closed.