What people are saying is: T1 Ornithopter + Thraben Inspector T2 Servo Exhibition T3 Herald of Anguish That seems really good. Plus you can now sac your servos to kill off some of their creatures.
We got the last legend in the cycle That Legendary Monkey token is the best
And the last expertise Seems good
Aetherborn Tribal!!
Enables revolt every turn no problem. Just have to sac its token and get another token at the end of turn to do it again next turn. Plus you get to scry.
@Faiths_Guide Nice! Although on the second one I'm not sure the "ETB then get {E}" should be part of revolt. But I don't know because having two separate ETB triggers would also be weird.
@Rednaxela Ya, you're reasoning sounds exactly the same as my thoughts. In the end, Keyword Abilities are very loose in their wording. I think what I've done is correct but weird looking :P
@Platypusburger I didn't discover it, someone else in the comments did. Anyway it's infinite power and toughness with Wandering Fumarole or Kazuul's Toll Collector
@unicornsareevil13579 , any card that gives you an alternative win condition is breakable. The upside of this one is that it's an Aura, so in the scale of all things, it's pretty easy to remove.
As for your decks, with that blue one, 20 counterspells may be a tad excessive. The turn after you tap out to play any of your sorcery-speed cards, I could drop a threat that you won't have an answer for. Some battlefield removal seems like a good choice.
@unicornsareevil13579 I would replace 4-8 of the counterspells (The bad ones like Metallic Rebuke and a mix of Summary Dismissals and Confirm Suspicions) for a playset of Baral, cheif of compliance mainboard and at least 2-4 copies of anticipate. Glimmer of genius would also be good here.
Comments
What people are saying is: T1 Ornithopter + Thraben Inspector T2 Servo Exhibition T3 Herald of Anguish
That seems really good. Plus you can now sac your servos to kill off some of their creatures.
We got the last legend in the cycle
That Legendary Monkey token is the best
And the last expertise
Seems good
Aetherborn Tribal!!
Enables revolt every turn no problem. Just have to sac its token and get another token at the end of turn to do it again next turn. Plus you get to scry.
Well... This is guaranteed to see play
More infinite combos. *sigh*
Better kird Ape
Cat Monkey! again
Best art award
Beat flavor award for sure!
Ya, you're reasoning sounds exactly the same as my thoughts.
In the end, Keyword Abilities are very loose in their wording. I think what I've done is correct but weird looking :P
http://tappedout.net/mtg-decks/aetherrevolt-animation-mimic/
This is a B/W Servo deck using the Animation Module+Metallic Mimic combo
http://tappedout.net/mtg-decks/aether-revolt-ru-energy-control/
This is a R/U control deck using Baral and other cards from Aether Revolt
http://tappedout.net/mtg-decks/aether-revolt-rg-energy/
This is a R/G energy aggro deck using Aether Revolt cards
Ant suggestions are appreciated.
That'd be wise. That activation cost of 0 has a lot of potential.
http://tappedout.net/mtg-decks/clueless-production-1/
http://tappedout.net/mtg-decks/05-10-16-servos/
Anyone else think that Mechanized Production is a little OP.
As for your decks, with that blue one, 20 counterspells may be a tad excessive. The turn after you tap out to play any of your sorcery-speed cards, I could drop a threat that you won't have an answer for. Some battlefield removal seems like a good choice.