Ongoing Mechanics

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Comments

  • edited March 2017
    Ah crap! I didn't realise there was already a reforge word used. My version is quite different though.
  • edited March 2017
    Good God I got it to work!

    Introducing 2 mechanics specifically made for Artifact creatures:

    Reforge:

    This is attached to a quite costly creature and allows for a mana dump to boost it using +1/+1 counters. The effect would only be as good as the mana you use at the time and wouldn't be cumulative. This can come over as a mix of Awaken and Monstrosity keywords made specifically for Artifact creatures.

    image

    Retroforge:

    This is intended to cast a creature that is good in it's own right, but then give you an option to lose the keywords by sacrificing the creature to give a counter based boost to another artifact creature.

    image

    There's a good chance they both suck as it's my first real try but let me know what you think!
  • @madstokie
    Sorry, but none of these cards link to @Faiths_Guide's mechanics, making them both invalid :(
  • image

    Impart [Cost] (When this creature dies, you may pay its impart cost. If you do, target creature gains all activated abilities of this creature.)

    Next three:

    @liftinggravity (Edited slightly, it does the same thing.)
    Legacy {n} (When this creature leaves the battlefield, create {n} tokens that are copies of it, except they don't have this ability.)

    My mechanic I made for @ningyounk's Trabadart contest. (Edited in response to criticism.)
    Blackmail (Whenever this creature attacks, you may gain control of another target creature until end of your next turn.)

    @Tomigon's
    Apparate [Cost] ([Cost], {t}: Shuffle this creature into its owner's library. Then draw a card.)

    @KJMartin Why did WoTC stop making downside mechanics?
  • To get this back on track, could I submit this old card?
    image
  • @Faiths_Guide I got it! :)
    Using @IanLowenthal's Blackmail
    image

    Next Mechanics:

    Pillage X - When this creature deals combat damage to a player, exile the top X cards of their library. You may cast those cards until end of turn, you may spend mana as though it were mana of any color to cast them.
    by @Monty

    Cowardly. (Whenever an opponent casts a spell, tap this creature. If one or more spells were cast last turn, this creature doesn't untap during your untap step.)
    by @me

    Rouse (Whenever you or a creature you control is dealt damage, untap [CARDNAME])
    by @kltmtg29
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