Would this be Overpowered if it were a real card?
I came up with this concept card and I wanted to know if it would be considered overpowered and if so what could be done to balance it. I figured the Mana cost would be enough of a price for something with its ability considering how powerful other creatures of that high of a cost can be.
http://mtgcardsmith.com/view/uranium-myr
http://mtgcardsmith.com/view/uranium-myr
This discussion has been closed.
Comments
First, you have a typo, and a wording issue, but I think you know what I mean.
Uranium Myr's 1/1 adds 1 mana to begin with. His boost ability is really weak, so we'll add 1/2 a mana. Infect is another 1/2 a mana, so now we have 2 full mana. His last ability is pretty powerful, but it will at most be 6 mana as an instant, and given that it's a triggered ability, I'd say add 5 mana to that cost.
Now this card is 7 mana. When a card is 7 or more mana, we pay an over-mana cost so we will take 1 mana away, making it 6. But since it is a rare, we'll have to minus an additional 1/2 a mana. That makes 5.5 CMC
As a result, you can either make this a powerful 5 CMC card or a not so powerful 6 CMC. Don't always over exaggerate the mana cost.
I think the most important thing here is that as long as there are 10 permanents around when you play this thing (which there probably would be), as soon as it leaves the battlefield the game ends in a draw because everyone dies from poison. I imagine that even if you're trying to build some strange Glacial Chasm type damage prevention combo, this would be terribly unfun to play with or against. So it's not so much overpowered as unplayable. For revision, I'd consider the intent of the card. Presently, each element wants to go in a very different direction.
That's an atrocious way of judging how balanced a card is.
That's atrocious grammar
I was following @TrippleBoggey3 's method up until we got to rarity, then he lost me. A system like this is beneficial when trying to determine CMC but I think the values used here are way off. Of note, rarity is more often a measure of complexity and efficiency than strictly power. I'm not a huge proponent of linking to other forums but THESE TWO articles drastically changed my perspective on valuing cards and their costs. I'd highly recommend them. If the mods decide the links need to come down I'll remove them.
However, no cards in all of magic force a draw... Intentionally.
If you wouldn't put it in a deck lower the mana cost a bit, Then think if someone played this against you would you yell "WHAAAAAAAt" if so increase the mana cost a bit.
Repeat until you find a middle ground.